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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 #ifndef UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 11 #ifndef UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
12 #define UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 12 #define UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
13 | 13 |
14 namespace gfx { | 14 namespace gl { |
15 | 15 |
16 class GLContext; | 16 class GLContext; |
17 | 17 |
18 typedef void(GL_BINDING_CALL* glActiveTextureProc)(GLenum texture); | 18 typedef void(GL_BINDING_CALL* glActiveTextureProc)(GLenum texture); |
19 typedef void(GL_BINDING_CALL* glApplyFramebufferAttachmentCMAAINTELProc)(void); | 19 typedef void(GL_BINDING_CALL* glApplyFramebufferAttachmentCMAAINTELProc)(void); |
20 typedef void(GL_BINDING_CALL* glAttachShaderProc)(GLuint program, | 20 typedef void(GL_BINDING_CALL* glAttachShaderProc)(GLuint program, |
21 GLuint shader); | 21 GLuint shader); |
22 typedef void(GL_BINDING_CALL* glBeginQueryProc)(GLenum target, GLuint id); | 22 typedef void(GL_BINDING_CALL* glBeginQueryProc)(GLenum target, GLuint id); |
23 typedef void(GL_BINDING_CALL* glBeginTransformFeedbackProc)( | 23 typedef void(GL_BINDING_CALL* glBeginTransformFeedbackProc)( |
24 GLenum primitiveMode); | 24 GLenum primitiveMode); |
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2328 const void* ptr) = 0; | 2328 const void* ptr) = 0; |
2329 virtual void glViewportFn(GLint x, | 2329 virtual void glViewportFn(GLint x, |
2330 GLint y, | 2330 GLint y, |
2331 GLsizei width, | 2331 GLsizei width, |
2332 GLsizei height) = 0; | 2332 GLsizei height) = 0; |
2333 virtual GLenum glWaitSyncFn(GLsync sync, | 2333 virtual GLenum glWaitSyncFn(GLsync sync, |
2334 GLbitfield flags, | 2334 GLbitfield flags, |
2335 GLuint64 timeout) = 0; | 2335 GLuint64 timeout) = 0; |
2336 }; | 2336 }; |
2337 | 2337 |
2338 } // namespace gfx | 2338 } // namespace gl |
2339 | 2339 |
2340 #define glActiveTexture ::gfx::g_current_gl_context->glActiveTextureFn | 2340 #define glActiveTexture ::gl::g_current_gl_context->glActiveTextureFn |
2341 #define glApplyFramebufferAttachmentCMAAINTEL \ | 2341 #define glApplyFramebufferAttachmentCMAAINTEL \ |
2342 ::gfx::g_current_gl_context->glApplyFramebufferAttachmentCMAAINTELFn | 2342 ::gl::g_current_gl_context->glApplyFramebufferAttachmentCMAAINTELFn |
2343 #define glAttachShader ::gfx::g_current_gl_context->glAttachShaderFn | 2343 #define glAttachShader ::gl::g_current_gl_context->glAttachShaderFn |
2344 #define glBeginQuery ::gfx::g_current_gl_context->glBeginQueryFn | 2344 #define glBeginQuery ::gl::g_current_gl_context->glBeginQueryFn |
2345 #define glBeginTransformFeedback \ | 2345 #define glBeginTransformFeedback \ |
2346 ::gfx::g_current_gl_context->glBeginTransformFeedbackFn | 2346 ::gl::g_current_gl_context->glBeginTransformFeedbackFn |
2347 #define glBindAttribLocation ::gfx::g_current_gl_context->glBindAttribLocationFn | 2347 #define glBindAttribLocation ::gl::g_current_gl_context->glBindAttribLocationFn |
2348 #define glBindBuffer ::gfx::g_current_gl_context->glBindBufferFn | 2348 #define glBindBuffer ::gl::g_current_gl_context->glBindBufferFn |
2349 #define glBindBufferBase ::gfx::g_current_gl_context->glBindBufferBaseFn | 2349 #define glBindBufferBase ::gl::g_current_gl_context->glBindBufferBaseFn |
2350 #define glBindBufferRange ::gfx::g_current_gl_context->glBindBufferRangeFn | 2350 #define glBindBufferRange ::gl::g_current_gl_context->glBindBufferRangeFn |
2351 #define glBindFragDataLocation \ | 2351 #define glBindFragDataLocation \ |
2352 ::gfx::g_current_gl_context->glBindFragDataLocationFn | 2352 ::gl::g_current_gl_context->glBindFragDataLocationFn |
2353 #define glBindFragDataLocationIndexed \ | 2353 #define glBindFragDataLocationIndexed \ |
2354 ::gfx::g_current_gl_context->glBindFragDataLocationIndexedFn | 2354 ::gl::g_current_gl_context->glBindFragDataLocationIndexedFn |
2355 #define glBindFramebufferEXT ::gfx::g_current_gl_context->glBindFramebufferEXTFn | 2355 #define glBindFramebufferEXT ::gl::g_current_gl_context->glBindFramebufferEXTFn |
2356 #define glBindImageTextureEXT \ | 2356 #define glBindImageTextureEXT \ |
2357 ::gfx::g_current_gl_context->glBindImageTextureEXTFn | 2357 ::gl::g_current_gl_context->glBindImageTextureEXTFn |
2358 #define glBindRenderbufferEXT \ | 2358 #define glBindRenderbufferEXT \ |
2359 ::gfx::g_current_gl_context->glBindRenderbufferEXTFn | 2359 ::gl::g_current_gl_context->glBindRenderbufferEXTFn |
2360 #define glBindSampler ::gfx::g_current_gl_context->glBindSamplerFn | 2360 #define glBindSampler ::gl::g_current_gl_context->glBindSamplerFn |
2361 #define glBindTexture ::gfx::g_current_gl_context->glBindTextureFn | 2361 #define glBindTexture ::gl::g_current_gl_context->glBindTextureFn |
2362 #define glBindTransformFeedback \ | 2362 #define glBindTransformFeedback \ |
2363 ::gfx::g_current_gl_context->glBindTransformFeedbackFn | 2363 ::gl::g_current_gl_context->glBindTransformFeedbackFn |
2364 #define glBindUniformLocationCHROMIUM \ | 2364 #define glBindUniformLocationCHROMIUM \ |
2365 ::gfx::g_current_gl_context->glBindUniformLocationCHROMIUMFn | 2365 ::gl::g_current_gl_context->glBindUniformLocationCHROMIUMFn |
2366 #define glBindVertexArrayOES ::gfx::g_current_gl_context->glBindVertexArrayOESFn | 2366 #define glBindVertexArrayOES ::gl::g_current_gl_context->glBindVertexArrayOESFn |
2367 #define glBlendBarrierKHR ::gfx::g_current_gl_context->glBlendBarrierKHRFn | 2367 #define glBlendBarrierKHR ::gl::g_current_gl_context->glBlendBarrierKHRFn |
2368 #define glBlendColor ::gfx::g_current_gl_context->glBlendColorFn | 2368 #define glBlendColor ::gl::g_current_gl_context->glBlendColorFn |
2369 #define glBlendEquation ::gfx::g_current_gl_context->glBlendEquationFn | 2369 #define glBlendEquation ::gl::g_current_gl_context->glBlendEquationFn |
2370 #define glBlendEquationSeparate \ | 2370 #define glBlendEquationSeparate \ |
2371 ::gfx::g_current_gl_context->glBlendEquationSeparateFn | 2371 ::gl::g_current_gl_context->glBlendEquationSeparateFn |
2372 #define glBlendFunc ::gfx::g_current_gl_context->glBlendFuncFn | 2372 #define glBlendFunc ::gl::g_current_gl_context->glBlendFuncFn |
2373 #define glBlendFuncSeparate ::gfx::g_current_gl_context->glBlendFuncSeparateFn | 2373 #define glBlendFuncSeparate ::gl::g_current_gl_context->glBlendFuncSeparateFn |
2374 #define glBlitFramebuffer ::gfx::g_current_gl_context->glBlitFramebufferFn | 2374 #define glBlitFramebuffer ::gl::g_current_gl_context->glBlitFramebufferFn |
2375 #define glBlitFramebufferANGLE \ | 2375 #define glBlitFramebufferANGLE \ |
2376 ::gfx::g_current_gl_context->glBlitFramebufferANGLEFn | 2376 ::gl::g_current_gl_context->glBlitFramebufferANGLEFn |
2377 #define glBlitFramebufferEXT ::gfx::g_current_gl_context->glBlitFramebufferEXTFn | 2377 #define glBlitFramebufferEXT ::gl::g_current_gl_context->glBlitFramebufferEXTFn |
2378 #define glBufferData ::gfx::g_current_gl_context->glBufferDataFn | 2378 #define glBufferData ::gl::g_current_gl_context->glBufferDataFn |
