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Side by Side Diff: ui/gl/gl_bindings.h

Issue 1998723002: Move code in ui/gl/* from gfx:: to gl:: (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_BINDINGS_H_ 5 #ifndef UI_GL_GL_BINDINGS_H_
6 #define UI_GL_GL_BINDINGS_H_ 6 #define UI_GL_GL_BINDINGS_H_
7 7
8 // Includes the platform independent and platform dependent GL headers. 8 // Includes the platform independent and platform dependent GL headers.
9 // Only include this in cc files. It pulls in system headers, including 9 // Only include this in cc files. It pulls in system headers, including
10 // the X11 headers on linux, which define all kinds of macros that are 10 // the X11 headers on linux, which define all kinds of macros that are
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385 #endif 385 #endif
386 386
387 #if defined(OS_WIN) 387 #if defined(OS_WIN)
388 #include "gl_bindings_autogen_wgl.h" 388 #include "gl_bindings_autogen_wgl.h"
389 #endif 389 #endif
390 390
391 #if defined(USE_GLX) 391 #if defined(USE_GLX)
392 #include "gl_bindings_autogen_glx.h" 392 #include "gl_bindings_autogen_glx.h"
393 #endif 393 #endif
394 394
395 namespace gfx { 395 namespace gl {
396 396
397 struct GL_EXPORT DriverGL { 397 struct GL_EXPORT DriverGL {
398 void InitializeStaticBindings(); 398 void InitializeStaticBindings();
399 void InitializeCustomDynamicBindings(GLContext* context); 399 void InitializeCustomDynamicBindings(GLContext* context);
400 void InitializeDebugBindings(); 400 void InitializeDebugBindings();
401 void InitializeNullDrawBindings(); 401 void InitializeNullDrawBindings();
402 // TODO(danakj): Remove this when all test suites are using null-draw. 402 // TODO(danakj): Remove this when all test suites are using null-draw.
403 bool HasInitializedNullDrawBindings(); 403 bool HasInitializedNullDrawBindings();
404 bool SetNullDrawBindingsEnabled(bool enabled); 404 bool SetNullDrawBindingsEnabled(bool enabled);
405 void ClearBindings(); 405 void ClearBindings();
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492 #if defined(OS_WIN) 492 #if defined(OS_WIN)
493 GL_EXPORT extern WGLApi* g_current_wgl_context; 493 GL_EXPORT extern WGLApi* g_current_wgl_context;
494 GL_EXPORT extern DriverWGL g_driver_wgl; 494 GL_EXPORT extern DriverWGL g_driver_wgl;
495 #endif 495 #endif
496 496
497 #if defined(USE_GLX) 497 #if defined(USE_GLX)
498 GL_EXPORT extern GLXApi* g_current_glx_context; 498 GL_EXPORT extern GLXApi* g_current_glx_context;
499 GL_EXPORT extern DriverGLX g_driver_glx; 499 GL_EXPORT extern DriverGLX g_driver_glx;
500 #endif 500 #endif
501 501
502 } // namespace gfx 502 } // namespace gl
503 503
504 #endif // UI_GL_GL_BINDINGS_H_ 504 #endif // UI_GL_GL_BINDINGS_H_
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