Index: ui/gl/gl_surface_osmesa.h |
diff --git a/ui/gl/gl_surface_osmesa.h b/ui/gl/gl_surface_osmesa.h |
index dee15ebfdff57344a18d9749eae74c2bc2768f23..9fc8a794dbe63414e6a1110937aae8b9cd2f5583 100644 |
--- a/ui/gl/gl_surface_osmesa.h |
+++ b/ui/gl/gl_surface_osmesa.h |
@@ -14,7 +14,7 @@ |
#include "ui/gl/gl_export.h" |
#include "ui/gl/gl_surface.h" |
-namespace gfx { |
+namespace gl { |
// A surface that the Mesa software renderer draws to. This is actually just a |
// buffer in system memory. GetHandle returns a pointer to the buffer. These |
@@ -63,6 +63,6 @@ class GLSurfaceOSMesaHeadless : public GLSurfaceOSMesa { |
DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesaHeadless); |
}; |
-} // namespace gfx |
+} // namespace gl |
#endif // UI_GL_GL_SURFACE_OSMESA_H_ |