2379 #define glBufferSubData ::gfx::g_current_gl_context->glBufferSubDataFn | 2379 #define glBufferSubData ::gl::g_current_gl_context->glBufferSubDataFn |
2380 #define glCheckFramebufferStatusEXT \ | 2380 #define glCheckFramebufferStatusEXT \ |
2381 ::gfx::g_current_gl_context->glCheckFramebufferStatusEXTFn | 2381 ::gl::g_current_gl_context->glCheckFramebufferStatusEXTFn |
2382 #define glClear ::gfx::g_current_gl_context->glClearFn | 2382 #define glClear ::gl::g_current_gl_context->glClearFn |
2383 #define glClearBufferfi ::gfx::g_current_gl_context->glClearBufferfiFn | 2383 #define glClearBufferfi ::gl::g_current_gl_context->glClearBufferfiFn |
2384 #define glClearBufferfv ::gfx::g_current_gl_context->glClearBufferfvFn | 2384 #define glClearBufferfv ::gl::g_current_gl_context->glClearBufferfvFn |
2385 #define glClearBufferiv ::gfx::g_current_gl_context->glClearBufferivFn | 2385 #define glClearBufferiv ::gl::g_current_gl_context->glClearBufferivFn |
2386 #define glClearBufferuiv ::gfx::g_current_gl_context->glClearBufferuivFn | 2386 #define glClearBufferuiv ::gl::g_current_gl_context->glClearBufferuivFn |
2387 #define glClearColor ::gfx::g_current_gl_context->glClearColorFn | 2387 #define glClearColor ::gl::g_current_gl_context->glClearColorFn |
2388 #define glClearDepth ::gfx::g_current_gl_context->glClearDepthFn | 2388 #define glClearDepth ::gl::g_current_gl_context->glClearDepthFn |
2389 #define glClearDepthf ::gfx::g_current_gl_context->glClearDepthfFn | 2389 #define glClearDepthf ::gl::g_current_gl_context->glClearDepthfFn |
2390 #define glClearStencil ::gfx::g_current_gl_context->glClearStencilFn | 2390 #define glClearStencil ::gl::g_current_gl_context->glClearStencilFn |
2391 #define glClientWaitSync ::gfx::g_current_gl_context->glClientWaitSyncFn | 2391 #define glClientWaitSync ::gl::g_current_gl_context->glClientWaitSyncFn |
2392 #define glColorMask ::gfx::g_current_gl_context->glColorMaskFn | 2392 #define glColorMask ::gl::g_current_gl_context->glColorMaskFn |
2393 #define glCompileShader ::gfx::g_current_gl_context->glCompileShaderFn | 2393 #define glCompileShader ::gl::g_current_gl_context->glCompileShaderFn |
2394 #define glCompressedTexImage2D \ | 2394 #define glCompressedTexImage2D \ |
2395 ::gfx::g_current_gl_context->glCompressedTexImage2DFn | 2395 ::gl::g_current_gl_context->glCompressedTexImage2DFn |
2396 #define glCompressedTexImage3D \ | 2396 #define glCompressedTexImage3D \ |
2397 ::gfx::g_current_gl_context->glCompressedTexImage3DFn | 2397 ::gl::g_current_gl_context->glCompressedTexImage3DFn |
2398 #define glCompressedTexSubImage2D \ | 2398 #define glCompressedTexSubImage2D \ |
2399 ::gfx::g_current_gl_context->glCompressedTexSubImage2DFn | 2399 ::gl::g_current_gl_context->glCompressedTexSubImage2DFn |
2400 #define glCompressedTexSubImage3D \ | 2400 #define glCompressedTexSubImage3D \ |
2401 ::gfx::g_current_gl_context->glCompressedTexSubImage3DFn | 2401 ::gl::g_current_gl_context->glCompressedTexSubImage3DFn |
2402 #define glCopyBufferSubData ::gfx::g_current_gl_context->glCopyBufferSubDataFn | 2402 #define glCopyBufferSubData ::gl::g_current_gl_context->glCopyBufferSubDataFn |
2403 #define glCopyTexImage2D ::gfx::g_current_gl_context->glCopyTexImage2DFn | 2403 #define glCopyTexImage2D ::gl::g_current_gl_context->glCopyTexImage2DFn |
2404 #define glCopyTexSubImage2D ::gfx::g_current_gl_context->glCopyTexSubImage2DFn | 2404 #define glCopyTexSubImage2D ::gl::g_current_gl_context->glCopyTexSubImage2DFn |
2405 #define glCopyTexSubImage3D ::gfx::g_current_gl_context->glCopyTexSubImage3DFn | 2405 #define glCopyTexSubImage3D ::gl::g_current_gl_context->glCopyTexSubImage3DFn |
2406 #define glCoverageModulationNV \ | 2406 #define glCoverageModulationNV \ |
2407 ::gfx::g_current_gl_context->glCoverageModulationNVFn | 2407 ::gl::g_current_gl_context->glCoverageModulationNVFn |
2408 #define glCoverFillPathInstancedNV \ | 2408 #define glCoverFillPathInstancedNV \ |
2409 ::gfx::g_current_gl_context->glCoverFillPathInstancedNVFn | 2409 ::gl::g_current_gl_context->glCoverFillPathInstancedNVFn |
2410 #define glCoverFillPathNV ::gfx::g_current_gl_context->glCoverFillPathNVFn | 2410 #define glCoverFillPathNV ::gl::g_current_gl_context->glCoverFillPathNVFn |
2411 #define glCoverStrokePathInstancedNV \ | 2411 #define glCoverStrokePathInstancedNV \ |
2412 ::gfx::g_current_gl_context->glCoverStrokePathInstancedNVFn | 2412 ::gl::g_current_gl_context->glCoverStrokePathInstancedNVFn |
2413 #define glCoverStrokePathNV ::gfx::g_current_gl_context->glCoverStrokePathNVFn | 2413 #define glCoverStrokePathNV ::gl::g_current_gl_context->glCoverStrokePathNVFn |
2414 #define glCreateProgram ::gfx::g_current_gl_context->glCreateProgramFn | 2414 #define glCreateProgram ::gl::g_current_gl_context->glCreateProgramFn |
2415 #define glCreateShader ::gfx::g_current_gl_context->glCreateShaderFn | 2415 #define glCreateShader ::gl::g_current_gl_context->glCreateShaderFn |
2416 #define glCullFace ::gfx::g_current_gl_context->glCullFaceFn | 2416 #define glCullFace ::gl::g_current_gl_context->glCullFaceFn |
2417 #define glDeleteBuffersARB ::gfx::g_current_gl_context->glDeleteBuffersARBFn | 2417 #define glDeleteBuffersARB ::gl::g_current_gl_context->glDeleteBuffersARBFn |
2418 #define glDeleteFencesAPPLE ::gfx::g_current_gl_context->glDeleteFencesAPPLEFn | 2418 #define glDeleteFencesAPPLE ::gl::g_current_gl_context->glDeleteFencesAPPLEFn |
2419 #define glDeleteFencesNV ::gfx::g_current_gl_context->glDeleteFencesNVFn | 2419 #define glDeleteFencesNV ::gl::g_current_gl_context->glDeleteFencesNVFn |
2420 #define glDeleteFramebuffersEXT \ | 2420 #define glDeleteFramebuffersEXT \ |
2421 ::gfx::g_current_gl_context->glDeleteFramebuffersEXTFn | 2421 ::gl::g_current_gl_context->glDeleteFramebuffersEXTFn |
2422 #define glDeletePathsNV ::gfx::g_current_gl_context->glDeletePathsNVFn | 2422 #define glDeletePathsNV ::gl::g_current_gl_context->glDeletePathsNVFn |
2423 #define glDeleteProgram ::gfx::g_current_gl_context->glDeleteProgramFn | 2423 #define glDeleteProgram ::gl::g_current_gl_context->glDeleteProgramFn |
2424 #define glDeleteQueries ::gfx::g_current_gl_context->glDeleteQueriesFn | 2424 #define glDeleteQueries ::gl::g_current_gl_context->glDeleteQueriesFn |
2425 #define glDeleteRenderbuffersEXT \ | 2425 #define glDeleteRenderbuffersEXT \ |
2426 ::gfx::g_current_gl_context->glDeleteRenderbuffersEXTFn | 2426 ::gl::g_current_gl_context->glDeleteRenderbuffersEXTFn |
2427 #define glDeleteSamplers ::gfx::g_current_gl_context->glDeleteSamplersFn | 2427 #define glDeleteSamplers ::gl::g_current_gl_context->glDeleteSamplersFn |
2428 #define glDeleteShader ::gfx::g_current_gl_context->glDeleteShaderFn | 2428 #define glDeleteShader ::gl::g_current_gl_context->glDeleteShaderFn |
2429 #define glDeleteSync ::gfx::g_current_gl_context->glDeleteSyncFn | 2429 #define glDeleteSync ::gl::g_current_gl_context->glDeleteSyncFn |
2430 #define glDeleteTextures ::gfx::g_current_gl_context->glDeleteTexturesFn | 2430 #define glDeleteTextures ::gl::g_current_gl_context->glDeleteTexturesFn |
