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| 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gpu_timing.h" | 5 #include "ui/gl/gpu_timing.h" |
| 6 | 6 |
| 7 #include "base/macros.h" | 7 #include "base/macros.h" |
| 8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
| 10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
| 11 #include "ui/gl/gl_context.h" | 11 #include "ui/gl/gl_context.h" |
| 12 #include "ui/gl/gl_version_info.h" | 12 #include "ui/gl/gl_version_info.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gl { |
| 15 | 15 |
| 16 class TimeElapsedTimerQuery; | 16 class TimeElapsedTimerQuery; |
| 17 class TimerQuery; | 17 class TimerQuery; |
| 18 | 18 |
| 19 int64_t NanoToMicro(uint64_t nano_seconds) { | 19 int64_t NanoToMicro(uint64_t nano_seconds) { |
| 20 const uint64_t up = nano_seconds + base::Time::kNanosecondsPerMicrosecond / 2; | 20 const uint64_t up = nano_seconds + base::Time::kNanosecondsPerMicrosecond / 2; |
| 21 return static_cast<int64_t>(up / base::Time::kNanosecondsPerMicrosecond); | 21 return static_cast<int64_t>(up / base::Time::kNanosecondsPerMicrosecond); |
| 22 } | 22 } |
| 23 | 23 |
| 24 int32_t QueryTimestampBits() { | 24 int32_t QueryTimestampBits() { |
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| 659 } | 659 } |
| 660 | 660 |
| 661 void GPUTimingClient::ForceTimeElapsedQuery() { | 661 void GPUTimingClient::ForceTimeElapsedQuery() { |
| 662 DCHECK(gpu_timing_); | 662 DCHECK(gpu_timing_); |
| 663 gpu_timing_->ForceTimeElapsedQuery(); | 663 gpu_timing_->ForceTimeElapsedQuery(); |
| 664 } | 664 } |
| 665 | 665 |
| 666 GPUTimingClient::~GPUTimingClient() { | 666 GPUTimingClient::~GPUTimingClient() { |
| 667 } | 667 } |
| 668 | 668 |
| 669 } // namespace gfx | 669 } // namespace gl |
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