Index: gpu/command_buffer/service/feature_info.cc |
diff --git a/gpu/command_buffer/service/feature_info.cc b/gpu/command_buffer/service/feature_info.cc |
index 5df6f507d4527369e764b1a0b42396cd4419ef79..279772f55cc9bf2aae87d970220e3d024c6b3249 100644 |
--- a/gpu/command_buffer/service/feature_info.cc |
+++ b/gpu/command_buffer/service/feature_info.cc |
@@ -306,15 +306,15 @@ void FeatureInfo::EnableOESTextureHalfFloatLinear() { |
void FeatureInfo::InitializeFeatures() { |
// Figure out what extensions to turn on. |
- StringSet extensions(gfx::GetGLExtensionsFromCurrentContext()); |
+ StringSet extensions(gl::GetGLExtensionsFromCurrentContext()); |
const char* version_str = |
reinterpret_cast<const char*>(glGetString(GL_VERSION)); |
const char* renderer_str = |
reinterpret_cast<const char*>(glGetString(GL_RENDERER)); |
- gl_version_info_.reset(new gfx::GLVersionInfo( |
- version_str, renderer_str, extensions.GetImpl())); |
+ gl_version_info_.reset( |
+ new gl::GLVersionInfo(version_str, renderer_str, extensions.GetImpl())); |
AddExtensionString("GL_ANGLE_translated_shader_source"); |
AddExtensionString("GL_CHROMIUM_async_pixel_transfers"); |
@@ -532,7 +532,7 @@ void FeatureInfo::InitializeFeatures() { |
if (gl_version_info_->is_es3 || |
extensions.Contains("GL_OES_element_index_uint") || |
- gfx::HasDesktopGLFeatures()) { |
+ gl::HasDesktopGLFeatures()) { |
AddExtensionString("GL_OES_element_index_uint"); |
validators_.index_type.AddValue(GL_UNSIGNED_INT); |
} |
@@ -546,7 +546,7 @@ void FeatureInfo::InitializeFeatures() { |
if ((((gl_version_info_->is_es3 || |
extensions.Contains("GL_OES_rgb8_rgba8")) && |
extensions.Contains("GL_EXT_sRGB")) || |
- gfx::HasDesktopGLFeatures()) && |
+ gl::HasDesktopGLFeatures()) && |
(context_type_ == CONTEXT_TYPE_WEBGL1 || |
context_type_ == CONTEXT_TYPE_OPENGLES2)) { |
AddExtensionString("GL_EXT_sRGB"); |
@@ -647,7 +647,7 @@ void FeatureInfo::InitializeFeatures() { |
AddExtensionString("GL_EXT_disjoint_timer_query"); |
} |
- if (extensions.Contains("GL_OES_rgb8_rgba8") || gfx::HasDesktopGLFeatures()) { |
+ if (extensions.Contains("GL_OES_rgb8_rgba8") || gl::HasDesktopGLFeatures()) { |
AddExtensionString("GL_OES_rgb8_rgba8"); |
validators_.render_buffer_format.AddValue(GL_RGB8_OES); |
validators_.render_buffer_format.AddValue(GL_RGBA8_OES); |
@@ -882,7 +882,7 @@ void FeatureInfo::InitializeFeatures() { |
AddExtensionString("GL_CHROMIUM_screen_space_antialiasing"); |
} |
- if (extensions.Contains("GL_OES_depth24") || gfx::HasDesktopGLFeatures() || |
+ if (extensions.Contains("GL_OES_depth24") || gl::HasDesktopGLFeatures() || |
gl_version_info_->is_es3) { |
AddExtensionString("GL_OES_depth24"); |
feature_flags_.oes_depth24 = true; |
@@ -891,7 +891,7 @@ void FeatureInfo::InitializeFeatures() { |
if (gl_version_info_->is_es3 || |
extensions.Contains("GL_OES_standard_derivatives") || |
- gfx::HasDesktopGLFeatures()) { |
+ gl::HasDesktopGLFeatures()) { |
AddExtensionString("GL_OES_standard_derivatives"); |
feature_flags_.oes_standard_derivatives = true; |
validators_.hint_target.AddValue(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES); |
@@ -979,7 +979,7 @@ void FeatureInfo::InitializeFeatures() { |
} |
#if defined(OS_MACOSX) |
- if (gfx::GetGLImplementation() != gfx::kGLImplementationOSMesaGL) { |
+ if (gl::GetGLImplementation() != gl::kGLImplementationOSMesaGL) { |
AddExtensionString("GL_CHROMIUM_iosurface"); |
AddExtensionString("GL_CHROMIUM_ycbcr_420v_image"); |
feature_flags_.chromium_image_ycbcr_420v = true; |
@@ -1098,9 +1098,8 @@ void FeatureInfo::InitializeFeatures() { |
} |
} |
- if (gl_version_info_->is_es3 || |
- extensions.Contains("GL_EXT_blend_minmax") || |
- gfx::HasDesktopGLFeatures()) { |
+ if (gl_version_info_->is_es3 || extensions.Contains("GL_EXT_blend_minmax") || |
+ gl::HasDesktopGLFeatures()) { |
AddExtensionString("GL_EXT_blend_minmax"); |
validators_.equation.AddValue(GL_MIN_EXT); |
validators_.equation.AddValue(GL_MAX_EXT); |
@@ -1109,18 +1108,18 @@ void FeatureInfo::InitializeFeatures() { |
} |
// TODO(dshwang): GLES3 supports gl_FragDepth, not gl_FragDepthEXT. |
- if (extensions.Contains("GL_EXT_frag_depth") || gfx::HasDesktopGLFeatures()) { |
+ if (extensions.Contains("GL_EXT_frag_depth") || gl::HasDesktopGLFeatures()) { |
AddExtensionString("GL_EXT_frag_depth"); |
feature_flags_.ext_frag_depth = true; |
} |
if (extensions.Contains("GL_EXT_shader_texture_lod") || |
- gfx::HasDesktopGLFeatures()) { |
+ gl::HasDesktopGLFeatures()) { |
AddExtensionString("GL_EXT_shader_texture_lod"); |
feature_flags_.ext_shader_texture_lod = true; |
} |
- bool ui_gl_fence_works = gfx::GLFence::IsSupported(); |
+ bool ui_gl_fence_works = gl::GLFence::IsSupported(); |
UMA_HISTOGRAM_BOOLEAN("GPU.FenceSupport", ui_gl_fence_works); |
feature_flags_.map_buffer_range = |
@@ -1278,7 +1277,7 @@ void FeatureInfo::InitializeFeatures() { |
#if !defined(OS_MACOSX) |
if (workarounds_.ignore_egl_sync_failures) { |
- gfx::GLFenceEGL::SetIgnoreFailures(); |
+ gl::GLFenceEGL::SetIgnoreFailures(); |
} |
#endif |