2431 #define glDeleteTransformFeedbacks \ | 2431 #define glDeleteTransformFeedbacks \ |
2432 ::gfx::g_current_gl_context->glDeleteTransformFeedbacksFn | 2432 ::gl::g_current_gl_context->glDeleteTransformFeedbacksFn |
2433 #define glDeleteVertexArraysOES \ | 2433 #define glDeleteVertexArraysOES \ |
2434 ::gfx::g_current_gl_context->glDeleteVertexArraysOESFn | 2434 ::gl::g_current_gl_context->glDeleteVertexArraysOESFn |
2435 #define glDepthFunc ::gfx::g_current_gl_context->glDepthFuncFn | 2435 #define glDepthFunc ::gl::g_current_gl_context->glDepthFuncFn |
2436 #define glDepthMask ::gfx::g_current_gl_context->glDepthMaskFn | 2436 #define glDepthMask ::gl::g_current_gl_context->glDepthMaskFn |
2437 #define glDepthRange ::gfx::g_current_gl_context->glDepthRangeFn | 2437 #define glDepthRange ::gl::g_current_gl_context->glDepthRangeFn |
2438 #define glDepthRangef ::gfx::g_current_gl_context->glDepthRangefFn | 2438 #define glDepthRangef ::gl::g_current_gl_context->glDepthRangefFn |
2439 #define glDetachShader ::gfx::g_current_gl_context->glDetachShaderFn | 2439 #define glDetachShader ::gl::g_current_gl_context->glDetachShaderFn |
2440 #define glDisable ::gfx::g_current_gl_context->glDisableFn | 2440 #define glDisable ::gl::g_current_gl_context->glDisableFn |
2441 #define glDisableVertexAttribArray \ | 2441 #define glDisableVertexAttribArray \ |
2442 ::gfx::g_current_gl_context->glDisableVertexAttribArrayFn | 2442 ::gl::g_current_gl_context->glDisableVertexAttribArrayFn |
2443 #define glDiscardFramebufferEXT \ | 2443 #define glDiscardFramebufferEXT \ |
2444 ::gfx::g_current_gl_context->glDiscardFramebufferEXTFn | 2444 ::gl::g_current_gl_context->glDiscardFramebufferEXTFn |
2445 #define glDrawArrays ::gfx::g_current_gl_context->glDrawArraysFn | 2445 #define glDrawArrays ::gl::g_current_gl_context->glDrawArraysFn |
2446 #define glDrawArraysInstancedANGLE \ | 2446 #define glDrawArraysInstancedANGLE \ |
2447 ::gfx::g_current_gl_context->glDrawArraysInstancedANGLEFn | 2447 ::gl::g_current_gl_context->glDrawArraysInstancedANGLEFn |
2448 #define glDrawBuffer ::gfx::g_current_gl_context->glDrawBufferFn | 2448 #define glDrawBuffer ::gl::g_current_gl_context->glDrawBufferFn |
2449 #define glDrawBuffersARB ::gfx::g_current_gl_context->glDrawBuffersARBFn | 2449 #define glDrawBuffersARB ::gl::g_current_gl_context->glDrawBuffersARBFn |
2450 #define glDrawElements ::gfx::g_current_gl_context->glDrawElementsFn | 2450 #define glDrawElements ::gl::g_current_gl_context->glDrawElementsFn |
2451 #define glDrawElementsInstancedANGLE \ | 2451 #define glDrawElementsInstancedANGLE \ |
2452 ::gfx::g_current_gl_context->glDrawElementsInstancedANGLEFn | 2452 ::gl::g_current_gl_context->glDrawElementsInstancedANGLEFn |
2453 #define glDrawRangeElements ::gfx::g_current_gl_context->glDrawRangeElementsFn | 2453 #define glDrawRangeElements ::gl::g_current_gl_context->glDrawRangeElementsFn |
2454 #define glEGLImageTargetRenderbufferStorageOES \ | 2454 #define glEGLImageTargetRenderbufferStorageOES \ |
2455 ::gfx::g_current_gl_context->glEGLImageTargetRenderbufferStorageOESFn | 2455 ::gl::g_current_gl_context->glEGLImageTargetRenderbufferStorageOESFn |
2456 #define glEGLImageTargetTexture2DOES \ | 2456 #define glEGLImageTargetTexture2DOES \ |
2457 ::gfx::g_current_gl_context->glEGLImageTargetTexture2DOESFn | 2457 ::gl::g_current_gl_context->glEGLImageTargetTexture2DOESFn |
2458 #define glEnable ::gfx::g_current_gl_context->glEnableFn | 2458 #define glEnable ::gl::g_current_gl_context->glEnableFn |
2459 #define glEnableVertexAttribArray \ | 2459 #define glEnableVertexAttribArray \ |
2460 ::gfx::g_current_gl_context->glEnableVertexAttribArrayFn | 2460 ::gl::g_current_gl_context->glEnableVertexAttribArrayFn |
2461 #define glEndQuery ::gfx::g_current_gl_context->glEndQueryFn | 2461 #define glEndQuery ::gl::g_current_gl_context->glEndQueryFn |
2462 #define glEndTransformFeedback \ | 2462 #define glEndTransformFeedback \ |
2463 ::gfx::g_current_gl_context->glEndTransformFeedbackFn | 2463 ::gl::g_current_gl_context->glEndTransformFeedbackFn |
2464 #define glFenceSync ::gfx::g_current_gl_context->glFenceSyncFn | 2464 #define glFenceSync ::gl::g_current_gl_context->glFenceSyncFn |
2465 #define glFinish ::gfx::g_current_gl_context->glFinishFn | 2465 #define glFinish ::gl::g_current_gl_context->glFinishFn |
2466 #define glFinishFenceAPPLE ::gfx::g_current_gl_context->glFinishFenceAPPLEFn | 2466 #define glFinishFenceAPPLE ::gl::g_current_gl_context->glFinishFenceAPPLEFn |
2467 #define glFinishFenceNV ::gfx::g_current_gl_context->glFinishFenceNVFn | 2467 #define glFinishFenceNV ::gl::g_current_gl_context->glFinishFenceNVFn |
2468 #define glFlush ::gfx::g_current_gl_context->glFlushFn | 2468 #define glFlush ::gl::g_current_gl_context->glFlushFn |
2469 #define glFlushMappedBufferRange \ | 2469 #define glFlushMappedBufferRange \ |
2470 ::gfx::g_current_gl_context->glFlushMappedBufferRangeFn | 2470 ::gl::g_current_gl_context->glFlushMappedBufferRangeFn |
2471 #define glFramebufferRenderbufferEXT \ | 2471 #define glFramebufferRenderbufferEXT \ |
2472 ::gfx::g_current_gl_context->glFramebufferRenderbufferEXTFn | 2472 ::gl::g_current_gl_context->glFramebufferRenderbufferEXTFn |
2473 #define glFramebufferTexture2DEXT \ | 2473 #define glFramebufferTexture2DEXT \ |
2474 ::gfx::g_current_gl_context->glFramebufferTexture2DEXTFn | 2474 ::gl::g_current_gl_context->glFramebufferTexture2DEXTFn |
2475 #define glFramebufferTexture2DMultisampleEXT \ | 2475 #define glFramebufferTexture2DMultisampleEXT \ |
2476 ::gfx::g_current_gl_context->glFramebufferTexture2DMultisampleEXTFn | 2476 ::gl::g_current_gl_context->glFramebufferTexture2DMultisampleEXTFn |
2477 #define glFramebufferTexture2DMultisampleIMG \ | 2477 #define glFramebufferTexture2DMultisampleIMG \ |
2478 ::gfx::g_current_gl_context->glFramebufferTexture2DMultisampleIMGFn | 2478 ::gl::g_current_gl_context->glFramebufferTexture2DMultisampleIMGFn |
2479 #define glFramebufferTextureLayer \ | 2479 #define glFramebufferTextureLayer \ |
2480 ::gfx::g_current_gl_context->glFramebufferTextureLayerFn | 2480 ::gl::g_current_gl_context->glFramebufferTextureLayerFn |
2481 #define glFrontFace ::gfx::g_current_gl_context->glFrontFaceFn | 2481 #define glFrontFace ::gl::g_current_gl_context->glFrontFaceFn |
2482 #define glGenBuffersARB ::gfx::g_current_gl_context->glGenBuffersARBFn | 2482 #define glGenBuffersARB ::gl::g_current_gl_context->glGenBuffersARBFn |
2483 #define glGenerateMipmapEXT ::gfx::g_current_gl_context->glGenerateMipmapEXTFn | 2483 #define glGenerateMipmapEXT ::gl::g_current_gl_context->glGenerateMipmapEXTFn |
2484 #define glGenFencesAPPLE ::gfx::g_current_gl_context->glGenFencesAPPLEFn | 2484 #define glGenFencesAPPLE ::gl::g_current_gl_context->glGenFencesAPPLEFn |
2485 #define glGenFencesNV ::gfx::g_current_gl_context->glGenFencesNVFn | 2485 #define glGenFencesNV ::gl::g_current_gl_context->glGenFencesNVFn |
2486 #define glGenFramebuffersEXT ::gfx::g_current_gl_context->glGenFramebuffersEXTFn | 2486 #define glGenFramebuffersEXT ::gl::g_current_gl_context->glGenFramebuffersEXTFn |
