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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <stdint.h> | 10 #include <stdint.h> |
11 | 11 |
12 #include <string> | 12 #include <string> |
13 #include <vector> | 13 #include <vector> |
14 | 14 |
15 #include "base/callback_forward.h" | 15 #include "base/callback_forward.h" |
16 #include "base/macros.h" | 16 #include "base/macros.h" |
17 #include "base/memory/ref_counted.h" | 17 #include "base/memory/ref_counted.h" |
18 #include "base/memory/weak_ptr.h" | 18 #include "base/memory/weak_ptr.h" |
19 #include "base/time/time.h" | 19 #include "base/time/time.h" |
20 #include "build/build_config.h" | 20 #include "build/build_config.h" |
21 #include "gpu/command_buffer/common/capabilities.h" | 21 #include "gpu/command_buffer/common/capabilities.h" |
22 #include "gpu/command_buffer/common/command_buffer_id.h" | 22 #include "gpu/command_buffer/common/command_buffer_id.h" |
23 #include "gpu/command_buffer/common/constants.h" | 23 #include "gpu/command_buffer/common/constants.h" |
24 #include "gpu/command_buffer/service/common_decoder.h" | 24 #include "gpu/command_buffer/service/common_decoder.h" |
25 #include "gpu/gpu_export.h" | 25 #include "gpu/gpu_export.h" |
26 | 26 |
27 namespace gfx { | 27 namespace gl { |
28 class GLContext; | 28 class GLContext; |
29 class GLSurface; | 29 class GLSurface; |
| 30 } |
| 31 |
| 32 namespace gfx { |
30 class Size; | 33 class Size; |
31 } | 34 } |
32 | 35 |
33 namespace gpu { | 36 namespace gpu { |
34 | 37 |
35 struct Mailbox; | 38 struct Mailbox; |
36 | 39 |
37 namespace gles2 { | 40 namespace gles2 { |
38 | 41 |
39 class ContextGroup; | 42 class ContextGroup; |
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140 // Takes ownership of GLContext. | 143 // Takes ownership of GLContext. |
141 // Parameters: | 144 // Parameters: |
142 // surface: the GL surface to render to. | 145 // surface: the GL surface to render to. |
143 // context: the GL context to render to. | 146 // context: the GL context to render to. |
144 // offscreen: whether to make the context offscreen or not. When FBO 0 is | 147 // offscreen: whether to make the context offscreen or not. When FBO 0 is |
145 // bound, offscreen contexts render to an internal buffer, onscreen ones | 148 // bound, offscreen contexts render to an internal buffer, onscreen ones |
146 // to the surface. | 149 // to the surface. |
147 // offscreen_size: the size if the GL context is offscreen. | 150 // offscreen_size: the size if the GL context is offscreen. |
148 // Returns: | 151 // Returns: |
149 // true if successful. | 152 // true if successful. |
150 virtual bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, | 153 virtual bool Initialize(const scoped_refptr<gl::GLSurface>& surface, |
151 const scoped_refptr<gfx::GLContext>& context, | 154 const scoped_refptr<gl::GLContext>& context, |
152 bool offscreen, | 155 bool offscreen, |
153 const gfx::Size& offscreen_size, | 156 const gfx::Size& offscreen_size, |
154 const DisallowedFeatures& disallowed_features, | 157 const DisallowedFeatures& disallowed_features, |
155 const ContextCreationAttribHelper& attrib_helper) = 0; | 158 const ContextCreationAttribHelper& attrib_helper) = 0; |
156 | 159 |
157 // Destroys the graphics context. | 160 // Destroys the graphics context. |
158 virtual void Destroy(bool have_context) = 0; | 161 virtual void Destroy(bool have_context) = 0; |
159 | 162 |
160 // Set the surface associated with the default FBO. | 163 // Set the surface associated with the default FBO. |
161 virtual void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) = 0; | 164 virtual void SetSurface(const scoped_refptr<gl::GLSurface>& surface) = 0; |
162 // Releases the surface associated with the GL context. | 165 // Releases the surface associated with the GL context. |
163 // The decoder should not be used until a new surface is set. | 166 // The decoder should not be used until a new surface is set. |
164 virtual void ReleaseSurface() = 0; | 167 virtual void ReleaseSurface() = 0; |
165 | 168 |
166 virtual void TakeFrontBuffer(const Mailbox& mailbox) = 0; | 169 virtual void TakeFrontBuffer(const Mailbox& mailbox) = 0; |
167 virtual void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) = 0; | 170 virtual void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) = 0; |
168 | 171 |
169 // Resize an offscreen frame buffer. | 172 // Resize an offscreen frame buffer. |
170 virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) = 0; | 173 virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) = 0; |
171 | 174 |
172 // Make this decoder's GL context current. | 175 // Make this decoder's GL context current. |
173 virtual bool MakeCurrent() = 0; | 176 virtual bool MakeCurrent() = 0; |
174 | 177 |
175 // Gets the GLES2 Util which holds info. | 178 // Gets the GLES2 Util which holds info. |
176 virtual GLES2Util* GetGLES2Util() = 0; | 179 virtual GLES2Util* GetGLES2Util() = 0; |
177 | 180 |
178 // Gets the associated GLContext. | 181 // Gets the associated GLContext. |
179 virtual gfx::GLContext* GetGLContext() = 0; | 182 virtual gl::GLContext* GetGLContext() = 0; |
180 | 183 |
181 // Gets the associated ContextGroup | 184 // Gets the associated ContextGroup |
182 virtual ContextGroup* GetContextGroup() = 0; | 185 virtual ContextGroup* GetContextGroup() = 0; |
183 | 186 |
184 virtual Capabilities GetCapabilities() = 0; | 187 virtual Capabilities GetCapabilities() = 0; |
185 | 188 |
186 // Restores all of the decoder GL state. | 189 // Restores all of the decoder GL state. |
187 virtual void RestoreState(const ContextState* prev_state) = 0; | 190 virtual void RestoreState(const ContextState* prev_state) = 0; |
188 | 191 |
189 // Restore States. | 192 // Restore States. |
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328 bool debug_; | 331 bool debug_; |
329 bool log_commands_; | 332 bool log_commands_; |
330 bool unsafe_es3_apis_enabled_; | 333 bool unsafe_es3_apis_enabled_; |
331 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 334 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
332 }; | 335 }; |
333 | 336 |
334 } // namespace gles2 | 337 } // namespace gles2 |
335 } // namespace gpu | 338 } // namespace gpu |
336 | 339 |
337 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 340 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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