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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_SCOPED_BINDERS_H_ | 5 #ifndef UI_GL_SCOPED_BINDERS_H_ |
6 #define UI_GL_SCOPED_BINDERS_H_ | 6 #define UI_GL_SCOPED_BINDERS_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "ui/gl/gl_export.h" | 9 #include "ui/gl/gl_export.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gl { |
12 class GLStateRestorer; | 12 class GLStateRestorer; |
13 | 13 |
14 class GL_EXPORT ScopedFrameBufferBinder { | 14 class GL_EXPORT ScopedFrameBufferBinder { |
15 public: | 15 public: |
16 explicit ScopedFrameBufferBinder(unsigned int fbo); | 16 explicit ScopedFrameBufferBinder(unsigned int fbo); |
17 ~ScopedFrameBufferBinder(); | 17 ~ScopedFrameBufferBinder(); |
18 | 18 |
19 private: | 19 private: |
20 // Whenever possible we prefer to use the current GLContext's | 20 // Whenever possible we prefer to use the current GLContext's |
21 // GLStateRestorer to maximize driver compabitility. | 21 // GLStateRestorer to maximize driver compabitility. |
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146 ScopedCapability(unsigned capability, unsigned char enabled); | 146 ScopedCapability(unsigned capability, unsigned char enabled); |
147 ~ScopedCapability(); | 147 ~ScopedCapability(); |
148 | 148 |
149 private: | 149 private: |
150 unsigned capability_; | 150 unsigned capability_; |
151 unsigned char enabled_; | 151 unsigned char enabled_; |
152 | 152 |
153 DISALLOW_COPY_AND_ASSIGN(ScopedCapability); | 153 DISALLOW_COPY_AND_ASSIGN(ScopedCapability); |
154 }; | 154 }; |
155 | 155 |
156 } // namespace gfx | 156 } // namespace gl |
157 | 157 |
158 #endif // UI_GL_SCOPED_BINDERS_H_ | 158 #endif // UI_GL_SCOPED_BINDERS_H_ |
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