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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_FENCE_H_ | 5 #ifndef UI_GL_GL_FENCE_H_ |
6 #define UI_GL_GL_FENCE_H_ | 6 #define UI_GL_GL_FENCE_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "ui/gl/gl_export.h" | 9 #include "ui/gl/gl_export.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gl { |
12 | 12 |
13 class GL_EXPORT GLFence { | 13 class GL_EXPORT GLFence { |
14 public: | 14 public: |
15 GLFence(); | 15 GLFence(); |
16 virtual ~GLFence(); | 16 virtual ~GLFence(); |
17 | 17 |
18 static bool IsSupported(); | 18 static bool IsSupported(); |
19 static GLFence* Create(); | 19 static GLFence* Create(); |
20 | 20 |
21 virtual bool HasCompleted() = 0; | 21 virtual bool HasCompleted() = 0; |
22 virtual void ClientWait() = 0; | 22 virtual void ClientWait() = 0; |
23 | 23 |
24 // Will block the server if supported, but might fall back to blocking the | 24 // Will block the server if supported, but might fall back to blocking the |
25 // client. | 25 // client. |
26 virtual void ServerWait() = 0; | 26 virtual void ServerWait() = 0; |
27 | 27 |
28 // Returns true if re-setting state is supported. | 28 // Returns true if re-setting state is supported. |
29 virtual bool ResetSupported(); | 29 virtual bool ResetSupported(); |
30 | 30 |
31 // Resets the fence to the original state. | 31 // Resets the fence to the original state. |
32 virtual void ResetState(); | 32 virtual void ResetState(); |
33 | 33 |
34 private: | 34 private: |
35 DISALLOW_COPY_AND_ASSIGN(GLFence); | 35 DISALLOW_COPY_AND_ASSIGN(GLFence); |
36 }; | 36 }; |
37 | 37 |
38 } // namespace gfx | 38 } // namespace gl |
39 | 39 |
40 #endif // UI_GL_GL_FENCE_H_ | 40 #endif // UI_GL_GL_FENCE_H_ |
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