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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <sstream> | 5 #include <sstream> |
6 #include <GLES2/gl2.h> | 6 #include <GLES2/gl2.h> |
7 | 7 |
8 #include "ui/gl/gl_enums.h" | 8 #include "ui/gl/gl_enums.h" |
9 | 9 |
10 namespace gfx { | 10 namespace gl { |
11 | 11 |
12 std::string GLEnums::GetStringEnum(uint32_t value) { | 12 std::string GLEnums::GetStringEnum(uint32_t value) { |
13 const EnumToString* entry = enum_to_string_table_; | 13 const EnumToString* entry = enum_to_string_table_; |
14 const EnumToString* end = entry + enum_to_string_table_len_; | 14 const EnumToString* end = entry + enum_to_string_table_len_; |
15 for (;entry < end; ++entry) { | 15 for (;entry < end; ++entry) { |
16 if (value == entry->value) { | 16 if (value == entry->value) { |
17 return entry->name; | 17 return entry->name; |
18 } | 18 } |
19 } | 19 } |
20 std::stringstream ss; | 20 std::stringstream ss; |
21 ss.fill('0'); | 21 ss.fill('0'); |
22 ss.width(value < 0x10000 ? 4 : 8); | 22 ss.width(value < 0x10000 ? 4 : 8); |
23 ss << std::hex << value; | 23 ss << std::hex << value; |
24 return "0x" + ss.str(); | 24 return "0x" + ss.str(); |
25 } | 25 } |
26 | 26 |
27 std::string GLEnums::GetStringError(uint32_t value) { | 27 std::string GLEnums::GetStringError(uint32_t value) { |
28 if (value == GL_NONE) | 28 if (value == GL_NONE) |
29 return "GL_NONE"; | 29 return "GL_NONE"; |
30 return GetStringEnum(value); | 30 return GetStringEnum(value); |
31 } | 31 } |
32 | 32 |
33 std::string GLEnums::GetStringBool(uint32_t value) { | 33 std::string GLEnums::GetStringBool(uint32_t value) { |
34 return value ? "GL_TRUE" : "GL_FALSE"; | 34 return value ? "GL_TRUE" : "GL_FALSE"; |
35 } | 35 } |
36 | 36 |
37 #include "ui/gl/gl_enums_implementation_autogen.h" | 37 #include "ui/gl/gl_enums_implementation_autogen.h" |
38 | 38 |
39 } // namespace gfx | 39 } // namespace gl |
40 | |
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