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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <vector> | 5 #include <vector> |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/path_service.h" | 9 #include "base/path_service.h" |
10 #include "base/threading/thread_restrictions.h" | 10 #include "base/threading/thread_restrictions.h" |
11 #include "build/build_config.h" | 11 #include "build/build_config.h" |
12 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
13 #include "ui/gl/gl_context_stub_with_extensions.h" | 13 #include "ui/gl/gl_context_stub_with_extensions.h" |
14 #include "ui/gl/gl_egl_api_implementation.h" | 14 #include "ui/gl/gl_egl_api_implementation.h" |
15 #include "ui/gl/gl_gl_api_implementation.h" | 15 #include "ui/gl/gl_gl_api_implementation.h" |
16 #include "ui/gl/gl_glx_api_implementation.h" | 16 #include "ui/gl/gl_glx_api_implementation.h" |
17 #include "ui/gl/gl_implementation.h" | 17 #include "ui/gl/gl_implementation.h" |
18 #include "ui/gl/gl_implementation_osmesa.h" | 18 #include "ui/gl/gl_implementation_osmesa.h" |
19 #include "ui/gl/gl_osmesa_api_implementation.h" | 19 #include "ui/gl/gl_osmesa_api_implementation.h" |
20 #include "ui/gl/gl_switches.h" | 20 #include "ui/gl/gl_switches.h" |
21 | 21 |
22 namespace gfx { | 22 namespace gl { |
23 namespace { | 23 namespace { |
24 | 24 |
25 // TODO(piman): it should be Desktop GL marshalling from double to float. Today | 25 // TODO(piman): it should be Desktop GL marshalling from double to float. Today |
26 // on native GLES, we do float->double->float. | 26 // on native GLES, we do float->double->float. |
27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 27 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
28 glClearDepthf(static_cast<GLclampf>(depth)); | 28 glClearDepthf(static_cast<GLclampf>(depth)); |
29 } | 29 } |
30 | 30 |
31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 31 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
32 GLclampd z_far) { | 32 GLclampd z_far) { |
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141 SetGLGetProcAddressProc(get_proc_address); | 141 SetGLGetProcAddressProc(get_proc_address); |
142 AddGLNativeLibrary(egl_library); | 142 AddGLNativeLibrary(egl_library); |
143 AddGLNativeLibrary(gles_library); | 143 AddGLNativeLibrary(gles_library); |
144 SetGLImplementation(kGLImplementationEGLGLES2); | 144 SetGLImplementation(kGLImplementationEGLGLES2); |
145 | 145 |
146 InitializeStaticGLBindingsGL(); | 146 InitializeStaticGLBindingsGL(); |
147 InitializeStaticGLBindingsEGL(); | 147 InitializeStaticGLBindingsEGL(); |
148 | 148 |
149 // These two functions take single precision float rather than double | 149 // These two functions take single precision float rather than double |
150 // precision float parameters in GLES. | 150 // precision float parameters in GLES. |
151 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; | 151 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; |
152 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; | 152 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; |
153 break; | 153 break; |
154 } | 154 } |
155 case kGLImplementationMockGL: { | 155 case kGLImplementationMockGL: { |
156 SetGLImplementation(kGLImplementationMockGL); | 156 SetGLImplementation(kGLImplementationMockGL); |
157 InitializeStaticGLBindingsGL(); | 157 InitializeStaticGLBindingsGL(); |
158 break; | 158 break; |
159 } | 159 } |
160 default: | 160 default: |
161 return false; | 161 return false; |
162 } | 162 } |
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211 case kGLImplementationDesktopGL: | 211 case kGLImplementationDesktopGL: |
212 return GetGLWindowSystemBindingInfoGLX(info); | 212 return GetGLWindowSystemBindingInfoGLX(info); |
213 case kGLImplementationEGLGLES2: | 213 case kGLImplementationEGLGLES2: |
214 return GetGLWindowSystemBindingInfoEGL(info); | 214 return GetGLWindowSystemBindingInfoEGL(info); |
215 default: | 215 default: |
216 return false; | 216 return false; |
217 } | 217 } |
218 return false; | 218 return false; |
219 } | 219 } |
220 | 220 |
221 } // namespace gfx | 221 } // namespace gl |
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