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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 package org.chromium.ui.gl; | 5 package org.chromium.ui.gl; |
6 | 6 |
7 import android.graphics.SurfaceTexture; | 7 import android.graphics.SurfaceTexture; |
8 import android.util.Log; | 8 import android.util.Log; |
9 | 9 |
10 import org.chromium.base.annotations.CalledByNative; | 10 import org.chromium.base.annotations.CalledByNative; |
11 import org.chromium.base.annotations.JNINamespace; | 11 import org.chromium.base.annotations.JNINamespace; |
12 | 12 |
13 /** | 13 /** |
14 * Wrapper class for the underlying platform's SurfaceTexture in order to | 14 * Wrapper class for the underlying platform's SurfaceTexture in order to |
15 * provide a stable JNI API. | 15 * provide a stable JNI API. |
16 */ | 16 */ |
17 @JNINamespace("gfx") | 17 @JNINamespace("gl") |
18 class SurfaceTexturePlatformWrapper { | 18 class SurfaceTexturePlatformWrapper { |
19 | 19 |
20 private static final String TAG = "SurfaceTexturePlatformWrapper"; | 20 private static final String TAG = "SurfaceTexturePlatformWrapper"; |
21 | 21 |
22 @CalledByNative | 22 @CalledByNative |
23 private static SurfaceTexture create(int textureId) { | 23 private static SurfaceTexture create(int textureId) { |
24 return new SurfaceTexture(textureId); | 24 return new SurfaceTexture(textureId); |
25 } | 25 } |
26 | 26 |
27 @CalledByNative | 27 @CalledByNative |
(...skipping 26 matching lines...) Expand all Loading... |
54 @CalledByNative | 54 @CalledByNative |
55 private static void attachToGLContext(SurfaceTexture surfaceTexture, int tex
Name) { | 55 private static void attachToGLContext(SurfaceTexture surfaceTexture, int tex
Name) { |
56 surfaceTexture.attachToGLContext(texName); | 56 surfaceTexture.attachToGLContext(texName); |
57 } | 57 } |
58 | 58 |
59 @CalledByNative | 59 @CalledByNative |
60 private static void detachFromGLContext(SurfaceTexture surfaceTexture) { | 60 private static void detachFromGLContext(SurfaceTexture surfaceTexture) { |
61 surfaceTexture.detachFromGLContext(); | 61 surfaceTexture.detachFromGLContext(); |
62 } | 62 } |
63 } | 63 } |
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