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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 1998723002: Move code in ui/gl/* from gfx:: to gl:: (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the GLES2Decoder class. 5 // This file contains the GLES2Decoder class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
9 9
10 #include <stdint.h> 10 #include <stdint.h>
11 11
12 #include <string> 12 #include <string>
13 #include <vector> 13 #include <vector>
14 14
15 #include "base/callback_forward.h" 15 #include "base/callback_forward.h"
16 #include "base/macros.h" 16 #include "base/macros.h"
17 #include "base/memory/ref_counted.h" 17 #include "base/memory/ref_counted.h"
18 #include "base/memory/weak_ptr.h" 18 #include "base/memory/weak_ptr.h"
19 #include "base/time/time.h" 19 #include "base/time/time.h"
20 #include "build/build_config.h" 20 #include "build/build_config.h"
21 #include "gpu/command_buffer/common/capabilities.h" 21 #include "gpu/command_buffer/common/capabilities.h"
22 #include "gpu/command_buffer/common/command_buffer_id.h" 22 #include "gpu/command_buffer/common/command_buffer_id.h"
23 #include "gpu/command_buffer/common/constants.h" 23 #include "gpu/command_buffer/common/constants.h"
24 #include "gpu/command_buffer/service/common_decoder.h" 24 #include "gpu/command_buffer/service/common_decoder.h"
25 #include "gpu/gpu_export.h" 25 #include "gpu/gpu_export.h"
26 26
27 namespace gfx { 27 namespace gl {
28 class GLContext; 28 class GLContext;
29 class GLSurface; 29 class GLSurface;
30 }
31
32 namespace gfx {
30 class Size; 33 class Size;
31 } 34 }
32 35
33 namespace gpu { 36 namespace gpu {
34 37
35 struct Mailbox; 38 struct Mailbox;
36 39
37 namespace gles2 { 40 namespace gles2 {
38 41
39 class ContextGroup; 42 class ContextGroup;
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140 // Takes ownership of GLContext. 143 // Takes ownership of GLContext.
141 // Parameters: 144 // Parameters:
142 // surface: the GL surface to render to. 145 // surface: the GL surface to render to.
143 // context: the GL context to render to. 146 // context: the GL context to render to.
144 // offscreen: whether to make the context offscreen or not. When FBO 0 is 147 // offscreen: whether to make the context offscreen or not. When FBO 0 is
145 // bound, offscreen contexts render to an internal buffer, onscreen ones 148 // bound, offscreen contexts render to an internal buffer, onscreen ones
146 // to the surface. 149 // to the surface.
147 // offscreen_size: the size if the GL context is offscreen. 150 // offscreen_size: the size if the GL context is offscreen.
148 // Returns: 151 // Returns:
149 // true if successful. 152 // true if successful.
150 virtual bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, 153 virtual bool Initialize(const scoped_refptr<gl::GLSurface>& surface,
151 const scoped_refptr<gfx::GLContext>& context, 154 const scoped_refptr<gl::GLContext>& context,
152 bool offscreen, 155 bool offscreen,
153 const gfx::Size& offscreen_size, 156 const gfx::Size& offscreen_size,
154 const DisallowedFeatures& disallowed_features, 157 const DisallowedFeatures& disallowed_features,
155 const ContextCreationAttribHelper& attrib_helper) = 0; 158 const ContextCreationAttribHelper& attrib_helper) = 0;
156 159
157 // Destroys the graphics context. 160 // Destroys the graphics context.
158 virtual void Destroy(bool have_context) = 0; 161 virtual void Destroy(bool have_context) = 0;
159 162
160 // Set the surface associated with the default FBO. 163 // Set the surface associated with the default FBO.
161 virtual void SetSurface(const scoped_refptr<gfx::GLSurface>& surface) = 0; 164 virtual void SetSurface(const scoped_refptr<gl::GLSurface>& surface) = 0;
162 // Releases the surface associated with the GL context. 165 // Releases the surface associated with the GL context.
163 // The decoder should not be used until a new surface is set. 166 // The decoder should not be used until a new surface is set.
164 virtual void ReleaseSurface() = 0; 167 virtual void ReleaseSurface() = 0;
165 168
166 virtual void TakeFrontBuffer(const Mailbox& mailbox) = 0; 169 virtual void TakeFrontBuffer(const Mailbox& mailbox) = 0;
167 virtual void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) = 0; 170 virtual void ReturnFrontBuffer(const Mailbox& mailbox, bool is_lost) = 0;
168 171
169 // Resize an offscreen frame buffer. 172 // Resize an offscreen frame buffer.
170 virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) = 0; 173 virtual bool ResizeOffscreenFrameBuffer(const gfx::Size& size) = 0;
171 174
172 // Make this decoder's GL context current. 175 // Make this decoder's GL context current.
173 virtual bool MakeCurrent() = 0; 176 virtual bool MakeCurrent() = 0;
174 177
175 // Gets the GLES2 Util which holds info. 178 // Gets the GLES2 Util which holds info.
176 virtual GLES2Util* GetGLES2Util() = 0; 179 virtual GLES2Util* GetGLES2Util() = 0;
177 180
178 // Gets the associated GLContext. 181 // Gets the associated GLContext.
179 virtual gfx::GLContext* GetGLContext() = 0; 182 virtual gl::GLContext* GetGLContext() = 0;
180 183
181 // Gets the associated ContextGroup 184 // Gets the associated ContextGroup
182 virtual ContextGroup* GetContextGroup() = 0; 185 virtual ContextGroup* GetContextGroup() = 0;
183 186
184 virtual Capabilities GetCapabilities() = 0; 187 virtual Capabilities GetCapabilities() = 0;
185 188
186 // Restores all of the decoder GL state. 189 // Restores all of the decoder GL state.
187 virtual void RestoreState(const ContextState* prev_state) = 0; 190 virtual void RestoreState(const ContextState* prev_state) = 0;
188 191
189 // Restore States. 192 // Restore States.
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328 bool debug_; 331 bool debug_;
329 bool log_commands_; 332 bool log_commands_;
330 bool unsafe_es3_apis_enabled_; 333 bool unsafe_es3_apis_enabled_;
331 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); 334 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
332 }; 335 };
333 336
334 } // namespace gles2 337 } // namespace gles2
335 } // namespace gpu 338 } // namespace gpu
336 339
337 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 340 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
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