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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ | 5 #ifndef MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ |
6 #define MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ | 6 #define MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/threading/thread_checker.h" | 11 #include "base/threading/thread_checker.h" |
12 #include "gpu/command_buffer/service/gpu_preferences.h" | 12 #include "gpu/command_buffer/service/gpu_preferences.h" |
13 #include "gpu/config/gpu_info.h" | 13 #include "gpu/config/gpu_info.h" |
14 #include "media/gpu/media_gpu_export.h" | 14 #include "media/gpu/media_gpu_export.h" |
15 #include "media/video/video_decode_accelerator.h" | 15 #include "media/video/video_decode_accelerator.h" |
16 | 16 |
17 namespace gfx { | 17 namespace gl { |
18 class GLContext; | 18 class GLContext; |
19 } | |
20 | |
21 namespace gl { | |
22 class GLImage; | 19 class GLImage; |
23 } | 20 } |
24 | 21 |
25 namespace gpu { | 22 namespace gpu { |
26 struct GpuPreferences; | 23 struct GpuPreferences; |
27 | 24 |
28 namespace gles2 { | 25 namespace gles2 { |
29 class GLES2Decoder; | 26 class GLES2Decoder; |
30 } | 27 } |
31 } | 28 } |
32 | 29 |
33 namespace media { | 30 namespace media { |
34 | 31 |
35 // TODO(posciak): this class should be an implementation of | 32 // TODO(posciak): this class should be an implementation of |
36 // content::GpuVideoDecodeAcceleratorFactory, however that can only be achieved | 33 // content::GpuVideoDecodeAcceleratorFactory, however that can only be achieved |
37 // once this is moved out of content/common, see crbug.com/597150 and related. | 34 // once this is moved out of content/common, see crbug.com/597150 and related. |
38 class MEDIA_GPU_EXPORT GpuVideoDecodeAcceleratorFactoryImpl { | 35 class MEDIA_GPU_EXPORT GpuVideoDecodeAcceleratorFactoryImpl { |
39 public: | 36 public: |
40 ~GpuVideoDecodeAcceleratorFactoryImpl(); | 37 ~GpuVideoDecodeAcceleratorFactoryImpl(); |
41 | 38 |
42 // Return current GLContext. | 39 // Return current GLContext. |
43 using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>; | 40 using GetGLContextCallback = base::Callback<gl::GLContext*(void)>; |
44 | 41 |
45 // Make the applicable GL context current. To be called by VDAs before | 42 // Make the applicable GL context current. To be called by VDAs before |
46 // executing any GL calls. Return true on success, false otherwise. | 43 // executing any GL calls. Return true on success, false otherwise. |
47 using MakeGLContextCurrentCallback = base::Callback<bool(void)>; | 44 using MakeGLContextCurrentCallback = base::Callback<bool(void)>; |
48 | 45 |
49 // Bind |image| to |client_texture_id| given |texture_target|. If | 46 // Bind |image| to |client_texture_id| given |texture_target|. If |
50 // |can_bind_to_sampler| is true, then the image may be used as a sampler | 47 // |can_bind_to_sampler| is true, then the image may be used as a sampler |
51 // directly, otherwise a copy to a staging buffer is required. | 48 // directly, otherwise a copy to a staging buffer is required. |
52 // Return true on success, false otherwise. | 49 // Return true on success, false otherwise. |
53 using BindGLImageCallback = | 50 using BindGLImageCallback = |
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118 const GetGLES2DecoderCallback get_gles2_decoder_cb_; | 115 const GetGLES2DecoderCallback get_gles2_decoder_cb_; |
119 | 116 |
120 base::ThreadChecker thread_checker_; | 117 base::ThreadChecker thread_checker_; |
121 | 118 |
122 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactoryImpl); | 119 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactoryImpl); |
123 }; | 120 }; |
124 | 121 |
125 } // namespace media | 122 } // namespace media |
126 | 123 |
127 #endif // MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ | 124 #endif // MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ |
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