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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GPU_SWITCHING_MANAGER_H_ | 5 #ifndef UI_GL_GPU_SWITCHING_MANAGER_H_ |
| 6 #define UI_GL_GPU_SWITCHING_MANAGER_H_ | 6 #define UI_GL_GPU_SWITCHING_MANAGER_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 static GpuSwitchingManager* GetInstance(); | 26 static GpuSwitchingManager* GetInstance(); |
| 27 | 27 |
| 28 // Set the switching option to PreferIntegratedGpu. | 28 // Set the switching option to PreferIntegratedGpu. |
| 29 void ForceUseOfIntegratedGpu(); | 29 void ForceUseOfIntegratedGpu(); |
| 30 // Set the switching option to PreferDiscreteGpu; switch to discrete GPU | 30 // Set the switching option to PreferDiscreteGpu; switch to discrete GPU |
| 31 // immediately on Mac where dual GPU switching is supported. | 31 // immediately on Mac where dual GPU switching is supported. |
| 32 void ForceUseOfDiscreteGpu(); | 32 void ForceUseOfDiscreteGpu(); |
| 33 | 33 |
| 34 // If no GPU is forced, return the original GpuPreference; otherwise, return | 34 // If no GPU is forced, return the original GpuPreference; otherwise, return |
| 35 // the forced GPU. | 35 // the forced GPU. |
| 36 gfx::GpuPreference AdjustGpuPreference(gfx::GpuPreference gpu_preference); | 36 gl::GpuPreference AdjustGpuPreference(gl::GpuPreference gpu_preference); |
| 37 | 37 |
| 38 // In the browser process, the value for this flag is computed the first time | 38 // In the browser process, the value for this flag is computed the first time |
| 39 // this function is called. | 39 // this function is called. |
| 40 // In the GPU process, the value is passed from the browser process using the | 40 // In the GPU process, the value is passed from the browser process using the |
| 41 // --supports-dual-gpus commandline switch. | 41 // --supports-dual-gpus commandline switch. |
| 42 bool SupportsDualGpus(); | 42 bool SupportsDualGpus(); |
| 43 | 43 |
| 44 // Sets the vendor IDs of the GPUs on the system. The length of this | 44 // Sets the vendor IDs of the GPUs on the system. The length of this |
| 45 // vector defines the count of GPUs. | 45 // vector defines the count of GPUs. |
| 46 void SetGpuVendorIds(const std::vector<uint32_t>& vendor_ids); | 46 void SetGpuVendorIds(const std::vector<uint32_t>& vendor_ids); |
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| 58 private: | 58 private: |
| 59 friend struct base::DefaultSingletonTraits<GpuSwitchingManager>; | 59 friend struct base::DefaultSingletonTraits<GpuSwitchingManager>; |
| 60 | 60 |
| 61 GpuSwitchingManager(); | 61 GpuSwitchingManager(); |
| 62 virtual ~GpuSwitchingManager(); | 62 virtual ~GpuSwitchingManager(); |
| 63 | 63 |
| 64 #if defined(OS_MACOSX) | 64 #if defined(OS_MACOSX) |
| 65 void SwitchToDiscreteGpuMac(); | 65 void SwitchToDiscreteGpuMac(); |
| 66 #endif // OS_MACOSX | 66 #endif // OS_MACOSX |
| 67 | 67 |
| 68 gfx::GpuPreference gpu_switching_option_; | 68 gl::GpuPreference gpu_switching_option_; |
| 69 bool gpu_switching_option_set_; | 69 bool gpu_switching_option_set_; |
| 70 | 70 |
| 71 std::vector<uint32_t> vendor_ids_; | 71 std::vector<uint32_t> vendor_ids_; |
| 72 | 72 |
| 73 bool supports_dual_gpus_; | 73 bool supports_dual_gpus_; |
| 74 bool supports_dual_gpus_set_; | 74 bool supports_dual_gpus_set_; |
| 75 | 75 |
| 76 struct PlatformSpecific; | 76 struct PlatformSpecific; |
| 77 std::unique_ptr<PlatformSpecific> platform_specific_; | 77 std::unique_ptr<PlatformSpecific> platform_specific_; |
| 78 | 78 |
| 79 base::ObserverList<GpuSwitchingObserver> observer_list_; | 79 base::ObserverList<GpuSwitchingObserver> observer_list_; |
| 80 | 80 |
| 81 DISALLOW_COPY_AND_ASSIGN(GpuSwitchingManager); | 81 DISALLOW_COPY_AND_ASSIGN(GpuSwitchingManager); |
| 82 }; | 82 }; |
| 83 | 83 |
| 84 } // namespace ui | 84 } // namespace ui |
| 85 | 85 |
| 86 #endif // UI_GL_GPU_SWITCHING_MANAGER_H_ | 86 #endif // UI_GL_GPU_SWITCHING_MANAGER_H_ |
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