Index: media/gpu/android_video_decode_accelerator.cc |
diff --git a/media/gpu/android_video_decode_accelerator.cc b/media/gpu/android_video_decode_accelerator.cc |
index 51fd925d45a5278ac1ea9b8132e6108a5635535e..97e8931c0a46fb4dd0eb571d982fec59d8c85dc7 100644 |
--- a/media/gpu/android_video_decode_accelerator.cc |
+++ b/media/gpu/android_video_decode_accelerator.cc |
@@ -133,7 +133,7 @@ class AndroidVideoDecodeAccelerator::OnFrameAvailableHandler |
// |surface_texture| to receive OnFrameAvailable callbacks. |
OnFrameAvailableHandler( |
AndroidVideoDecodeAccelerator* owner, |
- const scoped_refptr<gfx::SurfaceTexture>& surface_texture) |
+ const scoped_refptr<gl::SurfaceTexture>& surface_texture) |
: owner_(owner) { |
// Note that the callback owns a strong ref to us. |
surface_texture->SetFrameAvailableCallbackOnAnyThread( |
@@ -526,7 +526,7 @@ bool AndroidVideoDecodeAccelerator::InitializeStrategy() { |
on_destroying_surface_cb_); |
// TODO(watk,liberato): move this into the strategy. |
- scoped_refptr<gfx::SurfaceTexture> surface_texture = |
+ scoped_refptr<gl::SurfaceTexture> surface_texture = |
strategy_->GetSurfaceTexture(); |
if (surface_texture) { |
on_frame_available_handler_ = |