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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_fence_nv.h" | 5 #include "ui/gl/gl_fence_nv.h" |
| 6 | 6 |
| 7 #include "ui/gl/gl_bindings.h" | 7 #include "ui/gl/gl_bindings.h" |
| 8 | 8 |
| 9 namespace gfx { | 9 namespace gl { |
| 10 | 10 |
| 11 GLFenceNV::GLFenceNV() { | 11 GLFenceNV::GLFenceNV() { |
| 12 // What if either of these GL calls fails? TestFenceNV will return true. | 12 // What if either of these GL calls fails? TestFenceNV will return true. |
| 13 // See spec: | 13 // See spec: |
| 14 // http://www.opengl.org/registry/specs/NV/fence.txt | 14 // http://www.opengl.org/registry/specs/NV/fence.txt |
| 15 // | 15 // |
| 16 // What should happen if TestFenceNV is called for a name before SetFenceNV | 16 // What should happen if TestFenceNV is called for a name before SetFenceNV |
| 17 // is called? | 17 // is called? |
| 18 // We generate an INVALID_OPERATION error, and return TRUE. | 18 // We generate an INVALID_OPERATION error, and return TRUE. |
| 19 // This follows the semantics for texture object names before | 19 // This follows the semantics for texture object names before |
| (...skipping 26 matching lines...) Expand all Loading... |
| 46 void GLFenceNV::ServerWait() { | 46 void GLFenceNV::ServerWait() { |
| 47 DCHECK(glIsFenceNV(fence_)); | 47 DCHECK(glIsFenceNV(fence_)); |
| 48 ClientWait(); | 48 ClientWait(); |
| 49 } | 49 } |
| 50 | 50 |
| 51 GLFenceNV::~GLFenceNV() { | 51 GLFenceNV::~GLFenceNV() { |
| 52 DCHECK(glIsFenceNV(fence_)); | 52 DCHECK(glIsFenceNV(fence_)); |
| 53 glDeleteFencesNV(1, &fence_); | 53 glDeleteFencesNV(1, &fence_); |
| 54 } | 54 } |
| 55 | 55 |
| 56 } // namespace gfx | 56 } // namespace gl |
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