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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_GLES2_CONFORM_TEST_SURFACE_H_ | 5 #ifndef GPU_GLES2_CONFORM_TEST_SURFACE_H_ |
6 #define GPU_GLES2_CONFORM_TEST_SURFACE_H_ | 6 #define GPU_GLES2_CONFORM_TEST_SURFACE_H_ |
7 | 7 |
8 #include <EGL/egl.h> | 8 #include <EGL/egl.h> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 namespace gfx { | 12 namespace gl { |
13 class GLSurface; | 13 class GLSurface; |
14 } | 14 } |
15 namespace egl { | 15 namespace egl { |
16 class Config; | 16 class Config; |
17 | 17 |
18 class Surface : public base::RefCountedThreadSafe<Surface> { | 18 class Surface : public base::RefCountedThreadSafe<Surface> { |
19 public: | 19 public: |
20 explicit Surface(gfx::GLSurface* gl_surface, const Config* config); | 20 explicit Surface(gl::GLSurface* gl_surface, const Config* config); |
21 void set_is_current_in_some_thread(bool flag) { | 21 void set_is_current_in_some_thread(bool flag) { |
22 is_current_in_some_thread_ = flag; | 22 is_current_in_some_thread_ = flag; |
23 } | 23 } |
24 bool is_current_in_some_thread() const { return is_current_in_some_thread_; } | 24 bool is_current_in_some_thread() const { return is_current_in_some_thread_; } |
25 gfx::GLSurface* gl_surface() const; | 25 gl::GLSurface* gl_surface() const; |
26 const Config* config() const; | 26 const Config* config() const; |
27 static bool ValidatePbufferAttributeList(const EGLint* attrib_list); | 27 static bool ValidatePbufferAttributeList(const EGLint* attrib_list); |
28 static bool ValidateWindowAttributeList(const EGLint* attrib_list); | 28 static bool ValidateWindowAttributeList(const EGLint* attrib_list); |
29 | 29 |
30 private: | 30 private: |
31 friend class base::RefCountedThreadSafe<Surface>; | 31 friend class base::RefCountedThreadSafe<Surface>; |
32 ~Surface(); | 32 ~Surface(); |
33 bool is_current_in_some_thread_; | 33 bool is_current_in_some_thread_; |
34 scoped_refptr<gfx::GLSurface> gl_surface_; | 34 scoped_refptr<gl::GLSurface> gl_surface_; |
35 const Config* config_; | 35 const Config* config_; |
36 DISALLOW_COPY_AND_ASSIGN(Surface); | 36 DISALLOW_COPY_AND_ASSIGN(Surface); |
37 }; | 37 }; |
38 | 38 |
39 } // namespace egl | 39 } // namespace egl |
40 | 40 |
41 #endif // GPU_GLES2_CONFORM_TEST_SURFACE_H_ | 41 #endif // GPU_GLES2_CONFORM_TEST_SURFACE_H_ |
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