Index: media/gpu/avda_codec_image.h |
diff --git a/media/gpu/avda_codec_image.h b/media/gpu/avda_codec_image.h |
index d4f89a9a39408d2a1110b9943136284c146ab3be..3337df5355063dfff89d5d06b74b70217cbfacb6 100644 |
--- a/media/gpu/avda_codec_image.h |
+++ b/media/gpu/avda_codec_image.h |
@@ -27,7 +27,7 @@ class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { |
const scoped_refptr<AVDASharedState>& shared_state, |
media::VideoCodecBridge* codec, |
const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder, |
- const scoped_refptr<gfx::SurfaceTexture>& surface_texture); |
+ const scoped_refptr<gl::SurfaceTexture>& surface_texture); |
// gl::GLImage implementation |
void Destroy(bool have_context) override; |
@@ -143,7 +143,7 @@ class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { |
// The SurfaceTexture to render to. This is null when rendering to a |
// SurfaceView. |
- const scoped_refptr<gfx::SurfaceTexture> surface_texture_; |
+ const scoped_refptr<gl::SurfaceTexture> surface_texture_; |
// The texture that we're attached to. |
gpu::gles2::Texture* texture_; |