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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_DEMO_GL_RENDERER_H_ | 5 #ifndef UI_OZONE_DEMO_GL_RENDERER_H_ |
| 6 #define UI_OZONE_DEMO_GL_RENDERER_H_ | 6 #define UI_OZONE_DEMO_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
| 11 #include "ui/gfx/swap_result.h" | 11 #include "ui/gfx/swap_result.h" |
| 12 #include "ui/ozone/demo/renderer_base.h" | 12 #include "ui/ozone/demo/renderer_base.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gl { |
| 15 class GLContext; | 15 class GLContext; |
| 16 class GLSurface; | 16 class GLSurface; |
| 17 } // namespace gfx | 17 } // namespace gl |
| 18 | 18 |
| 19 namespace ui { | 19 namespace ui { |
| 20 | 20 |
| 21 class GlRenderer : public RendererBase { | 21 class GlRenderer : public RendererBase { |
| 22 public: | 22 public: |
| 23 GlRenderer(gfx::AcceleratedWidget widget, | 23 GlRenderer(gfx::AcceleratedWidget widget, |
| 24 const scoped_refptr<gfx::GLSurface>& surface, | 24 const scoped_refptr<gl::GLSurface>& surface, |
| 25 const gfx::Size& size); | 25 const gfx::Size& size); |
| 26 ~GlRenderer() override; | 26 ~GlRenderer() override; |
| 27 | 27 |
| 28 // Renderer: | 28 // Renderer: |
| 29 bool Initialize() override; | 29 bool Initialize() override; |
| 30 | 30 |
| 31 protected: | 31 protected: |
| 32 virtual void RenderFrame(); | 32 virtual void RenderFrame(); |
| 33 virtual void PostRenderFrameTask(gfx::SwapResult result); | 33 virtual void PostRenderFrameTask(gfx::SwapResult result); |
| 34 | 34 |
| 35 scoped_refptr<gfx::GLSurface> surface_; | 35 scoped_refptr<gl::GLSurface> surface_; |
| 36 scoped_refptr<gfx::GLContext> context_; | 36 scoped_refptr<gl::GLContext> context_; |
| 37 | 37 |
| 38 private: | 38 private: |
| 39 base::WeakPtrFactory<GlRenderer> weak_ptr_factory_; | 39 base::WeakPtrFactory<GlRenderer> weak_ptr_factory_; |
| 40 | 40 |
| 41 DISALLOW_COPY_AND_ASSIGN(GlRenderer); | 41 DISALLOW_COPY_AND_ASSIGN(GlRenderer); |
| 42 }; | 42 }; |
| 43 | 43 |
| 44 } // namespace ui | 44 } // namespace ui |
| 45 | 45 |
| 46 #endif // UI_OZONE_DEMO_GL_RENDERER_H_ | 46 #endif // UI_OZONE_DEMO_GL_RENDERER_H_ |
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