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Issue 1998723002: Move code in ui/gl/* from gfx:: to gl:: (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/ipc/service/gpu_channel_manager.h" 5 #include "gpu/ipc/service/gpu_channel_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
51 base::WaitableEvent* shutdown_event, 51 base::WaitableEvent* shutdown_event,
52 SyncPointManager* sync_point_manager, 52 SyncPointManager* sync_point_manager,
53 GpuMemoryBufferFactory* gpu_memory_buffer_factory) 53 GpuMemoryBufferFactory* gpu_memory_buffer_factory)
54 : task_runner_(task_runner), 54 : task_runner_(task_runner),
55 io_task_runner_(io_task_runner), 55 io_task_runner_(io_task_runner),
56 gpu_preferences_(gpu_preferences), 56 gpu_preferences_(gpu_preferences),
57 gpu_driver_bug_workarounds_(base::CommandLine::ForCurrentProcess()), 57 gpu_driver_bug_workarounds_(base::CommandLine::ForCurrentProcess()),
58 delegate_(delegate), 58 delegate_(delegate),
59 watchdog_(watchdog), 59 watchdog_(watchdog),
60 shutdown_event_(shutdown_event), 60 shutdown_event_(shutdown_event),
61 share_group_(new gfx::GLShareGroup), 61 share_group_(new gl::GLShareGroup),
62 mailbox_manager_(gles2::MailboxManager::Create(gpu_preferences)), 62 mailbox_manager_(gles2::MailboxManager::Create(gpu_preferences)),
63 gpu_memory_manager_(this), 63 gpu_memory_manager_(this),
64 sync_point_manager_(sync_point_manager), 64 sync_point_manager_(sync_point_manager),
65 sync_point_client_waiter_( 65 sync_point_client_waiter_(
66 sync_point_manager->CreateSyncPointClientWaiter()), 66 sync_point_manager->CreateSyncPointClientWaiter()),
67 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), 67 gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
68 exiting_for_lost_context_(false), 68 exiting_for_lost_context_(false),
69 weak_factory_(this) { 69 weak_factory_(this) {
70 DCHECK(task_runner); 70 DCHECK(task_runner);
71 DCHECK(io_task_runner); 71 DCHECK(io_task_runner);
72 if (gpu_preferences_.ui_prioritize_in_gpu_process) 72 if (gpu_preferences_.ui_prioritize_in_gpu_process)
73 preemption_flag_ = new PreemptionFlag; 73 preemption_flag_ = new PreemptionFlag;
74 } 74 }
75 75
76 GpuChannelManager::~GpuChannelManager() { 76 GpuChannelManager::~GpuChannelManager() {
77 // Destroy channels before anything else because of dependencies. 77 // Destroy channels before anything else because of dependencies.
78 gpu_channels_.clear(); 78 gpu_channels_.clear();
79 if (default_offscreen_surface_.get()) { 79 if (default_offscreen_surface_.get()) {
80 default_offscreen_surface_->Destroy(); 80 default_offscreen_surface_->Destroy();
81 default_offscreen_surface_ = NULL; 81 default_offscreen_surface_ = NULL;
82 } 82 }
83 } 83 }
84 84
85 gles2::ProgramCache* GpuChannelManager::program_cache() { 85 gles2::ProgramCache* GpuChannelManager::program_cache() {
86 if (!program_cache_.get() && 86 if (!program_cache_.get() &&
87 (gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary || 87 (gl::g_driver_gl.ext.b_GL_ARB_get_program_binary ||
88 gfx::g_driver_gl.ext.b_GL_OES_get_program_binary) && 88 gl::g_driver_gl.ext.b_GL_OES_get_program_binary) &&
89 !gpu_preferences_.disable_gpu_program_cache) { 89 !gpu_preferences_.disable_gpu_program_cache) {
90 program_cache_.reset(new gles2::MemoryProgramCache( 90 program_cache_.reset(new gles2::MemoryProgramCache(
91 gpu_preferences_.gpu_program_cache_size, 91 gpu_preferences_.gpu_program_cache_size,
92 gpu_preferences_.disable_gpu_shader_disk_cache)); 92 gpu_preferences_.disable_gpu_shader_disk_cache));
93 } 93 }
94 return program_cache_.get(); 94 return program_cache_.get();
95 } 95 }
96 96
97 gles2::ShaderTranslatorCache* 97 gles2::ShaderTranslatorCache*
98 GpuChannelManager::shader_translator_cache() { 98 GpuChannelManager::shader_translator_cache() {
(...skipping 126 matching lines...) Expand 10 before | Expand all | Expand 10 after
225 // gracefully. 225 // gracefully.
226 base::MessageLoop::current()->QuitNow(); 226 base::MessageLoop::current()->QuitNow();
227 exiting_for_lost_context_ = true; 227 exiting_for_lost_context_ = true;
228 } 228 }
229 } 229 }
230 230
231 void GpuChannelManager::DestroyAllChannels() { 231 void GpuChannelManager::DestroyAllChannels() {
232 gpu_channels_.clear(); 232 gpu_channels_.clear();
233 } 233 }
234 234
235 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() { 235 gl::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() {
236 if (!default_offscreen_surface_.get()) { 236 if (!default_offscreen_surface_.get()) {
237 default_offscreen_surface_ = 237 default_offscreen_surface_ =
238 gl::init::CreateOffscreenGLSurface(gfx::Size()); 238 gl::init::CreateOffscreenGLSurface(gfx::Size());
239 } 239 }
240 return default_offscreen_surface_.get(); 240 return default_offscreen_surface_.get();
241 } 241 }
242 242
243 #if defined(OS_ANDROID) 243 #if defined(OS_ANDROID)
244 void GpuChannelManager::DidAccessGpu() { 244 void GpuChannelManager::DidAccessGpu() {
245 last_gpu_access_time_ = base::TimeTicks::Now(); 245 last_gpu_access_time_ = base::TimeTicks::Now();
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
281 } 281 }
282 } 282 }
283 if (!stub || !stub->decoder()->MakeCurrent()) 283 if (!stub || !stub->decoder()->MakeCurrent())
284 return; 284 return;
285 glFinish(); 285 glFinish();
286 DidAccessGpu(); 286 DidAccessGpu();
287 } 287 }
288 #endif 288 #endif
289 289
290 } // namespace gpu 290 } // namespace gpu
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