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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/app_list_button.h" | 5 #include "ash/shelf/app_list_button.h" |
| 6 | 6 |
| 7 #include "ash/ash_constants.h" | 7 #include "ash/ash_constants.h" |
| 8 #include "ash/material_design/material_design_controller.h" | |
| 8 #include "ash/shelf/shelf_item_types.h" | 9 #include "ash/shelf/shelf_item_types.h" |
| 9 #include "ash/shelf/shelf_layout_manager.h" | 10 #include "ash/shelf/shelf_layout_manager.h" |
| 10 #include "ash/shelf/shelf_view.h" | 11 #include "ash/shelf/shelf_view.h" |
| 11 #include "ash/shelf/shelf_widget.h" | 12 #include "ash/shelf/shelf_widget.h" |
| 12 #include "ash/shell.h" | 13 #include "ash/shell.h" |
| 14 #include "ash/wm/common/shelf/wm_shelf_util.h" | |
| 13 #include "base/command_line.h" | 15 #include "base/command_line.h" |
| 14 #include "grit/ash_resources.h" | 16 #include "grit/ash_resources.h" |
| 15 #include "grit/ash_strings.h" | 17 #include "grit/ash_strings.h" |
| 16 #include "ui/accessibility/ax_view_state.h" | 18 #include "ui/accessibility/ax_view_state.h" |
| 17 #include "ui/app_list/app_list_switches.h" | 19 #include "ui/app_list/app_list_switches.h" |
| 18 #include "ui/base/l10n/l10n_util.h" | 20 #include "ui/base/l10n/l10n_util.h" |
| 19 #include "ui/base/resource/resource_bundle.h" | 21 #include "ui/base/resource/resource_bundle.h" |
| 20 #include "ui/base/ui_base_switches_util.h" | 22 #include "ui/base/ui_base_switches_util.h" |
| 21 #include "ui/gfx/canvas.h" | 23 #include "ui/gfx/canvas.h" |
| 22 #include "ui/views/painter.h" | 24 #include "ui/views/painter.h" |
| 23 | 25 |
| 24 namespace ash { | 26 namespace ash { |
| 25 | 27 |
| 26 AppListButton::AppListButton(ShelfView* shelf_view) | 28 AppListButton::AppListButton(ShelfView* shelf_view) |
| 27 : views::ImageButton(shelf_view), | 29 : views::ImageButton(shelf_view), |
| 28 draw_background_as_active_(false), | 30 draw_background_as_active_(false), |
| 29 shelf_view_(shelf_view) { | 31 shelf_view_(shelf_view) { |
| 30 SetAccessibleName( | 32 SetAccessibleName( |
| 31 app_list::switches::IsExperimentalAppListEnabled() | 33 app_list::switches::IsExperimentalAppListEnabled() |
| 32 ? l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE) | 34 ? l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE) |
| 33 : l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE)); | 35 : l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE)); |
| 34 SetSize(gfx::Size(kShelfSize, kShelfSize)); | 36 SetSize(gfx::Size(GetShelfLayoutConstant(SHELF_SIZE), |
| 37 GetShelfLayoutConstant(SHELF_SIZE))); | |
| 35 SetFocusPainter(views::Painter::CreateSolidFocusPainter( | 38 SetFocusPainter(views::Painter::CreateSolidFocusPainter( |
| 36 kFocusBorderColor, gfx::Insets(1, 1, 1, 1))); | 39 kFocusBorderColor, gfx::Insets(1, 1, 1, 1))); |
| 37 set_notify_action(CustomButton::NOTIFY_ON_PRESS); | 40 set_notify_action(CustomButton::NOTIFY_ON_PRESS); |
| 38 } | 41 } |
| 39 | 42 |
| 40 AppListButton::~AppListButton() {} | 43 AppListButton::~AppListButton() {} |
| 41 | 44 |
| 42 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { | 45 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) { |
| 43 ImageButton::OnMousePressed(event); | 46 ImageButton::OnMousePressed(event); |
| 44 shelf_view_->PointerPressedOnButton(this, ShelfView::MOUSE, event); | 47 shelf_view_->PointerPressedOnButton(this, ShelfView::MOUSE, event); |
| (...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 118 ? IDR_ASH_SHELF_ICON_APPLIST | 121 ? IDR_ASH_SHELF_ICON_APPLIST |
| 119 : IDR_ASH_SHELF_ICON_APPLIST_CLASSIC; | 122 : IDR_ASH_SHELF_ICON_APPLIST_CLASSIC; |
| 120 const gfx::ImageSkia* forground_image = | 123 const gfx::ImageSkia* forground_image = |
| 121 rb.GetImageNamed(foreground_image_id).ToImageSkia(); | 124 rb.GetImageNamed(foreground_image_id).ToImageSkia(); |
| 122 | 125 |
| 123 gfx::Rect contents_bounds = GetContentsBounds(); | 126 gfx::Rect contents_bounds = GetContentsBounds(); |
| 124 gfx::Rect background_bounds, forground_bounds; | 127 gfx::Rect background_bounds, forground_bounds; |
| 125 | 128 |
| 126 wm::ShelfAlignment alignment = shelf_view_->shelf()->alignment(); | 129 wm::ShelfAlignment alignment = shelf_view_->shelf()->alignment(); |
| 127 background_bounds.set_size(background_image->size()); | 130 background_bounds.set_size(background_image->size()); |
| 128 if (alignment == wm::SHELF_ALIGNMENT_LEFT) { | 131 |
| 129 background_bounds.set_x(contents_bounds.width() - | 132 if (MaterialDesignController::IsShelfMaterial()) { |
| 130 ShelfLayoutManager::kShelfItemInset - background_image->width()); | 133 // SHELF_ALIGHTMENT_RIGHT AND SHELF_ALIGHMENT_LEFT |
|
tdanderson
2016/06/03 19:25:23
nit: comment not needed
yiyix
2016/06/10 19:26:04
Done.
