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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLStateRestorerImpl class. | 5 // This file contains the GLStateRestorerImpl class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
13 #include "gpu/gpu_export.h" | 13 #include "gpu/gpu_export.h" |
14 #include "ui/gl/gl_state_restorer.h" | 14 #include "ui/gl/gl_state_restorer.h" |
15 | 15 |
16 namespace gpu { | 16 namespace gpu { |
17 namespace gles2 { | 17 namespace gles2 { |
18 class GLES2Decoder; | 18 class GLES2Decoder; |
19 struct ContextState; | 19 struct ContextState; |
20 } | 20 } |
21 | 21 |
22 // This class implements a GLStateRestorer that forwards to a GLES2Decoder. | 22 // This class implements a GLStateRestorer that forwards to a GLES2Decoder. |
23 class GPU_EXPORT GLStateRestorerImpl : public gfx::GLStateRestorer { | 23 class GPU_EXPORT GLStateRestorerImpl : public gl::GLStateRestorer { |
24 public: | 24 public: |
25 explicit GLStateRestorerImpl(base::WeakPtr<gles2::GLES2Decoder> decoder); | 25 explicit GLStateRestorerImpl(base::WeakPtr<gles2::GLES2Decoder> decoder); |
26 ~GLStateRestorerImpl() override; | 26 ~GLStateRestorerImpl() override; |
27 | 27 |
28 bool IsInitialized() override; | 28 bool IsInitialized() override; |
29 void RestoreState(const gfx::GLStateRestorer* prev_state) override; | 29 void RestoreState(const gl::GLStateRestorer* prev_state) override; |
30 void RestoreAllTextureUnitBindings() override; | 30 void RestoreAllTextureUnitBindings() override; |
31 void RestoreActiveTextureUnitBinding(unsigned int target) override; | 31 void RestoreActiveTextureUnitBinding(unsigned int target) override; |
32 void RestoreAllExternalTextureBindingsIfNeeded() override; | 32 void RestoreAllExternalTextureBindingsIfNeeded() override; |
33 void RestoreFramebufferBindings() override; | 33 void RestoreFramebufferBindings() override; |
34 void PauseQueries() override; | 34 void PauseQueries() override; |
35 void ResumeQueries() override; | 35 void ResumeQueries() override; |
36 | 36 |
37 private: | 37 private: |
38 const gles2::ContextState* GetContextState() const; | 38 const gles2::ContextState* GetContextState() const; |
39 base::WeakPtr<gles2::GLES2Decoder> decoder_; | 39 base::WeakPtr<gles2::GLES2Decoder> decoder_; |
40 | 40 |
41 DISALLOW_COPY_AND_ASSIGN(GLStateRestorerImpl); | 41 DISALLOW_COPY_AND_ASSIGN(GLStateRestorerImpl); |
42 }; | 42 }; |
43 | 43 |
44 } // namespace gpu | 44 } // namespace gpu |
45 | 45 |
46 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 46 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
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