| Index: media/gpu/avda_codec_image.h
|
| diff --git a/media/gpu/avda_codec_image.h b/media/gpu/avda_codec_image.h
|
| index d4f89a9a39408d2a1110b9943136284c146ab3be..3337df5355063dfff89d5d06b74b70217cbfacb6 100644
|
| --- a/media/gpu/avda_codec_image.h
|
| +++ b/media/gpu/avda_codec_image.h
|
| @@ -27,7 +27,7 @@ class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
|
| const scoped_refptr<AVDASharedState>& shared_state,
|
| media::VideoCodecBridge* codec,
|
| const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder,
|
| - const scoped_refptr<gfx::SurfaceTexture>& surface_texture);
|
| + const scoped_refptr<gl::SurfaceTexture>& surface_texture);
|
|
|
| // gl::GLImage implementation
|
| void Destroy(bool have_context) override;
|
| @@ -143,7 +143,7 @@ class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
|
|
|
| // The SurfaceTexture to render to. This is null when rendering to a
|
| // SurfaceView.
|
| - const scoped_refptr<gfx::SurfaceTexture> surface_texture_;
|
| + const scoped_refptr<gl::SurfaceTexture> surface_texture_;
|
|
|
| // The texture that we're attached to.
|
| gpu::gles2::Texture* texture_;
|
|
|