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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/overflow_button.h" | 5 #include "ash/shelf/overflow_button.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "ash/material_design/material_design_controller.h" | |
| 8 #include "ash/shelf/shelf.h" | 9 #include "ash/shelf/shelf.h" |
| 9 #include "ash/shelf/shelf_layout_manager.h" | 10 #include "ash/shelf/shelf_layout_manager.h" |
| 10 #include "ash/shelf/shelf_widget.h" | 11 #include "ash/shelf/shelf_widget.h" |
| 11 #include "grit/ash_resources.h" | 12 #include "grit/ash_resources.h" |
| 12 #include "grit/ash_strings.h" | 13 #include "grit/ash_strings.h" |
| 13 #include "third_party/skia/include/core/SkPaint.h" | 14 #include "third_party/skia/include/core/SkPaint.h" |
| 14 #include "third_party/skia/include/core/SkPath.h" | 15 #include "third_party/skia/include/core/SkPath.h" |
| 15 #include "ui/base/l10n/l10n_util.h" | 16 #include "ui/base/l10n/l10n_util.h" |
| 16 #include "ui/base/resource/resource_bundle.h" | 17 #include "ui/base/resource/resource_bundle.h" |
| 17 #include "ui/gfx/animation/throb_animation.h" | 18 #include "ui/gfx/animation/throb_animation.h" |
| (...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 86 if (shelf_->IsShowingOverflowBubble()) | 87 if (shelf_->IsShowingOverflowBubble()) |
| 87 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED; | 88 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED; |
| 88 else if (shelf_->shelf_widget()->GetDimsShelf()) | 89 else if (shelf_->shelf_widget()->GetDimsShelf()) |
| 89 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK; | 90 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK; |
| 90 else | 91 else |
| 91 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL; | 92 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL; |
| 92 | 93 |
| 93 const gfx::ImageSkia* background = | 94 const gfx::ImageSkia* background = |
| 94 rb.GetImageNamed(background_image_id).ToImageSkia(); | 95 rb.GetImageNamed(background_image_id).ToImageSkia(); |
| 95 wm::ShelfAlignment alignment = shelf_->alignment(); | 96 wm::ShelfAlignment alignment = shelf_->alignment(); |
| 96 if (alignment == wm::SHELF_ALIGNMENT_LEFT) { | 97 |
| 97 bounds = gfx::Rect( | 98 // If Material Design for Chrome OS shelf is enabled. |
|
tdanderson
2016/05/26 22:55:56
nit: remove comment. (similarly in app_list_button
yiyix
2016/06/02 03:54:53
Done.
| |
| 98 bounds.right() - background->width() - | 99 if (MaterialDesignController::IsShelfMaterial()) { |
| 99 ShelfLayoutManager::kShelfItemInset, | 100 if (alignment == wm::SHELF_ALIGNMENT_LEFT || |
| 100 bounds.y() + (bounds.height() - background->height()) / 2, | 101 alignment == wm::SHELF_ALIGNMENT_RIGHT) { |
|
tdanderson
2016/05/26 22:55:56
nit: can you instead use !wm::IsHorizontalAlignmen
yiyix
2016/06/02 03:54:53
On 2016/05/26 22:55:56, tdanderson wrote:
> nit: c
| |
| 101 background->width(), background->height()); | 102 bounds = |
| 102 } else if (alignment == wm::SHELF_ALIGNMENT_RIGHT) { | 103 gfx::Rect(bounds.x() + ((bounds.width() - background->width()) / 2), |
| 103 bounds = gfx::Rect( | 104 bounds.y() + ShelfLayoutManager::GetShelfItemInset( |
| 104 bounds.x() + ShelfLayoutManager::kShelfItemInset, | 105 ShelfLayoutManager::SHELF_ITEM_INSET) + |
| 105 bounds.y() + (bounds.height() - background->height()) / 2, | 106 (bounds.height() - background->height()) / 2, |
| 106 background->width(), background->height()); | 107 background->width(), background->height()); |
| 108 } else { // SHELF_ALIGNMENT_BOTTOM | |
| 109 bounds = | |
| 110 gfx::Rect((bounds.x() + ShelfLayoutManager::GetShelfItemInset( | |
| 111 ShelfLayoutManager::SHELF_ITEM_INSET) + | |
| 112 (bounds.width() - background->width()) / 2), | |
| 113 bounds.y() + (bounds.height() - background->height()) / 2, | |
| 114 background->width(), background->height()); | |
| 115 } | |
| 107 } else { | 116 } else { |
| 108 bounds = gfx::Rect( | 117 if (alignment == wm::SHELF_ALIGNMENT_LEFT) { |
| 109 bounds.x() + (bounds.width() - background->width()) / 2, | 118 bounds = |
| 110 bounds.y() + ShelfLayoutManager::kShelfItemInset, | 119 gfx::Rect(bounds.right() - background->width() - |
| 111 background->width(), background->height()); | 120 ShelfLayoutManager::GetShelfItemInset( |
| 121 ShelfLayoutManager::SHELF_ITEM_INSET), | |
| 122 bounds.y() + (bounds.height() - background->height()) / 2, | |
| 123 background->width(), background->height()); | |
| 124 } else if (alignment == wm::SHELF_ALIGNMENT_RIGHT) { | |
| 125 bounds = | |
| 126 gfx::Rect(bounds.x() + ShelfLayoutManager::GetShelfItemInset( | |
| 127 ShelfLayoutManager::SHELF_ITEM_INSET), | |
| 128 bounds.y() + (bounds.height() - background->height()) / 2, | |
| 129 background->width(), background->height()); | |
| 130 } else { | |
| 131 bounds = | |
| 132 gfx::Rect(bounds.x() + (bounds.width() - background->width()) / 2, | |
| 133 bounds.y() + ShelfLayoutManager::GetShelfItemInset( | |
| 134 ShelfLayoutManager::SHELF_ITEM_INSET), | |
| 135 background->width(), background->height()); | |
| 136 } | |
| 112 } | 137 } |
| 113 canvas->DrawImageInt(*background, bounds.x(), bounds.y()); | 138 canvas->DrawImageInt(*background, bounds.x(), bounds.y()); |
| 114 | 139 |
| 115 if (height() < kButtonHoverSize) | 140 if (height() < kButtonHoverSize) |
| 116 return; | 141 return; |
| 117 | 142 |
| 118 const gfx::ImageSkia* image = NULL; | 143 const gfx::ImageSkia* image = NULL; |
| 119 | 144 |
| 120 switch(alignment) { | 145 switch(alignment) { |
| 121 case wm::SHELF_ALIGNMENT_LEFT: | 146 case wm::SHELF_ALIGNMENT_LEFT: |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 136 image = bottom_image_; | 161 image = bottom_image_; |
| 137 break; | 162 break; |
| 138 } | 163 } |
| 139 | 164 |
| 140 canvas->DrawImageInt(*image, | 165 canvas->DrawImageInt(*image, |
| 141 bounds.x() + ((bounds.width() - image->width()) / 2), | 166 bounds.x() + ((bounds.width() - image->width()) / 2), |
| 142 bounds.y() + ((bounds.height() - image->height()) / 2)); | 167 bounds.y() + ((bounds.height() - image->height()) / 2)); |
| 143 } | 168 } |
| 144 | 169 |
| 145 } // namespace ash | 170 } // namespace ash |
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