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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef Window_DEFINED | 8 #ifndef Window_DEFINED |
| 9 #define Window_DEFINED | 9 #define Window_DEFINED |
| 10 | 10 |
| 11 #include "DisplayParams.h" | 11 #include "DisplayParams.h" |
| 12 #include "SkRect.h" | 12 #include "SkRect.h" |
| 13 #include "SkTouchGesture.h" | 13 #include "SkTouchGesture.h" |
| 14 #include "SkTypes.h" | 14 #include "SkTypes.h" |
| 15 #include "../private/SkMutex.h" |
| 15 | 16 |
| 16 class SkCanvas; | 17 class SkCanvas; |
| 17 | 18 |
| 18 namespace sk_app { | 19 namespace sk_app { |
| 19 | 20 |
| 20 class WindowContext; | 21 class WindowContext; |
| 21 | 22 |
| 22 class Window { | 23 class Window { |
| 23 public: | 24 public: |
| 24 static Window* CreateNativeWindow(void* platformData); | 25 static Window* CreateNativeWindow(void* platformData); |
| 25 | 26 |
| 26 virtual ~Window() {}; | 27 virtual ~Window() {}; |
| 27 | 28 |
| 28 virtual void setTitle(const char*) = 0; | 29 virtual void setTitle(const char*) = 0; |
| 29 virtual void show() = 0; | 30 virtual void show() = 0; |
| 31 |
| 32 // Make sure that onPaint is called in the subclasses' implementations of in
val. |
| 33 // We will unset fIsContentInvalided in onPaint, which allows checkAndInval |
| 34 // to invalidate the content after the onPaint. |
| 30 virtual void inval() = 0; | 35 virtual void inval() = 0; |
| 31 | 36 |
| 37 // Check if the current window has any pending inval; call inval if not. |
| 38 void checkAndInval(); |
| 39 |
| 32 virtual bool scaleContentToFit() const { return false; } | 40 virtual bool scaleContentToFit() const { return false; } |
| 33 virtual bool supportsContentRect() const { return false; } | 41 virtual bool supportsContentRect() const { return false; } |
| 34 virtual SkRect getContentRect() { return SkRect::MakeEmpty(); } | 42 virtual SkRect getContentRect() { return SkRect::MakeEmpty(); } |
| 35 | 43 |
| 36 enum BackendType { | 44 enum BackendType { |
| 37 kNativeGL_BackendType, | 45 kNativeGL_BackendType, |
| 38 kVulkan_BackendType, | 46 kVulkan_BackendType, |
| 39 | 47 |
| 40 kLast_BackendType = kVulkan_BackendType | 48 kLast_BackendType = kVulkan_BackendType |
| 41 }; | 49 }; |
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| 157 OnKeyFunc fKeyFunc; | 165 OnKeyFunc fKeyFunc; |
| 158 void* fKeyUserData; | 166 void* fKeyUserData; |
| 159 OnMouseFunc fMouseFunc; | 167 OnMouseFunc fMouseFunc; |
| 160 void* fMouseUserData; | 168 void* fMouseUserData; |
| 161 OnTouchFunc fTouchFunc; | 169 OnTouchFunc fTouchFunc; |
| 162 void* fTouchUserData; | 170 void* fTouchUserData; |
| 163 OnPaintFunc fPaintFunc; | 171 OnPaintFunc fPaintFunc; |
| 164 void* fPaintUserData; | 172 void* fPaintUserData; |
| 165 | 173 |
| 166 WindowContext* fWindowContext = nullptr; | 174 WindowContext* fWindowContext = nullptr; |
| 175 |
| 176 bool fIsContentInvalidated = false; // use this to avoid duplicate invalida
te events |
| 177 SkMutex fMutex; |
| 167 }; | 178 }; |
| 168 | 179 |
| 169 } // namespace sk_app | 180 } // namespace sk_app |
| 170 #endif | 181 #endif |
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