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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_WM_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | |
| 6 #define ASH_WM_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | |
| 7 | |
| 8 #include <memory> | |
| 9 | |
| 10 #include "ash/wm/common/ash_wm_common_export.h" | |
| 11 #include "ash/wm/common/wm_display_observer.h" | |
| 12 #include "ash/wm/common/wm_types.h" | |
| 13 #include "base/callback.h" | |
| 14 #include "base/macros.h" | |
| 15 #include "ui/gfx/geometry/rect.h" | |
| 16 #include "ui/wm/public/window_move_client.h" | |
| 17 | |
| 18 namespace ui { | |
| 19 class KeyEvent; | |
| 20 class LocatedEvent; | |
| 21 class MouseEvent; | |
| 22 class GestureEvent; | |
| 23 } | |
| 24 | |
| 25 namespace ash { | |
| 26 | |
| 27 class WindowResizer; | |
| 28 | |
| 29 namespace wm { | |
| 30 | |
| 31 class WmGlobals; | |
| 32 class WmWindow; | |
| 33 | |
| 34 // WmToplevelWindowEventHandler handles dragging and resizing of top level | |
| 35 // windows. WmToplevelWindowEventHandler is forwarded events, such as from an | |
| 36 // EventHandler. | |
|
James Cook
2016/05/21 18:28:21
Nice class comment.
| |
| 37 class ASH_WM_COMMON_EXPORT WmToplevelWindowEventHandler | |
| 38 : public WmDisplayObserver { | |
| 39 public: | |
| 40 // Describes what triggered ending the drag. | |
| 41 enum class EndReason { | |
|
James Cook
2016/05/21 18:28:21
I would call this DragEndReason or DragResult or s
sky
2016/05/23 15:48:52
I went with DragResult.
| |
| 42 // The drag successfully completed. | |
| 43 SUCCESS, | |
| 44 | |
| 45 REVERT, | |
| 46 | |
| 47 // The underlying window was destroyed while the drag is in process. | |
| 48 WINDOW_DESTROYED | |
| 49 }; | |
| 50 using EndClosure = base::Callback<void(EndReason)>; | |
| 51 | |
| 52 explicit WmToplevelWindowEventHandler(WmGlobals* globals); | |
| 53 ~WmToplevelWindowEventHandler() override; | |
| 54 | |
| 55 void OnKeyEvent(ui::KeyEvent* event); | |
| 56 void OnMouseEvent(ui::MouseEvent* event, WmWindow* target); | |
| 57 void OnGestureEvent(ui::GestureEvent* event, WmWindow* target); | |
| 58 | |
| 59 // Attempts to start a drag if one is not already in progress. Returns true if | |
| 60 // successful. |end_closure| is run when the drag completes. |end_closure| is | |
| 61 // not run if the drag does not start. | |
| 62 bool AttemptToStartDrag(WmWindow* window, | |
| 63 const gfx::Point& point_in_parent, | |
| 64 int window_component, | |
| 65 aura::client::WindowMoveSource source, | |
| 66 const EndClosure& end_closure); | |
| 67 | |
| 68 // If there is a drag in progress it is reverted, otherwise does nothing. | |
| 69 void RevertDrag(); | |
| 70 | |
| 71 // Returns true if there is a drag in progress. | |
| 72 bool is_drag_in_progress() const { return window_resizer_.get() != nullptr; } | |
|
James Cook
2016/05/21 18:28:21
I don't think this is used. (Man, I wish we had se
sky
2016/05/23 15:48:52
I use it in a subsequent patch. But I'll add it th
| |
| 73 | |
| 74 private: | |
| 75 class ScopedWindowResizer; | |
| 76 | |
| 77 // Completes or reverts the drag if one is in progress. Returns true if a | |
| 78 // drag was completed or reverted. | |
| 79 bool CompleteDrag(EndReason reason); | |
| 80 | |
| 81 void HandleMousePressed(WmWindow* target, ui::MouseEvent* event); | |
| 82 void HandleMouseReleased(WmWindow* target, ui::MouseEvent* event); | |
| 83 | |
| 84 // Called during a drag to resize/position the window. | |
| 85 void HandleDrag(WmWindow* target, ui::LocatedEvent* event); | |
| 86 | |
| 87 // Called during mouse moves to update window resize shadows. | |
| 88 void HandleMouseMoved(WmWindow* target, ui::LocatedEvent* event); | |
| 89 | |
| 90 // Called for mouse exits to hide window resize shadows. | |
| 91 void HandleMouseExited(WmWindow* target, ui::LocatedEvent* event); | |
| 92 | |
| 93 // Called when mouse capture is lost. | |
| 94 void HandleCaptureLost(ui::LocatedEvent* event); | |
| 95 | |
| 96 // Sets |window|'s state type to |new_state_type|. Called after the drag has | |
| 97 // been completed for fling gestures. | |
| 98 void SetWindowStateTypeFromGesture(WmWindow* window, | |
| 99 wm::WindowStateType new_state_type); | |
| 100 | |
| 101 // Invoked from ScopedWindowResizer if the window is destroyed. | |
| 102 void ResizerWindowDestroyed(); | |
| 103 | |
| 104 // WmDisplayObserver: | |
| 105 void OnDisplayConfigurationChanging() override; | |
| 106 | |
| 107 WmGlobals* globals_; | |
| 108 | |
| 109 // The hittest result for the first finger at the time that it initially | |
| 110 // touched the screen. |first_finger_hittest_| is one of ui/base/hit_test.h | |
| 111 int first_finger_hittest_; | |
| 112 | |
| 113 // The window bounds when the drag was started. When a window is minimized, | |
| 114 // maximized or snapped via a swipe/fling gesture, the restore bounds should | |
| 115 // be set to the bounds of the window when the drag was started. | |
| 116 gfx::Rect pre_drag_window_bounds_; | |
| 117 | |
| 118 // Is a window move/resize in progress because of gesture events? | |
| 119 bool in_gesture_drag_ = false; | |
|
James Cook
2016/05/21 18:28:21
optional nit: Consider initializing this in the .c
sky
2016/05/23 15:48:52
I agree with you, but I think it's just something
| |
| 120 | |
| 121 std::unique_ptr<ScopedWindowResizer> window_resizer_; | |
| 122 | |
| 123 EndClosure end_closure_; | |
| 124 | |
| 125 DISALLOW_COPY_AND_ASSIGN(WmToplevelWindowEventHandler); | |
| 126 }; | |
| 127 | |
| 128 } // namespace wm | |
| 129 } // namespace ash | |
| 130 | |
| 131 #endif // ASH_WM_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | |
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