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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ScriptPromiseResolver_h | 5 #ifndef ScriptPromiseResolver_h |
6 #define ScriptPromiseResolver_h | 6 #define ScriptPromiseResolver_h |
7 | 7 |
8 #include "bindings/core/v8/ScopedPersistent.h" | 8 #include "bindings/core/v8/ScopedPersistent.h" |
9 #include "bindings/core/v8/ScriptPromise.h" | 9 #include "bindings/core/v8/ScriptPromise.h" |
10 #include "bindings/core/v8/ScriptState.h" | 10 #include "bindings/core/v8/ScriptState.h" |
11 #include "bindings/core/v8/ToV8.h" | 11 #include "bindings/core/v8/ToV8.h" |
12 #include "core/CoreExport.h" | 12 #include "core/CoreExport.h" |
13 #include "core/dom/ActiveDOMObject.h" | 13 #include "core/dom/ActiveDOMObject.h" |
14 #include "core/dom/ExecutionContext.h" | 14 #include "core/dom/ExecutionContext.h" |
15 #include "platform/Timer.h" | 15 #include "platform/Timer.h" |
16 #include "wtf/RefCounted.h" | 16 #include "platform/heap/Handle.h" |
| 17 #include "platform/heap/SelfKeepAlive.h" |
17 #include <v8.h> | 18 #include <v8.h> |
18 | 19 |
19 namespace blink { | 20 namespace blink { |
20 | 21 |
21 // This class wraps v8::Promise::Resolver and provides the following | 22 // This class wraps v8::Promise::Resolver and provides the following |
22 // functionalities. | 23 // functionalities. |
23 // - A ScriptPromiseResolver retains a ScriptState. A caller | 24 // - A ScriptPromiseResolver retains a ScriptState. A caller |
24 // can call resolve or reject from outside of a V8 context. | 25 // can call resolve or reject from outside of a V8 context. |
25 // - This class is an ActiveDOMObject and keeps track of the associated | 26 // - This class is an ActiveDOMObject and keeps track of the associated |
26 // ExecutionContext state. When the ExecutionContext is suspended, | 27 // ExecutionContext state. When the ExecutionContext is suspended, |
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151 | 152 |
152 #if ENABLE(ASSERT) | 153 #if ENABLE(ASSERT) |
153 // True if promise() is called. | 154 // True if promise() is called. |
154 bool m_isPromiseCalled; | 155 bool m_isPromiseCalled; |
155 #endif | 156 #endif |
156 }; | 157 }; |
157 | 158 |
158 } // namespace blink | 159 } // namespace blink |
159 | 160 |
160 #endif // ScriptPromiseResolver_h | 161 #endif // ScriptPromiseResolver_h |
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