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| 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GPU_TIMING_H_ | 5 #ifndef UI_GL_GPU_TIMING_H_ |
| 6 #define UI_GL_GPU_TIMING_H_ | 6 #define UI_GL_GPU_TIMING_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
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| 36 // Each virtual context as well as any other classes which need GPU times | 36 // Each virtual context as well as any other classes which need GPU times |
| 37 // will hold one of these. When they want to time a set of GL commands they | 37 // will hold one of these. When they want to time a set of GL commands they |
| 38 // will create GPUTimer objects. | 38 // will create GPUTimer objects. |
| 39 // GPUTimer - Once a user decides to time something, the user creates a new | 39 // GPUTimer - Once a user decides to time something, the user creates a new |
| 40 // GPUTimer object from a GPUTimingClient and issue Start() and Stop() calls | 40 // GPUTimer object from a GPUTimingClient and issue Start() and Stop() calls |
| 41 // around various GL calls. Once IsAvailable() returns true, the GPU times | 41 // around various GL calls. Once IsAvailable() returns true, the GPU times |
| 42 // will be available through the various time stamp related functions. | 42 // will be available through the various time stamp related functions. |
| 43 // The constructor and destructor of this object handles the actual | 43 // The constructor and destructor of this object handles the actual |
| 44 // creation and deletion of the GL Queries within GL. | 44 // creation and deletion of the GL Queries within GL. |
| 45 | 45 |
| 46 namespace gfx { | 46 namespace gl { |
| 47 | 47 |
| 48 class GLContextReal; | 48 class GLContextReal; |
| 49 class GPUTimingClient; | 49 class GPUTimingClient; |
| 50 class GPUTimingImpl; | 50 class GPUTimingImpl; |
| 51 class QueryResult; | 51 class QueryResult; |
| 52 | 52 |
| 53 class GPUTiming { | 53 class GPUTiming { |
| 54 public: | 54 public: |
| 55 enum TimerType { | 55 enum TimerType { |
| 56 kTimerTypeInvalid = -1, | 56 kTimerTypeInvalid = -1, |
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| 152 | 152 |
| 153 virtual ~GPUTimingClient(); | 153 virtual ~GPUTimingClient(); |
| 154 | 154 |
| 155 GPUTimingImpl* gpu_timing_; | 155 GPUTimingImpl* gpu_timing_; |
| 156 GPUTiming::TimerType timer_type_ = GPUTiming::kTimerTypeInvalid; | 156 GPUTiming::TimerType timer_type_ = GPUTiming::kTimerTypeInvalid; |
| 157 uint32_t disjoint_counter_ = 0; | 157 uint32_t disjoint_counter_ = 0; |
| 158 | 158 |
| 159 DISALLOW_COPY_AND_ASSIGN(GPUTimingClient); | 159 DISALLOW_COPY_AND_ASSIGN(GPUTimingClient); |
| 160 }; | 160 }; |
| 161 | 161 |
| 162 } // namespace gfx | 162 } // namespace gl |
| 163 | 163 |
| 164 #endif // UI_GL_GPU_TIMING_H_ | 164 #endif // UI_GL_GPU_TIMING_H_ |
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