2487 #define glGenPathsNV ::gfx::g_current_gl_context->glGenPathsNVFn | 2487 #define glGenPathsNV ::gl::g_current_gl_context->glGenPathsNVFn |
2488 #define glGenQueries ::gfx::g_current_gl_context->glGenQueriesFn | 2488 #define glGenQueries ::gl::g_current_gl_context->glGenQueriesFn |
2489 #define glGenRenderbuffersEXT \ | 2489 #define glGenRenderbuffersEXT \ |
2490 ::gfx::g_current_gl_context->glGenRenderbuffersEXTFn | 2490 ::gl::g_current_gl_context->glGenRenderbuffersEXTFn |
2491 #define glGenSamplers ::gfx::g_current_gl_context->glGenSamplersFn | 2491 #define glGenSamplers ::gl::g_current_gl_context->glGenSamplersFn |
2492 #define glGenTextures ::gfx::g_current_gl_context->glGenTexturesFn | 2492 #define glGenTextures ::gl::g_current_gl_context->glGenTexturesFn |
2493 #define glGenTransformFeedbacks \ | 2493 #define glGenTransformFeedbacks \ |
2494 ::gfx::g_current_gl_context->glGenTransformFeedbacksFn | 2494 ::gl::g_current_gl_context->glGenTransformFeedbacksFn |
2495 #define glGenVertexArraysOES ::gfx::g_current_gl_context->glGenVertexArraysOESFn | 2495 #define glGenVertexArraysOES ::gl::g_current_gl_context->glGenVertexArraysOESFn |
2496 #define glGetActiveAttrib ::gfx::g_current_gl_context->glGetActiveAttribFn | 2496 #define glGetActiveAttrib ::gl::g_current_gl_context->glGetActiveAttribFn |
2497 #define glGetActiveUniform ::gfx::g_current_gl_context->glGetActiveUniformFn | 2497 #define glGetActiveUniform ::gl::g_current_gl_context->glGetActiveUniformFn |
2498 #define glGetActiveUniformBlockiv \ | 2498 #define glGetActiveUniformBlockiv \ |
2499 ::gfx::g_current_gl_context->glGetActiveUniformBlockivFn | 2499 ::gl::g_current_gl_context->glGetActiveUniformBlockivFn |
2500 #define glGetActiveUniformBlockName \ | 2500 #define glGetActiveUniformBlockName \ |
2501 ::gfx::g_current_gl_context->glGetActiveUniformBlockNameFn | 2501 ::gl::g_current_gl_context->glGetActiveUniformBlockNameFn |
2502 #define glGetActiveUniformsiv \ | 2502 #define glGetActiveUniformsiv \ |
2503 ::gfx::g_current_gl_context->glGetActiveUniformsivFn | 2503 ::gl::g_current_gl_context->glGetActiveUniformsivFn |
2504 #define glGetAttachedShaders ::gfx::g_current_gl_context->glGetAttachedShadersFn | 2504 #define glGetAttachedShaders ::gl::g_current_gl_context->glGetAttachedShadersFn |
2505 #define glGetAttribLocation ::gfx::g_current_gl_context->glGetAttribLocationFn | 2505 #define glGetAttribLocation ::gl::g_current_gl_context->glGetAttribLocationFn |
2506 #define glGetBooleanv ::gfx::g_current_gl_context->glGetBooleanvFn | 2506 #define glGetBooleanv ::gl::g_current_gl_context->glGetBooleanvFn |
2507 #define glGetBufferParameteriv \ | 2507 #define glGetBufferParameteriv \ |
2508 ::gfx::g_current_gl_context->glGetBufferParameterivFn | 2508 ::gl::g_current_gl_context->glGetBufferParameterivFn |
2509 #define glGetError ::gfx::g_current_gl_context->glGetErrorFn | 2509 #define glGetError ::gl::g_current_gl_context->glGetErrorFn |
2510 #define glGetFenceivNV ::gfx::g_current_gl_context->glGetFenceivNVFn | 2510 #define glGetFenceivNV ::gl::g_current_gl_context->glGetFenceivNVFn |
2511 #define glGetFloatv ::gfx::g_current_gl_context->glGetFloatvFn | 2511 #define glGetFloatv ::gl::g_current_gl_context->glGetFloatvFn |
2512 #define glGetFragDataIndex ::gfx::g_current_gl_context->glGetFragDataIndexFn | 2512 #define glGetFragDataIndex ::gl::g_current_gl_context->glGetFragDataIndexFn |
2513 #define glGetFragDataLocation \ | 2513 #define glGetFragDataLocation \ |
2514 ::gfx::g_current_gl_context->glGetFragDataLocationFn | 2514 ::gl::g_current_gl_context->glGetFragDataLocationFn |
2515 #define glGetFramebufferAttachmentParameterivEXT \ | 2515 #define glGetFramebufferAttachmentParameterivEXT \ |
2516 ::gfx::g_current_gl_context->glGetFramebufferAttachmentParameterivEXTFn | 2516 ::gl::g_current_gl_context->glGetFramebufferAttachmentParameterivEXTFn |
2517 #define glGetGraphicsResetStatusARB \ | 2517 #define glGetGraphicsResetStatusARB \ |
2518 ::gfx::g_current_gl_context->glGetGraphicsResetStatusARBFn | 2518 ::gl::g_current_gl_context->glGetGraphicsResetStatusARBFn |
2519 #define glGetInteger64i_v ::gfx::g_current_gl_context->glGetInteger64i_vFn | 2519 #define glGetInteger64i_v ::gl::g_current_gl_context->glGetInteger64i_vFn |
2520 #define glGetInteger64v ::gfx::g_current_gl_context->glGetInteger64vFn | 2520 #define glGetInteger64v ::gl::g_current_gl_context->glGetInteger64vFn |
2521 #define glGetIntegeri_v ::gfx::g_current_gl_context->glGetIntegeri_vFn | 2521 #define glGetIntegeri_v ::gl::g_current_gl_context->glGetIntegeri_vFn |
2522 #define glGetIntegerv ::gfx::g_current_gl_context->glGetIntegervFn | 2522 #define glGetIntegerv ::gl::g_current_gl_context->glGetIntegervFn |
2523 #define glGetInternalformativ \ | 2523 #define glGetInternalformativ \ |
2524 ::gfx::g_current_gl_context->glGetInternalformativFn | 2524 ::gl::g_current_gl_context->glGetInternalformativFn |
2525 #define glGetProgramBinary ::gfx::g_current_gl_context->glGetProgramBinaryFn | 2525 #define glGetProgramBinary ::gl::g_current_gl_context->glGetProgramBinaryFn |
2526 #define glGetProgramInfoLog ::gfx::g_current_gl_context->glGetProgramInfoLogFn | 2526 #define glGetProgramInfoLog ::gl::g_current_gl_context->glGetProgramInfoLogFn |
2527 #define glGetProgramInterfaceiv \ | 2527 #define glGetProgramInterfaceiv \ |
2528 ::gfx::g_current_gl_context->glGetProgramInterfaceivFn | 2528 ::gl::g_current_gl_context->glGetProgramInterfaceivFn |
2529 #define glGetProgramiv ::gfx::g_current_gl_context->glGetProgramivFn | 2529 #define glGetProgramiv ::gl::g_current_gl_context->glGetProgramivFn |
2530 #define glGetProgramResourceiv \ | 2530 #define glGetProgramResourceiv \ |
2531 ::gfx::g_current_gl_context->glGetProgramResourceivFn | 2531 ::gl::g_current_gl_context->glGetProgramResourceivFn |
2532 #define glGetProgramResourceLocation \ | 2532 #define glGetProgramResourceLocation \ |
2533 ::gfx::g_current_gl_context->glGetProgramResourceLocationFn | 2533 ::gl::g_current_gl_context->glGetProgramResourceLocationFn |
2534 #define glGetProgramResourceName \ | 2534 #define glGetProgramResourceName \ |
2535 ::gfx::g_current_gl_context->glGetProgramResourceNameFn | 2535 ::gl::g_current_gl_context->glGetProgramResourceNameFn |
2536 #define glGetQueryiv ::gfx::g_current_gl_context->glGetQueryivFn | 2536 #define glGetQueryiv ::gl::g_current_gl_context->glGetQueryivFn |
2537 #define glGetQueryObjecti64v ::gfx::g_current_gl_context->glGetQueryObjecti64vFn | 2537 #define glGetQueryObjecti64v ::gl::g_current_gl_context->glGetQueryObjecti64vFn |
2538 #define glGetQueryObjectiv ::gfx::g_current_gl_context->glGetQueryObjectivFn | 2538 #define glGetQueryObjectiv ::gl::g_current_gl_context->glGetQueryObjectivFn |
2539 #define glGetQueryObjectui64v \ | 2539 #define glGetQueryObjectui64v \ |
2540 ::gfx::g_current_gl_context->glGetQueryObjectui64vFn | 2540 ::gl::g_current_gl_context->glGetQueryObjectui64vFn |
