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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "gpu/ipc/client/gpu_memory_buffer_impl_surface_texture.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
9 #include "base/trace_event/trace_event.h" | 9 #include "base/trace_event/trace_event.h" |
10 #include "gpu/ipc/common/android/surface_texture_manager.h" | 10 #include "gpu/ipc/common/android/surface_texture_manager.h" |
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36 case gfx::BufferFormat::UYVY_422: | 36 case gfx::BufferFormat::UYVY_422: |
37 NOTREACHED(); | 37 NOTREACHED(); |
38 return 0; | 38 return 0; |
39 } | 39 } |
40 | 40 |
41 NOTREACHED(); | 41 NOTREACHED(); |
42 return 0; | 42 return 0; |
43 } | 43 } |
44 | 44 |
45 void FreeSurfaceTextureForTesting( | 45 void FreeSurfaceTextureForTesting( |
46 scoped_refptr<gfx::SurfaceTexture> surface_texture, | 46 scoped_refptr<gl::SurfaceTexture> surface_texture, |
47 gfx::GpuMemoryBufferId id) { | 47 gfx::GpuMemoryBufferId id) { |
48 gpu::SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id.id, 0); | 48 gpu::SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id.id, 0); |
49 } | 49 } |
50 | 50 |
51 } // namespace | 51 } // namespace |
52 | 52 |
53 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( | 53 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
54 gfx::GpuMemoryBufferId id, | 54 gfx::GpuMemoryBufferId id, |
55 const gfx::Size& size, | 55 const gfx::Size& size, |
56 gfx::BufferFormat format, | 56 gfx::BufferFormat format, |
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90 gfx::BufferUsage usage) { | 90 gfx::BufferUsage usage) { |
91 return gpu::IsNativeGpuMemoryBufferConfigurationSupported(format, usage); | 91 return gpu::IsNativeGpuMemoryBufferConfigurationSupported(format, usage); |
92 } | 92 } |
93 | 93 |
94 // static | 94 // static |
95 base::Closure GpuMemoryBufferImplSurfaceTexture::AllocateForTesting( | 95 base::Closure GpuMemoryBufferImplSurfaceTexture::AllocateForTesting( |
96 const gfx::Size& size, | 96 const gfx::Size& size, |
97 gfx::BufferFormat format, | 97 gfx::BufferFormat format, |
98 gfx::BufferUsage usage, | 98 gfx::BufferUsage usage, |
99 gfx::GpuMemoryBufferHandle* handle) { | 99 gfx::GpuMemoryBufferHandle* handle) { |
100 scoped_refptr<gfx::SurfaceTexture> surface_texture = | 100 scoped_refptr<gl::SurfaceTexture> surface_texture = |
101 gfx::SurfaceTexture::Create(0); | 101 gl::SurfaceTexture::Create(0); |
102 DCHECK(surface_texture); | 102 DCHECK(surface_texture); |
103 const gfx::GpuMemoryBufferId kBufferId(1); | 103 const gfx::GpuMemoryBufferId kBufferId(1); |
104 gpu::SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( | 104 gpu::SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( |
105 kBufferId.id, 0, surface_texture.get()); | 105 kBufferId.id, 0, surface_texture.get()); |
106 handle->type = gfx::SURFACE_TEXTURE_BUFFER; | 106 handle->type = gfx::SURFACE_TEXTURE_BUFFER; |
107 handle->id = kBufferId; | 107 handle->id = kBufferId; |
108 return base::Bind(&FreeSurfaceTextureForTesting, surface_texture, kBufferId); | 108 return base::Bind(&FreeSurfaceTextureForTesting, surface_texture, kBufferId); |
109 } | 109 } |
110 | 110 |
111 bool GpuMemoryBufferImplSurfaceTexture::Map() { | 111 bool GpuMemoryBufferImplSurfaceTexture::Map() { |
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143 | 143 |
144 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 144 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
145 const { | 145 const { |
146 gfx::GpuMemoryBufferHandle handle; | 146 gfx::GpuMemoryBufferHandle handle; |
147 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 147 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
148 handle.id = id_; | 148 handle.id = id_; |
149 return handle; | 149 return handle; |
150 } | 150 } |
151 | 151 |
152 } // namespace gpu | 152 } // namespace gpu |
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