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Side by Side Diff: media/gpu/android_deferred_rendering_backing_strategy.h

Issue 1998723002: Move code in ui/gl/* from gfx:: to gl:: (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ 5 #ifndef MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_
6 #define MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ 6 #define MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 #include <vector> 9 #include <vector>
10 10
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33 // texture's front buffer rather than a copy. To do this, it uses a GLImage 33 // texture's front buffer rather than a copy. To do this, it uses a GLImage
34 // implementation to talk to MediaCodec. 34 // implementation to talk to MediaCodec.
35 class MEDIA_GPU_EXPORT AndroidDeferredRenderingBackingStrategy 35 class MEDIA_GPU_EXPORT AndroidDeferredRenderingBackingStrategy
36 : public AndroidVideoDecodeAccelerator::BackingStrategy { 36 : public AndroidVideoDecodeAccelerator::BackingStrategy {
37 public: 37 public:
38 explicit AndroidDeferredRenderingBackingStrategy( 38 explicit AndroidDeferredRenderingBackingStrategy(
39 AVDAStateProvider* state_provider); 39 AVDAStateProvider* state_provider);
40 ~AndroidDeferredRenderingBackingStrategy() override; 40 ~AndroidDeferredRenderingBackingStrategy() override;
41 41
42 // AndroidVideoDecodeAccelerator::BackingStrategy 42 // AndroidVideoDecodeAccelerator::BackingStrategy
43 gfx::ScopedJavaSurface Initialize(int surface_view_id) override; 43 gl::ScopedJavaSurface Initialize(int surface_view_id) override;
44 void Cleanup( 44 void Cleanup(
45 bool have_context, 45 bool have_context,
46 const AndroidVideoDecodeAccelerator::OutputBufferMap& buffers) override; 46 const AndroidVideoDecodeAccelerator::OutputBufferMap& buffers) override;
47 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture() const override; 47 scoped_refptr<gl::SurfaceTexture> GetSurfaceTexture() const override;
48 uint32_t GetTextureTarget() const override; 48 uint32_t GetTextureTarget() const override;
49 gfx::Size GetPictureBufferSize() const override; 49 gfx::Size GetPictureBufferSize() const override;
50 void UseCodecBufferForPictureBuffer( 50 void UseCodecBufferForPictureBuffer(
51 int32_t codec_buffer_index, 51 int32_t codec_buffer_index,
52 const media::PictureBuffer& picture_buffer) override; 52 const media::PictureBuffer& picture_buffer) override;
53 void AssignOnePictureBuffer(const media::PictureBuffer&, bool) override; 53 void AssignOnePictureBuffer(const media::PictureBuffer&, bool) override;
54 void ReuseOnePictureBuffer( 54 void ReuseOnePictureBuffer(
55 const media::PictureBuffer& picture_buffer) override; 55 const media::PictureBuffer& picture_buffer) override;
56 void MaybeRenderEarly() override; 56 void MaybeRenderEarly() override;
57 void CodecChanged(media::VideoCodecBridge* codec) override; 57 void CodecChanged(media::VideoCodecBridge* codec) override;
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84 // Return true if and only if CopySurfaceTextureToPictures is expected to work 84 // Return true if and only if CopySurfaceTextureToPictures is expected to work
85 // on this device. 85 // on this device.
86 bool ShouldCopyPictures() const; 86 bool ShouldCopyPictures() const;
87 87
88 scoped_refptr<AVDASharedState> shared_state_; 88 scoped_refptr<AVDASharedState> shared_state_;
89 89
90 AVDAStateProvider* state_provider_; 90 AVDAStateProvider* state_provider_;
91 91
92 // The SurfaceTexture to render to. Non-null after Initialize() if 92 // The SurfaceTexture to render to. Non-null after Initialize() if
93 // we're not rendering to a SurfaceView. 93 // we're not rendering to a SurfaceView.
94 scoped_refptr<gfx::SurfaceTexture> surface_texture_; 94 scoped_refptr<gl::SurfaceTexture> surface_texture_;
95 95
96 media::VideoCodecBridge* media_codec_; 96 media::VideoCodecBridge* media_codec_;
97 97
98 // Picture buffer IDs that are out for display. Stored in order of frames as 98 // Picture buffer IDs that are out for display. Stored in order of frames as
99 // they are returned from the decoder. 99 // they are returned from the decoder.
100 std::vector<int32_t> pictures_out_for_display_; 100 std::vector<int32_t> pictures_out_for_display_;
101 101
102 DISALLOW_COPY_AND_ASSIGN(AndroidDeferredRenderingBackingStrategy); 102 DISALLOW_COPY_AND_ASSIGN(AndroidDeferredRenderingBackingStrategy);
103 }; 103 };
104 104
105 } // namespace media 105 } // namespace media
106 106
107 #endif // MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ 107 #endif // MEDIA_GPU_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_
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