2541 #define glGetQueryObjectuiv ::gfx::g_current_gl_context->glGetQueryObjectuivFn | 2541 #define glGetQueryObjectuiv ::gl::g_current_gl_context->glGetQueryObjectuivFn |
2542 #define glGetRenderbufferParameterivEXT \ | 2542 #define glGetRenderbufferParameterivEXT \ |
2543 ::gfx::g_current_gl_context->glGetRenderbufferParameterivEXTFn | 2543 ::gl::g_current_gl_context->glGetRenderbufferParameterivEXTFn |
2544 #define glGetSamplerParameterfv \ | 2544 #define glGetSamplerParameterfv \ |
2545 ::gfx::g_current_gl_context->glGetSamplerParameterfvFn | 2545 ::gl::g_current_gl_context->glGetSamplerParameterfvFn |
2546 #define glGetSamplerParameteriv \ | 2546 #define glGetSamplerParameteriv \ |
2547 ::gfx::g_current_gl_context->glGetSamplerParameterivFn | 2547 ::gl::g_current_gl_context->glGetSamplerParameterivFn |
2548 #define glGetShaderInfoLog ::gfx::g_current_gl_context->glGetShaderInfoLogFn | 2548 #define glGetShaderInfoLog ::gl::g_current_gl_context->glGetShaderInfoLogFn |
2549 #define glGetShaderiv ::gfx::g_current_gl_context->glGetShaderivFn | 2549 #define glGetShaderiv ::gl::g_current_gl_context->glGetShaderivFn |
2550 #define glGetShaderPrecisionFormat \ | 2550 #define glGetShaderPrecisionFormat \ |
2551 ::gfx::g_current_gl_context->glGetShaderPrecisionFormatFn | 2551 ::gl::g_current_gl_context->glGetShaderPrecisionFormatFn |
2552 #define glGetShaderSource ::gfx::g_current_gl_context->glGetShaderSourceFn | 2552 #define glGetShaderSource ::gl::g_current_gl_context->glGetShaderSourceFn |
2553 #define glGetString ::gfx::g_current_gl_context->glGetStringFn | 2553 #define glGetString ::gl::g_current_gl_context->glGetStringFn |
2554 #define glGetStringi ::gfx::g_current_gl_context->glGetStringiFn | 2554 #define glGetStringi ::gl::g_current_gl_context->glGetStringiFn |
2555 #define glGetSynciv ::gfx::g_current_gl_context->glGetSyncivFn | 2555 #define glGetSynciv ::gl::g_current_gl_context->glGetSyncivFn |
2556 #define glGetTexLevelParameterfv \ | 2556 #define glGetTexLevelParameterfv \ |
2557 ::gfx::g_current_gl_context->glGetTexLevelParameterfvFn | 2557 ::gl::g_current_gl_context->glGetTexLevelParameterfvFn |
2558 #define glGetTexLevelParameteriv \ | 2558 #define glGetTexLevelParameteriv \ |
2559 ::gfx::g_current_gl_context->glGetTexLevelParameterivFn | 2559 ::gl::g_current_gl_context->glGetTexLevelParameterivFn |
2560 #define glGetTexParameterfv ::gfx::g_current_gl_context->glGetTexParameterfvFn | 2560 #define glGetTexParameterfv ::gl::g_current_gl_context->glGetTexParameterfvFn |
2561 #define glGetTexParameteriv ::gfx::g_current_gl_context->glGetTexParameterivFn | 2561 #define glGetTexParameteriv ::gl::g_current_gl_context->glGetTexParameterivFn |
2562 #define glGetTransformFeedbackVarying \ | 2562 #define glGetTransformFeedbackVarying \ |
2563 ::gfx::g_current_gl_context->glGetTransformFeedbackVaryingFn | 2563 ::gl::g_current_gl_context->glGetTransformFeedbackVaryingFn |
2564 #define glGetTranslatedShaderSourceANGLE \ | 2564 #define glGetTranslatedShaderSourceANGLE \ |
2565 ::gfx::g_current_gl_context->glGetTranslatedShaderSourceANGLEFn | 2565 ::gl::g_current_gl_context->glGetTranslatedShaderSourceANGLEFn |
2566 #define glGetUniformBlockIndex \ | 2566 #define glGetUniformBlockIndex \ |
2567 ::gfx::g_current_gl_context->glGetUniformBlockIndexFn | 2567 ::gl::g_current_gl_context->glGetUniformBlockIndexFn |
2568 #define glGetUniformfv ::gfx::g_current_gl_context->glGetUniformfvFn | 2568 #define glGetUniformfv ::gl::g_current_gl_context->glGetUniformfvFn |
2569 #define glGetUniformIndices ::gfx::g_current_gl_context->glGetUniformIndicesFn | 2569 #define glGetUniformIndices ::gl::g_current_gl_context->glGetUniformIndicesFn |
2570 #define glGetUniformiv ::gfx::g_current_gl_context->glGetUniformivFn | 2570 #define glGetUniformiv ::gl::g_current_gl_context->glGetUniformivFn |
2571 #define glGetUniformLocation ::gfx::g_current_gl_context->glGetUniformLocationFn | 2571 #define glGetUniformLocation ::gl::g_current_gl_context->glGetUniformLocationFn |
2572 #define glGetUniformuiv ::gfx::g_current_gl_context->glGetUniformuivFn | 2572 #define glGetUniformuiv ::gl::g_current_gl_context->glGetUniformuivFn |
2573 #define glGetVertexAttribfv ::gfx::g_current_gl_context->glGetVertexAttribfvFn | 2573 #define glGetVertexAttribfv ::gl::g_current_gl_context->glGetVertexAttribfvFn |
2574 #define glGetVertexAttribiv ::gfx::g_current_gl_context->glGetVertexAttribivFn | 2574 #define glGetVertexAttribiv ::gl::g_current_gl_context->glGetVertexAttribivFn |
2575 #define glGetVertexAttribPointerv \ | 2575 #define glGetVertexAttribPointerv \ |
2576 ::gfx::g_current_gl_context->glGetVertexAttribPointervFn | 2576 ::gl::g_current_gl_context->glGetVertexAttribPointervFn |
2577 #define glHint ::gfx::g_current_gl_context->glHintFn | 2577 #define glHint ::gl::g_current_gl_context->glHintFn |
2578 #define glInsertEventMarkerEXT \ | 2578 #define glInsertEventMarkerEXT \ |
2579 ::gfx::g_current_gl_context->glInsertEventMarkerEXTFn | 2579 ::gl::g_current_gl_context->glInsertEventMarkerEXTFn |
2580 #define glInvalidateFramebuffer \ | 2580 #define glInvalidateFramebuffer \ |
2581 ::gfx::g_current_gl_context->glInvalidateFramebufferFn | 2581 ::gl::g_current_gl_context->glInvalidateFramebufferFn |
2582 #define glInvalidateSubFramebuffer \ | 2582 #define glInvalidateSubFramebuffer \ |
2583 ::gfx::g_current_gl_context->glInvalidateSubFramebufferFn | 2583 ::gl::g_current_gl_context->glInvalidateSubFramebufferFn |
2584 #define glIsBuffer ::gfx::g_current_gl_context->glIsBufferFn | 2584 #define glIsBuffer ::gl::g_current_gl_context->glIsBufferFn |
2585 #define glIsEnabled ::gfx::g_current_gl_context->glIsEnabledFn | 2585 #define glIsEnabled ::gl::g_current_gl_context->glIsEnabledFn |
2586 #define glIsFenceAPPLE ::gfx::g_current_gl_context->glIsFenceAPPLEFn | 2586 #define glIsFenceAPPLE ::gl::g_current_gl_context->glIsFenceAPPLEFn |
2587 #define glIsFenceNV ::gfx::g_current_gl_context->glIsFenceNVFn | 2587 #define glIsFenceNV ::gl::g_current_gl_context->glIsFenceNVFn |
2588 #define glIsFramebufferEXT ::gfx::g_current_gl_context->glIsFramebufferEXTFn | 2588 #define glIsFramebufferEXT ::gl::g_current_gl_context->glIsFramebufferEXTFn |
2589 #define glIsPathNV ::gfx::g_current_gl_context->glIsPathNVFn | 2589 #define glIsPathNV ::gl::g_current_gl_context->glIsPathNVFn |
2590 #define glIsProgram ::gfx::g_current_gl_context->glIsProgramFn | 2590 #define glIsProgram ::gl::g_current_gl_context->glIsProgramFn |
2591 #define glIsQuery ::gfx::g_current_gl_context->glIsQueryFn | 2591 #define glIsQuery ::gl::g_current_gl_context->glIsQueryFn |
2592 #define glIsRenderbufferEXT ::gfx::g_current_gl_context->glIsRenderbufferEXTFn | 2592 #define glIsRenderbufferEXT ::gl::g_current_gl_context->glIsRenderbufferEXTFn |
2593 #define glIsSampler ::gfx::g_current_gl_context->glIsSamplerFn | 2593 #define glIsSampler ::gl::g_current_gl_context->glIsSamplerFn |
2594 #define glIsShader ::gfx::g_current_gl_context->glIsShaderFn | 2594 #define glIsShader ::gl::g_current_gl_context->glIsShaderFn |
2595 #define glIsSync ::gfx::g_current_gl_context->glIsSyncFn | 2595 #define glIsSync ::gl::g_current_gl_context->glIsSyncFn |
