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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 // | 4 // | 
| 5 // This file is auto-generated from | 5 // This file is auto-generated from | 
| 6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py | 
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: | 
| 8 //    clang-format -i -style=chromium filename | 8 //    clang-format -i -style=chromium filename | 
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! | 
| 10 | 10 | 
| 11 #include <string.h> | 11 #include <string.h> | 
| 12 | 12 | 
| 13 #include "ui/gl/gl_mock.h" | 13 #include "ui/gl/gl_mock.h" | 
| 14 | 14 | 
| 15 namespace gfx { | 15 namespace gl { | 
| 16 | 16 | 
| 17 // This is called mainly to prevent the compiler combining the code of mock | 17 // This is called mainly to prevent the compiler combining the code of mock | 
| 18 // functions with identical contents, so that their function pointers will be | 18 // functions with identical contents, so that their function pointers will be | 
| 19 // different. | 19 // different. | 
| 20 void MakeFunctionUnique(const char* func_name) { | 20 void MakeFunctionUnique(const char* func_name) { | 
| 21   VLOG(2) << "Calling mock " << func_name; | 21   VLOG(2) << "Calling mock " << func_name; | 
| 22 } | 22 } | 
| 23 | 23 | 
| 24 void GL_BINDING_CALL MockGLInterface::Mock_glActiveTexture(GLenum texture) { | 24 void GL_BINDING_CALL MockGLInterface::Mock_glActiveTexture(GLenum texture) { | 
| 25   MakeFunctionUnique("glActiveTexture"); | 25   MakeFunctionUnique("glActiveTexture"); | 
| (...skipping 3655 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 3681     return reinterpret_cast<void*>(Mock_glVertexAttribIPointer); | 3681     return reinterpret_cast<void*>(Mock_glVertexAttribIPointer); | 
| 3682   if (strcmp(name, "glVertexAttribPointer") == 0) | 3682   if (strcmp(name, "glVertexAttribPointer") == 0) | 
| 3683     return reinterpret_cast<void*>(Mock_glVertexAttribPointer); | 3683     return reinterpret_cast<void*>(Mock_glVertexAttribPointer); | 
| 3684   if (strcmp(name, "glViewport") == 0) | 3684   if (strcmp(name, "glViewport") == 0) | 
| 3685     return reinterpret_cast<void*>(Mock_glViewport); | 3685     return reinterpret_cast<void*>(Mock_glViewport); | 
| 3686   if (strcmp(name, "glWaitSync") == 0) | 3686   if (strcmp(name, "glWaitSync") == 0) | 
| 3687     return reinterpret_cast<void*>(Mock_glWaitSync); | 3687     return reinterpret_cast<void*>(Mock_glWaitSync); | 
| 3688   return reinterpret_cast<void*>(&MockInvalidFunction); | 3688   return reinterpret_cast<void*>(&MockInvalidFunction); | 
| 3689 } | 3689 } | 
| 3690 | 3690 | 
| 3691 }  // namespace gfx | 3691 }  // namespace gl | 
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