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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/base/android/media_source_player.h" | 5 #include "media/base/android/media_source_player.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 #include <utility> | 10 #include <utility> |
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698 } | 698 } |
699 | 699 |
700 void EnableAdaptiveVideoPlayback(bool enable) { | 700 void EnableAdaptiveVideoPlayback(bool enable) { |
701 EXPECT_TRUE(GetMediaCodecBridge(false)); | 701 EXPECT_TRUE(GetMediaCodecBridge(false)); |
702 static_cast<VideoCodecBridge*>(GetMediaCodecBridge(false))-> | 702 static_cast<VideoCodecBridge*>(GetMediaCodecBridge(false))-> |
703 set_adaptive_playback_supported_for_testing( | 703 set_adaptive_playback_supported_for_testing( |
704 enable ? 1 : 0); | 704 enable ? 1 : 0); |
705 } | 705 } |
706 | 706 |
707 void CreateNextTextureAndSetVideoSurface() { | 707 void CreateNextTextureAndSetVideoSurface() { |
708 gfx::SurfaceTexture* surface_texture; | 708 gl::SurfaceTexture* surface_texture; |
709 if (surface_texture_a_is_next_) { | 709 if (surface_texture_a_is_next_) { |
710 surface_texture_a_ = gfx::SurfaceTexture::Create(next_texture_id_++); | 710 surface_texture_a_ = gl::SurfaceTexture::Create(next_texture_id_++); |
711 surface_texture = surface_texture_a_.get(); | 711 surface_texture = surface_texture_a_.get(); |
712 } else { | 712 } else { |
713 surface_texture_b_ = gfx::SurfaceTexture::Create(next_texture_id_++); | 713 surface_texture_b_ = gl::SurfaceTexture::Create(next_texture_id_++); |
714 surface_texture = surface_texture_b_.get(); | 714 surface_texture = surface_texture_b_.get(); |
715 } | 715 } |
716 | 716 |
717 surface_texture_a_is_next_ = !surface_texture_a_is_next_; | 717 surface_texture_a_is_next_ = !surface_texture_a_is_next_; |
718 gfx::ScopedJavaSurface surface = gfx::ScopedJavaSurface(surface_texture); | 718 gl::ScopedJavaSurface surface = gl::ScopedJavaSurface(surface_texture); |
719 player_.SetVideoSurface(std::move(surface)); | 719 player_.SetVideoSurface(std::move(surface)); |
720 } | 720 } |
721 | 721 |
722 // Wait for one or both of the jobs to complete decoding. Media codec bridges | 722 // Wait for one or both of the jobs to complete decoding. Media codec bridges |
723 // are assumed to exist for any stream whose decode completion is awaited. | 723 // are assumed to exist for any stream whose decode completion is awaited. |
724 void WaitForDecodeDone(bool wait_for_audio, bool wait_for_video) { | 724 void WaitForDecodeDone(bool wait_for_audio, bool wait_for_video) { |
725 DCHECK(wait_for_audio || wait_for_video); | 725 DCHECK(wait_for_audio || wait_for_video); |
726 while ((wait_for_audio && GetMediaCodecBridge(true) && | 726 while ((wait_for_audio && GetMediaCodecBridge(true) && |
727 GetMediaDecoderJob(true)->HasData() && | 727 GetMediaDecoderJob(true)->HasData() && |
728 GetMediaDecoderJob(true)->is_decoding()) || | 728 GetMediaDecoderJob(true)->is_decoding()) || |
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846 // Track whether a possibly async decoder callback test hook has run. | 846 // Track whether a possibly async decoder callback test hook has run. |
847 bool decoder_callback_hook_executed_; | 847 bool decoder_callback_hook_executed_; |
848 | 848 |
849 // We need to keep the surface texture while the decoder is actively decoding. | 849 // We need to keep the surface texture while the decoder is actively decoding. |
850 // Otherwise, it may trigger unexpected crashes on some devices. To switch | 850 // Otherwise, it may trigger unexpected crashes on some devices. To switch |
851 // surfaces, tests need to create a new surface texture without releasing | 851 // surfaces, tests need to create a new surface texture without releasing |
852 // their previous one. In CreateNextTextureAndSetVideoSurface(), we toggle | 852 // their previous one. In CreateNextTextureAndSetVideoSurface(), we toggle |