2596 #define glIsTexture ::gfx::g_current_gl_context->glIsTextureFn | 2596 #define glIsTexture ::gl::g_current_gl_context->glIsTextureFn |
2597 #define glIsTransformFeedback \ | 2597 #define glIsTransformFeedback \ |
2598 ::gfx::g_current_gl_context->glIsTransformFeedbackFn | 2598 ::gl::g_current_gl_context->glIsTransformFeedbackFn |
2599 #define glIsVertexArrayOES ::gfx::g_current_gl_context->glIsVertexArrayOESFn | 2599 #define glIsVertexArrayOES ::gl::g_current_gl_context->glIsVertexArrayOESFn |
2600 #define glLineWidth ::gfx::g_current_gl_context->glLineWidthFn | 2600 #define glLineWidth ::gl::g_current_gl_context->glLineWidthFn |
2601 #define glLinkProgram ::gfx::g_current_gl_context->glLinkProgramFn | 2601 #define glLinkProgram ::gl::g_current_gl_context->glLinkProgramFn |
2602 #define glMapBuffer ::gfx::g_current_gl_context->glMapBufferFn | 2602 #define glMapBuffer ::gl::g_current_gl_context->glMapBufferFn |
2603 #define glMapBufferRange ::gfx::g_current_gl_context->glMapBufferRangeFn | 2603 #define glMapBufferRange ::gl::g_current_gl_context->glMapBufferRangeFn |
2604 #define glMatrixLoadfEXT ::gfx::g_current_gl_context->glMatrixLoadfEXTFn | 2604 #define glMatrixLoadfEXT ::gl::g_current_gl_context->glMatrixLoadfEXTFn |
2605 #define glMatrixLoadIdentityEXT \ | 2605 #define glMatrixLoadIdentityEXT \ |
2606 ::gfx::g_current_gl_context->glMatrixLoadIdentityEXTFn | 2606 ::gl::g_current_gl_context->glMatrixLoadIdentityEXTFn |
2607 #define glMemoryBarrierEXT ::gfx::g_current_gl_context->glMemoryBarrierEXTFn | 2607 #define glMemoryBarrierEXT ::gl::g_current_gl_context->glMemoryBarrierEXTFn |
2608 #define glPathCommandsNV ::gfx::g_current_gl_context->glPathCommandsNVFn | 2608 #define glPathCommandsNV ::gl::g_current_gl_context->glPathCommandsNVFn |
2609 #define glPathParameterfNV ::gfx::g_current_gl_context->glPathParameterfNVFn | 2609 #define glPathParameterfNV ::gl::g_current_gl_context->glPathParameterfNVFn |
2610 #define glPathParameteriNV ::gfx::g_current_gl_context->glPathParameteriNVFn | 2610 #define glPathParameteriNV ::gl::g_current_gl_context->glPathParameteriNVFn |
2611 #define glPathStencilFuncNV ::gfx::g_current_gl_context->glPathStencilFuncNVFn | 2611 #define glPathStencilFuncNV ::gl::g_current_gl_context->glPathStencilFuncNVFn |
2612 #define glPauseTransformFeedback \ | 2612 #define glPauseTransformFeedback \ |
2613 ::gfx::g_current_gl_context->glPauseTransformFeedbackFn | 2613 ::gl::g_current_gl_context->glPauseTransformFeedbackFn |
2614 #define glPixelStorei ::gfx::g_current_gl_context->glPixelStoreiFn | 2614 #define glPixelStorei ::gl::g_current_gl_context->glPixelStoreiFn |
2615 #define glPointParameteri ::gfx::g_current_gl_context->glPointParameteriFn | 2615 #define glPointParameteri ::gl::g_current_gl_context->glPointParameteriFn |
2616 #define glPolygonOffset ::gfx::g_current_gl_context->glPolygonOffsetFn | 2616 #define glPolygonOffset ::gl::g_current_gl_context->glPolygonOffsetFn |
2617 #define glPopGroupMarkerEXT ::gfx::g_current_gl_context->glPopGroupMarkerEXTFn | 2617 #define glPopGroupMarkerEXT ::gl::g_current_gl_context->glPopGroupMarkerEXTFn |
2618 #define glPrimitiveRestartIndex \ | 2618 #define glPrimitiveRestartIndex \ |
2619 ::gfx::g_current_gl_context->glPrimitiveRestartIndexFn | 2619 ::gl::g_current_gl_context->glPrimitiveRestartIndexFn |
2620 #define glProgramBinary ::gfx::g_current_gl_context->glProgramBinaryFn | 2620 #define glProgramBinary ::gl::g_current_gl_context->glProgramBinaryFn |
2621 #define glProgramParameteri ::gfx::g_current_gl_context->glProgramParameteriFn | 2621 #define glProgramParameteri ::gl::g_current_gl_context->glProgramParameteriFn |
2622 #define glProgramPathFragmentInputGenNV \ | 2622 #define glProgramPathFragmentInputGenNV \ |
2623 ::gfx::g_current_gl_context->glProgramPathFragmentInputGenNVFn | 2623 ::gl::g_current_gl_context->glProgramPathFragmentInputGenNVFn |
2624 #define glPushGroupMarkerEXT ::gfx::g_current_gl_context->glPushGroupMarkerEXTFn | 2624 #define glPushGroupMarkerEXT ::gl::g_current_gl_context->glPushGroupMarkerEXTFn |
2625 #define glQueryCounter ::gfx::g_current_gl_context->glQueryCounterFn | 2625 #define glQueryCounter ::gl::g_current_gl_context->glQueryCounterFn |
2626 #define glReadBuffer ::gfx::g_current_gl_context->glReadBufferFn | 2626 #define glReadBuffer ::gl::g_current_gl_context->glReadBufferFn |
2627 #define glReadPixels ::gfx::g_current_gl_context->glReadPixelsFn | 2627 #define glReadPixels ::gl::g_current_gl_context->glReadPixelsFn |
2628 #define glReleaseShaderCompiler \ | 2628 #define glReleaseShaderCompiler \ |
2629 ::gfx::g_current_gl_context->glReleaseShaderCompilerFn | 2629 ::gl::g_current_gl_context->glReleaseShaderCompilerFn |
2630 #define glRenderbufferStorageEXT \ | 2630 #define glRenderbufferStorageEXT \ |
2631 ::gfx::g_current_gl_context->glRenderbufferStorageEXTFn | 2631 ::gl::g_current_gl_context->glRenderbufferStorageEXTFn |
2632 #define glRenderbufferStorageMultisample \ | 2632 #define glRenderbufferStorageMultisample \ |
2633 ::gfx::g_current_gl_context->glRenderbufferStorageMultisampleFn | 2633 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleFn |
2634 #define glRenderbufferStorageMultisampleANGLE \ | 2634 #define glRenderbufferStorageMultisampleANGLE \ |
2635 ::gfx::g_current_gl_context->glRenderbufferStorageMultisampleANGLEFn | 2635 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleANGLEFn |
2636 #define glRenderbufferStorageMultisampleEXT \ | 2636 #define glRenderbufferStorageMultisampleEXT \ |
2637 ::gfx::g_current_gl_context->glRenderbufferStorageMultisampleEXTFn | 2637 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleEXTFn |
2638 #define glRenderbufferStorageMultisampleIMG \ | 2638 #define glRenderbufferStorageMultisampleIMG \ |
2639 ::gfx::g_current_gl_context->glRenderbufferStorageMultisampleIMGFn | 2639 ::gl::g_current_gl_context->glRenderbufferStorageMultisampleIMGFn |
2640 #define glResumeTransformFeedback \ | 2640 #define glResumeTransformFeedback \ |
2641 ::gfx::g_current_gl_context->glResumeTransformFeedbackFn | 2641 ::gl::g_current_gl_context->glResumeTransformFeedbackFn |
2642 #define glSampleCoverage ::gfx::g_current_gl_context->glSampleCoverageFn | 2642 #define glSampleCoverage ::gl::g_current_gl_context->glSampleCoverageFn |
2643 #define glSamplerParameterf ::gfx::g_current_gl_context->glSamplerParameterfFn | 2643 #define glSamplerParameterf ::gl::g_current_gl_context->glSamplerParameterfFn |
2644 #define glSamplerParameterfv ::gfx::g_current_gl_context->glSamplerParameterfvFn | 2644 #define glSamplerParameterfv ::gl::g_current_gl_context->glSamplerParameterfvFn |
2645 #define glSamplerParameteri ::gfx::g_current_gl_context->glSamplerParameteriFn | 2645 #define glSamplerParameteri ::gl::g_current_gl_context->glSamplerParameteriFn |
2646 #define glSamplerParameteriv ::gfx::g_current_gl_context->glSamplerParameterivFn | 2646 #define glSamplerParameteriv ::gl::g_current_gl_context->glSamplerParameterivFn |