| |
| 131 background_bounds.set_y(contents_bounds.y() + | 134 if (!wm::IsHorizontalAlignment(alignment)) { |
|
tdanderson
2016/06/03 19:25:23
super nit: swap if/else to structure this as:
if
yiyix
2016/06/10 19:26:04
Done.
| |
| 132 (contents_bounds.height() - background_image->height()) / 2); | 135 background_bounds.set_x( |
| 133 } else if (alignment == wm::SHELF_ALIGNMENT_RIGHT) { | 136 (contents_bounds.width() - background_image->width()) / 2); |
| 134 background_bounds.set_x(ShelfLayoutManager::kShelfItemInset); | 137 background_bounds.set_y( |
| 135 background_bounds.set_y(contents_bounds.y() + | 138 contents_bounds.y() + |
| 136 (contents_bounds.height() - background_image->height()) / 2); | 139 (contents_bounds.height() - background_image->height()) / 2); |
| 140 } else { // SHELF_ALIGNMENT_BOTTOM | |
|
tdanderson
2016/06/03 19:25:23
nit: remove comment
yiyix
2016/06/10 19:26:04
Done.
| |
| 141 background_bounds.set_y( | |
| 142 (contents_bounds.height() - background_image->height()) / 2); | |
| 143 background_bounds.set_x( | |
| 144 contents_bounds.x() + | |
| 145 (contents_bounds.width() - background_image->width()) / 2); | |
| 146 } | |
| 137 } else { | 147 } else { |
| 138 background_bounds.set_y(ShelfLayoutManager::kShelfItemInset); | 148 if (alignment == wm::SHELF_ALIGNMENT_LEFT) { |
| 139 background_bounds.set_x(contents_bounds.x() + | 149 background_bounds.set_x(contents_bounds.width() - kShelfItemInset - |
| 140 (contents_bounds.width() - background_image->width()) / 2); | 150 background_image->width()); |
| 151 background_bounds.set_y( | |
| 152 contents_bounds.y() + | |
| 153 (contents_bounds.height() - background_image->height()) / 2); | |
| 154 } else if (alignment == wm::SHELF_ALIGNMENT_RIGHT) { | |
| 155 background_bounds.set_x(kShelfItemInset); | |
| 156 background_bounds.set_y( | |
| 157 contents_bounds.y() + | |
| 158 (contents_bounds.height() - background_image->height()) / 2); | |
| 159 } else { // SHELF_ALIGNMENT_BOTTOM | |
| 160 background_bounds.set_y(kShelfItemInset); | |
| 161 background_bounds.set_x( | |
| 162 contents_bounds.x() + | |
| 163 (contents_bounds.width() - background_image->width()) / 2); | |
| 164 } | |
| 141 } | 165 } |
| 142 | 166 |
| 143 forground_bounds.set_size(forground_image->size()); | 167 forground_bounds.set_size(forground_image->size()); |
| 144 forground_bounds.set_x(background_bounds.x() + | 168 forground_bounds.set_x(background_bounds.x() + |
| 145 std::max(0, | 169 std::max(0, |
| 146 (background_bounds.width() - forground_bounds.width()) / 2)); | 170 (background_bounds.width() - forground_bounds.width()) / 2)); |
| 147 forground_bounds.set_y(background_bounds.y() + | 171 forground_bounds.set_y(background_bounds.y() + |
| 148 std::max(0, | 172 std::max(0, |
| 149 (background_bounds.height() - forground_bounds.height()) / 2)); | 173 (background_bounds.height() - forground_bounds.height()) / 2)); |
| 150 | 174 |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 165 | 189 |
| 166 void AppListButton::SetDrawBackgroundAsActive( | 190 void AppListButton::SetDrawBackgroundAsActive( |
| 167 bool draw_background_as_active) { | 191 bool draw_background_as_active) { |
| 168 if (draw_background_as_active_ == draw_background_as_active) | 192 if (draw_background_as_active_ == draw_background_as_active) |
| 169 return; | 193 return; |
| 170 draw_background_as_active_ = draw_background_as_active; | 194 draw_background_as_active_ = draw_background_as_active; |
| 171 SchedulePaint(); | 195 SchedulePaint(); |
| 172 } | 196 } |
| 173 | 197 |
| 174 } // namespace ash | 198 } // namespace ash |
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