853 // between two surface textures, only replacing the N-2 texture. Assumption is | 853 // between two surface textures, only replacing the N-2 texture. Assumption is |
854 // that no more than N-1 texture is in use by decoder when | 854 // that no more than N-1 texture is in use by decoder when |
855 // CreateNextTextureAndSetVideoSurface() is called. | 855 // CreateNextTextureAndSetVideoSurface() is called. |
856 scoped_refptr<gfx::SurfaceTexture> surface_texture_a_; | 856 scoped_refptr<gl::SurfaceTexture> surface_texture_a_; |
857 scoped_refptr<gfx::SurfaceTexture> surface_texture_b_; | 857 scoped_refptr<gl::SurfaceTexture> surface_texture_b_; |
858 bool surface_texture_a_is_next_; | 858 bool surface_texture_a_is_next_; |
859 int next_texture_id_; | 859 int next_texture_id_; |
860 | 860 |
861 DISALLOW_COPY_AND_ASSIGN(MediaSourcePlayerTest); | 861 DISALLOW_COPY_AND_ASSIGN(MediaSourcePlayerTest); |
862 }; | 862 }; |
863 | 863 |
864 TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithValidConfig) { | 864 TEST_F(MediaSourcePlayerTest, StartAudioDecoderWithValidConfig) { |
865 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); | 865 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); |
866 | 866 |
867 // Test audio codec will be created when valid configs and data are passed to | 867 // Test audio codec will be created when valid configs and data are passed to |
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910 // Send the first input chunk and verify that decoder will be created. | 910 // Send the first input chunk and verify that decoder will be created. |
911 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo(false)); | 911 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo(false)); |
912 EXPECT_TRUE(GetMediaCodecBridge(false)); | 912 EXPECT_TRUE(GetMediaCodecBridge(false)); |
913 WaitForVideoDecodeDone(); | 913 WaitForVideoDecodeDone(); |
914 } | 914 } |
915 | 915 |
916 TEST_F(MediaSourcePlayerTest, StartVideoCodecWithInvalidSurface) { | 916 TEST_F(MediaSourcePlayerTest, StartVideoCodecWithInvalidSurface) { |
917 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); | 917 SKIP_TEST_IF_MEDIA_CODEC_BRIDGE_IS_NOT_AVAILABLE(); |
918 | 918 |
919 // Test video codec will not be created when surface is invalid. | 919 // Test video codec will not be created when surface is invalid. |
920 scoped_refptr<gfx::SurfaceTexture> surface_texture( | 920 scoped_refptr<gl::SurfaceTexture> surface_texture( |
921 gfx::SurfaceTexture::Create(0)); | 921 gl::SurfaceTexture::Create(0)); |
922 gfx::ScopedJavaSurface surface(surface_texture.get()); | 922 gl::ScopedJavaSurface surface(surface_texture.get()); |
923 StartVideoDecoderJob(); | 923 StartVideoDecoderJob(); |
924 | 924 |
925 // Release the surface texture. | 925 // Release the surface texture. |
926 surface_texture = NULL; | 926 surface_texture = NULL; |
927 player_.SetVideoSurface(std::move(surface)); | 927 player_.SetVideoSurface(std::move(surface)); |
928 | 928 |
929 // Player should not seek the demuxer on setting initial surface. | 929 // Player should not seek the demuxer on setting initial surface. |
930 EXPECT_EQ(0, demuxer_->num_seek_requests()); | 930 EXPECT_EQ(0, demuxer_->num_seek_requests()); |
931 EXPECT_EQ(1, demuxer_->num_data_requests()); | 931 EXPECT_EQ(1, demuxer_->num_data_requests()); |
932 | 932 |
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981 // Test MediaSourcePlayer can switch multiple surfaces during decoding. | 981 // Test MediaSourcePlayer can switch multiple surfaces during decoding. |
982 CreateNextTextureAndSetVideoSurface(); | 982 CreateNextTextureAndSetVideoSurface(); |
983 StartVideoDecoderJob(); | 983 StartVideoDecoderJob(); |
984 EXPECT_EQ(0, demuxer_->num_seek_requests()); | 984 EXPECT_EQ(0, demuxer_->num_seek_requests()); |
985 | 985 |
986 // Send the first input chunk. | 986 // Send the first input chunk. |
