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| 1 // Copyright 2016 PDFium Authors. All rights reserved. | 1 // Copyright 2016 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #ifndef CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ | 7 #ifndef CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |
| 8 #define CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ | 8 #define CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |
| 9 | 9 |
| 10 #include <memory> |
| 11 #include <vector> |
| 12 |
| 10 #include "core/fpdfapi/fpdf_parser/include/cpdf_stream_acc.h" | 13 #include "core/fpdfapi/fpdf_parser/include/cpdf_stream_acc.h" |
| 11 #include "core/fxcrt/include/fx_basic.h" | 14 #include "core/fxcrt/include/fx_basic.h" |
| 12 #include "core/fxcrt/include/fx_system.h" | 15 #include "core/fxcrt/include/fx_system.h" |
| 13 | 16 |
| 14 struct CPDF_MeshVertex { | 17 struct CPDF_MeshVertex { |
| 15 FX_FLOAT x; | 18 FX_FLOAT x; |
| 16 FX_FLOAT y; | 19 FX_FLOAT y; |
| 17 FX_FLOAT r; | 20 FX_FLOAT r; |
| 18 FX_FLOAT g; | 21 FX_FLOAT g; |
| 19 FX_FLOAT b; | 22 FX_FLOAT b; |
| 20 }; | 23 }; |
| 21 | 24 |
| 22 class CFX_Matrix; | 25 class CFX_Matrix; |
| 23 class CPDF_ColorSpace; | 26 class CPDF_ColorSpace; |
| 24 class CPDF_Function; | 27 class CPDF_Function; |
| 25 class CPDF_Stream; | 28 class CPDF_Stream; |
| 26 | 29 |
| 27 class CPDF_MeshStream { | 30 class CPDF_MeshStream { |
| 28 public: | 31 public: |
| 29 FX_BOOL Load(CPDF_Stream* pShadingStream, | 32 CPDF_MeshStream(const std::vector<std::unique_ptr<CPDF_Function>>& funcs, |
| 30 CPDF_Function** pFuncs, | 33 CPDF_ColorSpace* pCS); |
| 31 int nFuncs, | |
| 32 CPDF_ColorSpace* pCS); | |
| 33 | 34 |
| 35 bool Load(CPDF_Stream* pShadingStream); |
| 34 uint32_t GetFlag(); | 36 uint32_t GetFlag(); |
| 35 | 37 |
| 36 void GetCoords(FX_FLOAT& x, FX_FLOAT& y); | 38 void GetCoords(FX_FLOAT& x, FX_FLOAT& y); |
| 37 void GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b); | 39 void GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b); |
| 38 | 40 |
| 39 uint32_t GetVertex(CPDF_MeshVertex& vertex, CFX_Matrix* pObject2Bitmap); | 41 uint32_t GetVertex(CPDF_MeshVertex& vertex, CFX_Matrix* pObject2Bitmap); |
| 40 FX_BOOL GetVertexRow(CPDF_MeshVertex* vertex, | 42 FX_BOOL GetVertexRow(CPDF_MeshVertex* vertex, |
| 41 int count, | 43 int count, |
| 42 CFX_Matrix* pObject2Bitmap); | 44 CFX_Matrix* pObject2Bitmap); |
| 43 | 45 |
| 44 CPDF_Function** m_pFuncs; | 46 CFX_BitStream* BitStream() { return &m_BitStream; } |
| 45 CPDF_ColorSpace* m_pCS; | 47 uint32_t CoordBits() const { return m_nCoordBits; } |
| 46 uint32_t m_nFuncs; | 48 uint32_t CompBits() const { return m_nCompBits; } |
| 49 uint32_t FlagBits() const { return m_nFlagBits; } |
| 50 uint32_t comps() const { return m_nComps; } |
| 51 |
| 52 private: |
| 53 const std::vector<std::unique_ptr<CPDF_Function>>& m_funcs; |
| 54 CPDF_ColorSpace* const m_pCS; |
| 47 uint32_t m_nCoordBits; | 55 uint32_t m_nCoordBits; |
| 48 uint32_t m_nCompBits; | 56 uint32_t m_nCompBits; |
| 49 uint32_t m_nFlagBits; | 57 uint32_t m_nFlagBits; |
| 50 uint32_t m_nComps; | 58 uint32_t m_nComps; |
| 51 uint32_t m_CoordMax; | 59 uint32_t m_CoordMax; |
| 52 uint32_t m_CompMax; | 60 uint32_t m_CompMax; |
| 53 FX_FLOAT m_xmin; | 61 FX_FLOAT m_xmin; |
| 54 FX_FLOAT m_xmax; | 62 FX_FLOAT m_xmax; |
| 55 FX_FLOAT m_ymin; | 63 FX_FLOAT m_ymin; |
| 56 FX_FLOAT m_ymax; | 64 FX_FLOAT m_ymax; |
| 57 FX_FLOAT m_ColorMin[8]; | 65 FX_FLOAT m_ColorMin[8]; |
| 58 FX_FLOAT m_ColorMax[8]; | 66 FX_FLOAT m_ColorMax[8]; |
| 59 CPDF_StreamAcc m_Stream; | 67 CPDF_StreamAcc m_Stream; |
| 60 CFX_BitStream m_BitStream; | 68 CFX_BitStream m_BitStream; |
| 61 }; | 69 }; |
| 62 | 70 |
| 63 #endif // CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ | 71 #endif // CORE_FPDFAPI_FPDF_PAGE_CPDF_MESHSTREAM_H_ |
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