2647 #define glScissor ::gfx::g_current_gl_context->glScissorFn | 2647 #define glScissor ::gl::g_current_gl_context->glScissorFn |
2648 #define glSetFenceAPPLE ::gfx::g_current_gl_context->glSetFenceAPPLEFn | 2648 #define glSetFenceAPPLE ::gl::g_current_gl_context->glSetFenceAPPLEFn |
2649 #define glSetFenceNV ::gfx::g_current_gl_context->glSetFenceNVFn | 2649 #define glSetFenceNV ::gl::g_current_gl_context->glSetFenceNVFn |
2650 #define glShaderBinary ::gfx::g_current_gl_context->glShaderBinaryFn | 2650 #define glShaderBinary ::gl::g_current_gl_context->glShaderBinaryFn |
2651 #define glShaderSource ::gfx::g_current_gl_context->glShaderSourceFn | 2651 #define glShaderSource ::gl::g_current_gl_context->glShaderSourceFn |
2652 #define glStencilFillPathInstancedNV \ | 2652 #define glStencilFillPathInstancedNV \ |
2653 ::gfx::g_current_gl_context->glStencilFillPathInstancedNVFn | 2653 ::gl::g_current_gl_context->glStencilFillPathInstancedNVFn |
2654 #define glStencilFillPathNV ::gfx::g_current_gl_context->glStencilFillPathNVFn | 2654 #define glStencilFillPathNV ::gl::g_current_gl_context->glStencilFillPathNVFn |
2655 #define glStencilFunc ::gfx::g_current_gl_context->glStencilFuncFn | 2655 #define glStencilFunc ::gl::g_current_gl_context->glStencilFuncFn |
2656 #define glStencilFuncSeparate \ | 2656 #define glStencilFuncSeparate \ |
2657 ::gfx::g_current_gl_context->glStencilFuncSeparateFn | 2657 ::gl::g_current_gl_context->glStencilFuncSeparateFn |
2658 #define glStencilMask ::gfx::g_current_gl_context->glStencilMaskFn | 2658 #define glStencilMask ::gl::g_current_gl_context->glStencilMaskFn |
2659 #define glStencilMaskSeparate \ | 2659 #define glStencilMaskSeparate \ |
2660 ::gfx::g_current_gl_context->glStencilMaskSeparateFn | 2660 ::gl::g_current_gl_context->glStencilMaskSeparateFn |
2661 #define glStencilOp ::gfx::g_current_gl_context->glStencilOpFn | 2661 #define glStencilOp ::gl::g_current_gl_context->glStencilOpFn |
2662 #define glStencilOpSeparate ::gfx::g_current_gl_context->glStencilOpSeparateFn | 2662 #define glStencilOpSeparate ::gl::g_current_gl_context->glStencilOpSeparateFn |
2663 #define glStencilStrokePathInstancedNV \ | 2663 #define glStencilStrokePathInstancedNV \ |
2664 ::gfx::g_current_gl_context->glStencilStrokePathInstancedNVFn | 2664 ::gl::g_current_gl_context->glStencilStrokePathInstancedNVFn |
2665 #define glStencilStrokePathNV \ | 2665 #define glStencilStrokePathNV \ |
2666 ::gfx::g_current_gl_context->glStencilStrokePathNVFn | 2666 ::gl::g_current_gl_context->glStencilStrokePathNVFn |
2667 #define glStencilThenCoverFillPathInstancedNV \ | 2667 #define glStencilThenCoverFillPathInstancedNV \ |
2668 ::gfx::g_current_gl_context->glStencilThenCoverFillPathInstancedNVFn | 2668 ::gl::g_current_gl_context->glStencilThenCoverFillPathInstancedNVFn |
2669 #define glStencilThenCoverFillPathNV \ | 2669 #define glStencilThenCoverFillPathNV \ |
2670 ::gfx::g_current_gl_context->glStencilThenCoverFillPathNVFn | 2670 ::gl::g_current_gl_context->glStencilThenCoverFillPathNVFn |
2671 #define glStencilThenCoverStrokePathInstancedNV \ | 2671 #define glStencilThenCoverStrokePathInstancedNV \ |
2672 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathInstancedNVFn | 2672 ::gl::g_current_gl_context->glStencilThenCoverStrokePathInstancedNVFn |
2673 #define glStencilThenCoverStrokePathNV \ | 2673 #define glStencilThenCoverStrokePathNV \ |
2674 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathNVFn | 2674 ::gl::g_current_gl_context->glStencilThenCoverStrokePathNVFn |
2675 #define glTestFenceAPPLE ::gfx::g_current_gl_context->glTestFenceAPPLEFn | 2675 #define glTestFenceAPPLE ::gl::g_current_gl_context->glTestFenceAPPLEFn |
2676 #define glTestFenceNV ::gfx::g_current_gl_context->glTestFenceNVFn | 2676 #define glTestFenceNV ::gl::g_current_gl_context->glTestFenceNVFn |
2677 #define glTexImage2D ::gfx::g_current_gl_context->glTexImage2DFn | 2677 #define glTexImage2D ::gl::g_current_gl_context->glTexImage2DFn |
2678 #define glTexImage3D ::gfx::g_current_gl_context->glTexImage3DFn | 2678 #define glTexImage3D ::gl::g_current_gl_context->glTexImage3DFn |
2679 #define glTexParameterf ::gfx::g_current_gl_context->glTexParameterfFn | 2679 #define glTexParameterf ::gl::g_current_gl_context->glTexParameterfFn |
2680 #define glTexParameterfv ::gfx::g_current_gl_context->glTexParameterfvFn | 2680 #define glTexParameterfv ::gl::g_current_gl_context->glTexParameterfvFn |
2681 #define glTexParameteri ::gfx::g_current_gl_context->glTexParameteriFn | 2681 #define glTexParameteri ::gl::g_current_gl_context->glTexParameteriFn |
2682 #define glTexParameteriv ::gfx::g_current_gl_context->glTexParameterivFn | 2682 #define glTexParameteriv ::gl::g_current_gl_context->glTexParameterivFn |
2683 #define glTexStorage2DEXT ::gfx::g_current_gl_context->glTexStorage2DEXTFn | 2683 #define glTexStorage2DEXT ::gl::g_current_gl_context->glTexStorage2DEXTFn |
2684 #define glTexStorage3D ::gfx::g_current_gl_context->glTexStorage3DFn | 2684 #define glTexStorage3D ::gl::g_current_gl_context->glTexStorage3DFn |
2685 #define glTexSubImage2D ::gfx::g_current_gl_context->glTexSubImage2DFn | 2685 #define glTexSubImage2D ::gl::g_current_gl_context->glTexSubImage2DFn |
2686 #define glTexSubImage3D ::gfx::g_current_gl_context->glTexSubImage3DFn | 2686 #define glTexSubImage3D ::gl::g_current_gl_context->glTexSubImage3DFn |
2687 #define glTransformFeedbackVaryings \ | 2687 #define glTransformFeedbackVaryings \ |
2688 ::gfx::g_current_gl_context->glTransformFeedbackVaryingsFn | 2688 ::gl::g_current_gl_context->glTransformFeedbackVaryingsFn |
2689 #define glUniform1f ::gfx::g_current_gl_context->glUniform1fFn | 2689 #define glUniform1f ::gl::g_current_gl_context->glUniform1fFn |
2690 #define glUniform1fv ::gfx::g_current_gl_context->glUniform1fvFn | 2690 #define glUniform1fv ::gl::g_current_gl_context->glUniform1fvFn |
2691 #define glUniform1i ::gfx::g_current_gl_context->glUniform1iFn | 2691 #define glUniform1i ::gl::g_current_gl_context->glUniform1iFn |
2692 #define glUniform1iv ::gfx::g_current_gl_context->glUniform1ivFn | 2692 #define glUniform1iv ::gl::g_current_gl_context->glUniform1ivFn |
2693 #define glUniform1ui ::gfx::g_current_gl_context->glUniform1uiFn | 2693 #define glUniform1ui ::gl::g_current_gl_context->glUniform1uiFn |
2694 #define glUniform1uiv ::gfx::g_current_gl_context->glUniform1uivFn | 2694 #define glUniform1uiv ::gl::g_current_gl_context->glUniform1uivFn |
2695 #define glUniform2f ::gfx::g_current_gl_context->glUniform2fFn | 2695 #define glUniform2f ::gl::g_current_gl_context->glUniform2fFn |
2696 #define glUniform2fv ::gfx::g_current_gl_context->glUniform2fvFn | 2696 #define glUniform2fv ::gl::g_current_gl_context->glUniform2fvFn |
2697 #define glUniform2i ::gfx::g_current_gl_context->glUniform2iFn | 2697 #define glUniform2i ::gl::g_current_gl_context->glUniform2iFn |
2698 #define glUniform2iv ::gfx::g_current_gl_context->glUniform2ivFn | 2698 #define glUniform2iv ::gl::g_current_gl_context->glUniform2ivFn |
2699 #define glUniform2ui ::gfx::g_current_gl_context->glUniform2uiFn | 2699 #define glUniform2ui ::gl::g_current_gl_context->glUniform2uiFn |
