| Index: gpu/config/gpu_info_collector_unittest.cc
|
| diff --git a/gpu/config/gpu_info_collector_unittest.cc b/gpu/config/gpu_info_collector_unittest.cc
|
| index 3e698d4ce5b4a3a1a4f9d23331017004bb65f70b..1ecdae3b3f7c6426520f55dcc71aeb34dbe195cf 100644
|
| --- a/gpu/config/gpu_info_collector_unittest.cc
|
| +++ b/gpu/config/gpu_info_collector_unittest.cc
|
| @@ -16,7 +16,7 @@
|
| #include "ui/gl/gl_mock.h"
|
| #include "ui/gl/test/gl_surface_test_support.h"
|
|
|
| -using ::gfx::MockGLInterface;
|
| +using ::gl::MockGLInterface;
|
| using ::testing::Return;
|
| using ::testing::SetArgPointee;
|
| using ::testing::_;
|
| @@ -51,10 +51,10 @@ class GPUInfoCollectorTest
|
|
|
| void SetUp() override {
|
| testing::Test::SetUp();
|
| - gfx::SetGLGetProcAddressProc(gfx::MockGLInterface::GetGLProcAddress);
|
| - gfx::GLSurfaceTestSupport::InitializeOneOffWithMockBindings();
|
| - gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>());
|
| - ::gfx::MockGLInterface::SetGLInterface(gl_.get());
|
| + gl::SetGLGetProcAddressProc(gl::MockGLInterface::GetGLProcAddress);
|
| + gl::GLSurfaceTestSupport::InitializeOneOffWithMockBindings();
|
| + gl_.reset(new ::testing::StrictMock<::gl::MockGLInterface>());
|
| + ::gl::MockGLInterface::SetGLInterface(gl_.get());
|
| switch (GetParam()) {
|
| case kMockedAndroid: {
|
| test_values_.gpu.vendor_id = 0; // not implemented
|
| @@ -133,7 +133,7 @@ class GPUInfoCollectorTest
|
| test_values_.gl_version.c_str())));
|
|
|
| // Now that that expectation is set up, we can call this helper function.
|
| - if (gfx::WillUseGLGetStringForExtensions()) {
|
| + if (gl::WillUseGLGetStringForExtensions()) {
|
| EXPECT_CALL(*gl_, GetString(GL_EXTENSIONS))
|
| .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>(
|
| test_values_.gl_extensions.c_str())));
|
| @@ -165,16 +165,16 @@ class GPUInfoCollectorTest
|
| }
|
|
|
| void TearDown() override {
|
| - ::gfx::MockGLInterface::SetGLInterface(NULL);
|
| + ::gl::MockGLInterface::SetGLInterface(NULL);
|
| gl_.reset();
|
| - gfx::ClearGLBindings();
|
| + gl::ClearGLBindings();
|
|
|
| testing::Test::TearDown();
|
| }
|
|
|
| public:
|
| // Use StrictMock to make 100% sure we know how GL will be called.
|
| - std::unique_ptr<::testing::StrictMock<::gfx::MockGLInterface>> gl_;
|
| + std::unique_ptr<::testing::StrictMock<::gl::MockGLInterface>> gl_;
|
| GPUInfo test_values_;
|
| const char* gl_shading_language_version_ = nullptr;
|
|
|
|
|