987 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo(false)); | 987 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo(false)); |
988 | 988 |
989 // While the decoder is decoding, change multiple surfaces. Pass an empty | 989 // While the decoder is decoding, change multiple surfaces. Pass an empty |
990 // surface first. | 990 // surface first. |
991 gfx::ScopedJavaSurface empty_surface; | 991 gl::ScopedJavaSurface empty_surface; |
992 player_.SetVideoSurface(std::move(empty_surface)); | 992 player_.SetVideoSurface(std::move(empty_surface)); |
993 // Next, pass a new non-empty surface. | 993 // Next, pass a new non-empty surface. |
994 CreateNextTextureAndSetVideoSurface(); | 994 CreateNextTextureAndSetVideoSurface(); |
995 | 995 |
996 // Wait for the media codec bridge to finish decoding and be reset pending a | 996 // Wait for the media codec bridge to finish decoding and be reset pending a |
997 // browser seek. | 997 // browser seek. |
998 WaitForVideoDecodeDone(); | 998 WaitForVideoDecodeDone(); |
999 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo(false)); | 999 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo(false)); |
1000 | 1000 |
1001 // Only one browser seek should have been initiated. No further data request | 1001 // Only one browser seek should have been initiated. No further data request |
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1022 | 1022 |
1023 // Test player pauses if an empty surface is passed. | 1023 // Test player pauses if an empty surface is passed. |
1024 CreateNextTextureAndSetVideoSurface(); | 1024 CreateNextTextureAndSetVideoSurface(); |
1025 StartVideoDecoderJob(); | 1025 StartVideoDecoderJob(); |
1026 EXPECT_EQ(1, demuxer_->num_data_requests()); | 1026 EXPECT_EQ(1, demuxer_->num_data_requests()); |
1027 | 1027 |
1028 // Send the first input chunk. | 1028 // Send the first input chunk. |
1029 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo(false)); | 1029 player_.OnDemuxerDataAvailable(CreateReadFromDemuxerAckForVideo(false)); |
1030 | 1030 |
1031 // While the decoder is decoding, pass an empty surface. | 1031 // While the decoder is decoding, pass an empty surface. |
1032 gfx::ScopedJavaSurface empty_surface; | 1032 gl::ScopedJavaSurface empty_surface; |
1033 player_.SetVideoSurface(std::move(empty_surface)); | 1033 player_.SetVideoSurface(std::move(empty_surface)); |
1034 // Let the player starve. However, it should not issue any new data request in | 1034 // Let the player starve. However, it should not issue any new data request in |
1035 // this case. | 1035 // this case. |
1036 TriggerPlayerStarvation(); | 1036 TriggerPlayerStarvation(); |
1037 // Wait for the media codec bridge to finish decoding and be reset. | 1037 // Wait for the media codec bridge to finish decoding and be reset. |
1038 while (GetMediaDecoderJob(false)->is_decoding()) | 1038 while (GetMediaDecoderJob(false)->is_decoding()) |
1039 message_loop_.RunUntilIdle(); | 1039 message_loop_.RunUntilIdle(); |
1040 | 1040 |
1041 // No further seek or data requests should have been received since the | 1041 // No further seek or data requests should have been received since the |
1042 // surface is empty. | 1042 // surface is empty. |
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2418 | 2418 |
2419 EXPECT_EQ(demuxer_->num_data_requests(), 0); | 2419 EXPECT_EQ(demuxer_->num_data_requests(), 0); |
2420 player_.OnDemuxerConfigsAvailable(CreateDemuxerConfigs(true, true)); | 2420 player_.OnDemuxerConfigsAvailable(CreateDemuxerConfigs(true, true)); |
2421 | 2421 |
2422 manager_.set_allow_play(true); | 2422 manager_.set_allow_play(true); |
2423 player_.Start(); | 2423 player_.Start(); |
2424 EXPECT_TRUE(player_.IsPlaying()); | 2424 EXPECT_TRUE(player_.IsPlaying()); |
2425 } | 2425 } |
2426 | 2426 |
2427 } // namespace media | 2427 } // namespace media |
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