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Issue 1998723002: Move code in ui/gl/* from gfx:: to gl:: (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/gpu/avda_codec_image.h" 5 #include "media/gpu/avda_codec_image.h"
6 6
7 #include <string.h> 7 #include <string.h>
8 8
9 #include <memory> 9 #include <memory>
10 10
11 #include "gpu/command_buffer/service/context_group.h" 11 #include "gpu/command_buffer/service/context_group.h"
12 #include "gpu/command_buffer/service/context_state.h" 12 #include "gpu/command_buffer/service/context_state.h"
13 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 13 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
14 #include "gpu/command_buffer/service/texture_manager.h" 14 #include "gpu/command_buffer/service/texture_manager.h"
15 #include "media/gpu/avda_shared_state.h" 15 #include "media/gpu/avda_shared_state.h"
16 #include "ui/gl/android/surface_texture.h" 16 #include "ui/gl/android/surface_texture.h"
17 #include "ui/gl/gl_context.h" 17 #include "ui/gl/gl_context.h"
18 #include "ui/gl/scoped_make_current.h" 18 #include "ui/gl/scoped_make_current.h"
19 19
20 namespace media { 20 namespace media {
21 21
22 AVDACodecImage::AVDACodecImage( 22 AVDACodecImage::AVDACodecImage(
23 int picture_buffer_id, 23 int picture_buffer_id,
24 const scoped_refptr<AVDASharedState>& shared_state, 24 const scoped_refptr<AVDASharedState>& shared_state,
25 media::VideoCodecBridge* codec, 25 media::VideoCodecBridge* codec,
26 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder, 26 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder,
27 const scoped_refptr<gfx::SurfaceTexture>& surface_texture) 27 const scoped_refptr<gl::SurfaceTexture>& surface_texture)
28 : shared_state_(shared_state), 28 : shared_state_(shared_state),
29 codec_buffer_index_(kInvalidCodecBufferIndex), 29 codec_buffer_index_(kInvalidCodecBufferIndex),
30 media_codec_(codec), 30 media_codec_(codec),
31 decoder_(decoder), 31 decoder_(decoder),
32 surface_texture_(surface_texture), 32 surface_texture_(surface_texture),
33 texture_(0), 33 texture_(0),
34 picture_buffer_id_(picture_buffer_id) { 34 picture_buffer_id_(picture_buffer_id) {
35 // Default to a sane guess of "flip Y", just in case we can't get 35 // Default to a sane guess of "flip Y", just in case we can't get
36 // the matrix on the first call. 36 // the matrix on the first call.
37 memset(gl_matrix_, 0, sizeof(gl_matrix_)); 37 memset(gl_matrix_, 0, sizeof(gl_matrix_));
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235 } 235 }
236 236
237 bool AVDACodecImage::IsCodecBufferOutstanding() const { 237 bool AVDACodecImage::IsCodecBufferOutstanding() const {
238 static_assert(kUpdateOnly < 0 && kUpdateOnly > kRendered && 238 static_assert(kUpdateOnly < 0 && kUpdateOnly > kRendered &&
239 kRendered > kInvalidCodecBufferIndex, 239 kRendered > kInvalidCodecBufferIndex,
240 "Codec buffer index enum values are not ordered correctly."); 240 "Codec buffer index enum values are not ordered correctly.");
241 return codec_buffer_index_ > kRendered && media_codec_; 241 return codec_buffer_index_ > kRendered && media_codec_;
242 } 242 }
243 243
244 } // namespace media 244 } // namespace media
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