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Unified Diff: tools/viewer/sk_app/Window.cpp

Issue 2001153002: Move inval dedup to Window for wider usages. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Improve Comments Created 4 years, 7 months ago
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Index: tools/viewer/sk_app/Window.cpp
diff --git a/tools/viewer/sk_app/Window.cpp b/tools/viewer/sk_app/Window.cpp
index 0a7bcf8a70b75c0f5d61a4dfdb2b36408275e13d..b78f39aa3707e5a7b47a79b5d63fdf27505728d9 100644
--- a/tools/viewer/sk_app/Window.cpp
+++ b/tools/viewer/sk_app/Window.cpp
@@ -63,6 +63,7 @@ bool Window::onTouch(int owner, InputState state, float x, float y) {
}
void Window::onPaint() {
+ markInvalProcessed();
sk_sp<SkSurface> backbuffer = fWindowContext->getBackbufferSurface();
if (backbuffer) {
// draw into the canvas of this surface
@@ -92,4 +93,15 @@ void Window::setDisplayParams(const DisplayParams& params) {
fWindowContext->setDisplayParams(params);
}
+void Window::inval() {
+ if (!fIsContentInvalidated) {
+ fIsContentInvalidated = true;
+ onInval();
+ }
+}
+
+void Window::markInvalProcessed() {
+ fIsContentInvalidated = false;
+}
+
} // namespace sk_app
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