2700 #define glUniform2uiv ::gfx::g_current_gl_context->glUniform2uivFn | 2700 #define glUniform2uiv ::gl::g_current_gl_context->glUniform2uivFn |
2701 #define glUniform3f ::gfx::g_current_gl_context->glUniform3fFn | 2701 #define glUniform3f ::gl::g_current_gl_context->glUniform3fFn |
2702 #define glUniform3fv ::gfx::g_current_gl_context->glUniform3fvFn | 2702 #define glUniform3fv ::gl::g_current_gl_context->glUniform3fvFn |
2703 #define glUniform3i ::gfx::g_current_gl_context->glUniform3iFn | 2703 #define glUniform3i ::gl::g_current_gl_context->glUniform3iFn |
2704 #define glUniform3iv ::gfx::g_current_gl_context->glUniform3ivFn | 2704 #define glUniform3iv ::gl::g_current_gl_context->glUniform3ivFn |
2705 #define glUniform3ui ::gfx::g_current_gl_context->glUniform3uiFn | 2705 #define glUniform3ui ::gl::g_current_gl_context->glUniform3uiFn |
2706 #define glUniform3uiv ::gfx::g_current_gl_context->glUniform3uivFn | 2706 #define glUniform3uiv ::gl::g_current_gl_context->glUniform3uivFn |
2707 #define glUniform4f ::gfx::g_current_gl_context->glUniform4fFn | 2707 #define glUniform4f ::gl::g_current_gl_context->glUniform4fFn |
2708 #define glUniform4fv ::gfx::g_current_gl_context->glUniform4fvFn | 2708 #define glUniform4fv ::gl::g_current_gl_context->glUniform4fvFn |
2709 #define glUniform4i ::gfx::g_current_gl_context->glUniform4iFn | 2709 #define glUniform4i ::gl::g_current_gl_context->glUniform4iFn |
2710 #define glUniform4iv ::gfx::g_current_gl_context->glUniform4ivFn | 2710 #define glUniform4iv ::gl::g_current_gl_context->glUniform4ivFn |
2711 #define glUniform4ui ::gfx::g_current_gl_context->glUniform4uiFn | 2711 #define glUniform4ui ::gl::g_current_gl_context->glUniform4uiFn |
2712 #define glUniform4uiv ::gfx::g_current_gl_context->glUniform4uivFn | 2712 #define glUniform4uiv ::gl::g_current_gl_context->glUniform4uivFn |
2713 #define glUniformBlockBinding \ | 2713 #define glUniformBlockBinding \ |
2714 ::gfx::g_current_gl_context->glUniformBlockBindingFn | 2714 ::gl::g_current_gl_context->glUniformBlockBindingFn |
2715 #define glUniformMatrix2fv ::gfx::g_current_gl_context->glUniformMatrix2fvFn | 2715 #define glUniformMatrix2fv ::gl::g_current_gl_context->glUniformMatrix2fvFn |
2716 #define glUniformMatrix2x3fv ::gfx::g_current_gl_context->glUniformMatrix2x3fvFn | 2716 #define glUniformMatrix2x3fv ::gl::g_current_gl_context->glUniformMatrix2x3fvFn |
2717 #define glUniformMatrix2x4fv ::gfx::g_current_gl_context->glUniformMatrix2x4fvFn | 2717 #define glUniformMatrix2x4fv ::gl::g_current_gl_context->glUniformMatrix2x4fvFn |
2718 #define glUniformMatrix3fv ::gfx::g_current_gl_context->glUniformMatrix3fvFn | 2718 #define glUniformMatrix3fv ::gl::g_current_gl_context->glUniformMatrix3fvFn |
2719 #define glUniformMatrix3x2fv ::gfx::g_current_gl_context->glUniformMatrix3x2fvFn | 2719 #define glUniformMatrix3x2fv ::gl::g_current_gl_context->glUniformMatrix3x2fvFn |
2720 #define glUniformMatrix3x4fv ::gfx::g_current_gl_context->glUniformMatrix3x4fvFn | 2720 #define glUniformMatrix3x4fv ::gl::g_current_gl_context->glUniformMatrix3x4fvFn |
2721 #define glUniformMatrix4fv ::gfx::g_current_gl_context->glUniformMatrix4fvFn | 2721 #define glUniformMatrix4fv ::gl::g_current_gl_context->glUniformMatrix4fvFn |
2722 #define glUniformMatrix4x2fv ::gfx::g_current_gl_context->glUniformMatrix4x2fvFn | 2722 #define glUniformMatrix4x2fv ::gl::g_current_gl_context->glUniformMatrix4x2fvFn |
2723 #define glUniformMatrix4x3fv ::gfx::g_current_gl_context->glUniformMatrix4x3fvFn | 2723 #define glUniformMatrix4x3fv ::gl::g_current_gl_context->glUniformMatrix4x3fvFn |
2724 #define glUnmapBuffer ::gfx::g_current_gl_context->glUnmapBufferFn | 2724 #define glUnmapBuffer ::gl::g_current_gl_context->glUnmapBufferFn |
2725 #define glUseProgram ::gfx::g_current_gl_context->glUseProgramFn | 2725 #define glUseProgram ::gl::g_current_gl_context->glUseProgramFn |
2726 #define glValidateProgram ::gfx::g_current_gl_context->glValidateProgramFn | 2726 #define glValidateProgram ::gl::g_current_gl_context->glValidateProgramFn |
2727 #define glVertexAttrib1f ::gfx::g_current_gl_context->glVertexAttrib1fFn | 2727 #define glVertexAttrib1f ::gl::g_current_gl_context->glVertexAttrib1fFn |
2728 #define glVertexAttrib1fv ::gfx::g_current_gl_context->glVertexAttrib1fvFn | 2728 #define glVertexAttrib1fv ::gl::g_current_gl_context->glVertexAttrib1fvFn |
2729 #define glVertexAttrib2f ::gfx::g_current_gl_context->glVertexAttrib2fFn | 2729 #define glVertexAttrib2f ::gl::g_current_gl_context->glVertexAttrib2fFn |
2730 #define glVertexAttrib2fv ::gfx::g_current_gl_context->glVertexAttrib2fvFn | 2730 #define glVertexAttrib2fv ::gl::g_current_gl_context->glVertexAttrib2fvFn |
2731 #define glVertexAttrib3f ::gfx::g_current_gl_context->glVertexAttrib3fFn | 2731 #define glVertexAttrib3f ::gl::g_current_gl_context->glVertexAttrib3fFn |
2732 #define glVertexAttrib3fv ::gfx::g_current_gl_context->glVertexAttrib3fvFn | 2732 #define glVertexAttrib3fv ::gl::g_current_gl_context->glVertexAttrib3fvFn |
2733 #define glVertexAttrib4f ::gfx::g_current_gl_context->glVertexAttrib4fFn | 2733 #define glVertexAttrib4f ::gl::g_current_gl_context->glVertexAttrib4fFn |
2734 #define glVertexAttrib4fv ::gfx::g_current_gl_context->glVertexAttrib4fvFn | 2734 #define glVertexAttrib4fv ::gl::g_current_gl_context->glVertexAttrib4fvFn |
2735 #define glVertexAttribDivisorANGLE \ | 2735 #define glVertexAttribDivisorANGLE \ |
2736 ::gfx::g_current_gl_context->glVertexAttribDivisorANGLEFn | 2736 ::gl::g_current_gl_context->glVertexAttribDivisorANGLEFn |
2737 #define glVertexAttribI4i ::gfx::g_current_gl_context->glVertexAttribI4iFn | 2737 #define glVertexAttribI4i ::gl::g_current_gl_context->glVertexAttribI4iFn |
2738 #define glVertexAttribI4iv ::gfx::g_current_gl_context->glVertexAttribI4ivFn | 2738 #define glVertexAttribI4iv ::gl::g_current_gl_context->glVertexAttribI4ivFn |
2739 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn | 2739 #define glVertexAttribI4ui ::gl::g_current_gl_context->glVertexAttribI4uiFn |
2740 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn | 2740 #define glVertexAttribI4uiv ::gl::g_current_gl_context->glVertexAttribI4uivFn |
2741 #define glVertexAttribIPointer \ | 2741 #define glVertexAttribIPointer \ |
2742 ::gfx::g_current_gl_context->glVertexAttribIPointerFn | 2742 ::gl::g_current_gl_context->glVertexAttribIPointerFn |
2743 #define glVertexAttribPointer \ | 2743 #define glVertexAttribPointer \ |
2744 ::gfx::g_current_gl_context->glVertexAttribPointerFn | 2744 ::gl::g_current_gl_context->glVertexAttribPointerFn |
2745 #define glViewport ::gfx::g_current_gl_context->glViewportFn | 2745 #define glViewport ::gl::g_current_gl_context->glViewportFn |
2746 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn | 2746 #define glWaitSync ::gl::g_current_gl_context->glWaitSyncFn |
2747 | 2747 |
2748 #endif // UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 2748 #endif // UI_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
OLD | NEW |