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Side by Side Diff: ui/gl/gl_implementation_win.cc

Issue 1998723002: Move code in ui/gl/* from gfx:: to gl:: (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <vector> 5 #include <vector>
6 6
7 #include "base/at_exit.h" 7 #include "base/at_exit.h"
8 #include "base/base_paths.h" 8 #include "base/base_paths.h"
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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25 #include "ui/gl/gl_gl_api_implementation.h" 25 #include "ui/gl/gl_gl_api_implementation.h"
26 #include "ui/gl/gl_implementation.h" 26 #include "ui/gl/gl_implementation.h"
27 #include "ui/gl/gl_osmesa_api_implementation.h" 27 #include "ui/gl/gl_osmesa_api_implementation.h"
28 #include "ui/gl/gl_surface_wgl.h" 28 #include "ui/gl/gl_surface_wgl.h"
29 #include "ui/gl/gl_wgl_api_implementation.h" 29 #include "ui/gl/gl_wgl_api_implementation.h"
30 30
31 #if defined(ENABLE_SWIFTSHADER) 31 #if defined(ENABLE_SWIFTSHADER)
32 #include "software_renderer.h" 32 #include "software_renderer.h"
33 #endif 33 #endif
34 34
35 namespace gfx { 35 namespace gl {
36 36
37 namespace { 37 namespace {
38 38
39 const wchar_t kD3DCompiler[] = L"D3DCompiler_47.dll"; 39 const wchar_t kD3DCompiler[] = L"D3DCompiler_47.dll";
40 40
41 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { 41 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
42 glClearDepthf(static_cast<GLclampf>(depth)); 42 glClearDepthf(static_cast<GLclampf>(depth));
43 } 43 }
44 44
45 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, 45 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
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208 SetGLGetProcAddressProc(get_proc_address); 208 SetGLGetProcAddressProc(get_proc_address);
209 AddGLNativeLibrary(egl_library); 209 AddGLNativeLibrary(egl_library);
210 AddGLNativeLibrary(gles_library); 210 AddGLNativeLibrary(gles_library);
211 SetGLImplementation(kGLImplementationEGLGLES2); 211 SetGLImplementation(kGLImplementationEGLGLES2);
212 212
213 InitializeStaticGLBindingsGL(); 213 InitializeStaticGLBindingsGL();
214 InitializeStaticGLBindingsEGL(); 214 InitializeStaticGLBindingsEGL();
215 215
216 // These two functions take single precision float rather than double 216 // These two functions take single precision float rather than double
217 // precision float parameters in GLES. 217 // precision float parameters in GLES.
218 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; 218 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
219 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; 219 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
220 break; 220 break;
221 } 221 }
222 case kGLImplementationDesktopGL: { 222 case kGLImplementationDesktopGL: {
223 base::NativeLibrary library = base::LoadNativeLibrary( 223 base::NativeLibrary library = base::LoadNativeLibrary(
224 base::FilePath(L"opengl32.dll"), NULL); 224 base::FilePath(L"opengl32.dll"), NULL);
225 if (!library) { 225 if (!library) {
226 DVLOG(1) << "opengl32.dll not found"; 226 DVLOG(1) << "opengl32.dll not found";
227 return false; 227 return false;
228 } 228 }
229 229
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345 switch (GetGLImplementation()) { 345 switch (GetGLImplementation()) {
346 case kGLImplementationDesktopGL: 346 case kGLImplementationDesktopGL:
347 return GetGLWindowSystemBindingInfoWGL(info); 347 return GetGLWindowSystemBindingInfoWGL(info);
348 case kGLImplementationEGLGLES2: 348 case kGLImplementationEGLGLES2:
349 return GetGLWindowSystemBindingInfoEGL(info); 349 return GetGLWindowSystemBindingInfoEGL(info);
350 default: 350 default:
351 return false; 351 return false;
352 } 352 }
353 } 353 }
354 354
355 } // namespace gfx 355 } // namespace gl
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