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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_WGL_API_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_WGL_API_IMPLEMENTATION_H_ |
| 6 #define UI_GL_GL_WGL_API_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_WGL_API_IMPLEMENTATION_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
| 11 #include "ui/gl/gl_bindings.h" | 11 #include "ui/gl/gl_bindings.h" |
| 12 #include "ui/gl/gl_export.h" | 12 #include "ui/gl/gl_export.h" |
| 13 | 13 |
| 14 namespace base { | 14 namespace base { |
| 15 class CommandLine; | 15 class CommandLine; |
| 16 } | 16 } |
| 17 namespace gfx { | 17 namespace gl { |
| 18 | 18 |
| 19 class GLContext; | 19 class GLContext; |
| 20 struct GLWindowSystemBindingInfo; | 20 struct GLWindowSystemBindingInfo; |
| 21 | 21 |
| 22 void InitializeStaticGLBindingsWGL(); | 22 void InitializeStaticGLBindingsWGL(); |
| 23 void InitializeDebugGLBindingsWGL(); | 23 void InitializeDebugGLBindingsWGL(); |
| 24 void ClearGLBindingsWGL(); | 24 void ClearGLBindingsWGL(); |
| 25 bool GetGLWindowSystemBindingInfoWGL(GLWindowSystemBindingInfo* info); | 25 bool GetGLWindowSystemBindingInfoWGL(GLWindowSystemBindingInfo* info); |
| 26 | 26 |
| 27 class GL_EXPORT WGLApiBase : public WGLApi { | 27 class GL_EXPORT WGLApiBase : public WGLApi { |
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| 64 | 64 |
| 65 // Include the auto-generated part of this class. We split this because | 65 // Include the auto-generated part of this class. We split this because |
| 66 // it means we can easily edit the non-auto generated parts right here in | 66 // it means we can easily edit the non-auto generated parts right here in |
| 67 // this file instead of having to edit some template or the code generator. | 67 // this file instead of having to edit some template or the code generator. |
| 68 #include "gl_bindings_api_autogen_wgl.h" | 68 #include "gl_bindings_api_autogen_wgl.h" |
| 69 | 69 |
| 70 private: | 70 private: |
| 71 WGLApi* wgl_api_; | 71 WGLApi* wgl_api_; |
| 72 }; | 72 }; |
| 73 | 73 |
| 74 } // namespace gfx | 74 } // namespace gl |
| 75 | 75 |
| 76 #endif // UI_GL_GL_WGL_API_IMPLEMENTATION_H_ | 76 #endif // UI_GL_GL_WGL_API_IMPLEMENTATION_H_ |
| 77 | 77 |
| 78 | 78 |
| 79 | 79 |
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