Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(49)

Side by Side Diff: content/public/gpu/gpu_video_decode_accelerator_factory.h

Issue 1998723002: Move code in ui/gl/* from gfx:: to gl:: (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « content/gpu/gpu_main.cc ('k') | content/public/test/browser_test_base.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ 5 #ifndef CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
6 #define CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ 6 #define CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
11 #include "base/memory/weak_ptr.h" 11 #include "base/memory/weak_ptr.h"
12 #include "content/common/content_export.h" 12 #include "content/common/content_export.h"
13 #include "gpu/config/gpu_info.h" 13 #include "gpu/config/gpu_info.h"
14 #include "media/video/video_decode_accelerator.h" 14 #include "media/video/video_decode_accelerator.h"
15 15
16 namespace gfx { 16 namespace gl {
17 class GLContext; 17 class GLContext;
18 }
19
20 namespace gl {
21 class GLImage; 18 class GLImage;
22 } 19 }
23 20
24 namespace gpu { 21 namespace gpu {
25 namespace gles2 { 22 namespace gles2 {
26 class GLES2Decoder; 23 class GLES2Decoder;
27 } 24 }
28 } 25 }
29 26
30 namespace media { 27 namespace media {
31 class GpuVideoDecodeAcceleratorFactoryImpl; 28 class GpuVideoDecodeAcceleratorFactoryImpl;
32 } 29 }
33 30
34 namespace content { 31 namespace content {
35 32
36 // This factory allows creation of VideoDecodeAccelerator implementations, 33 // This factory allows creation of VideoDecodeAccelerator implementations,
37 // providing the most applicable VDA for current platform and given 34 // providing the most applicable VDA for current platform and given
38 // configuration. To be used in GPU process only. 35 // configuration. To be used in GPU process only.
39 class CONTENT_EXPORT GpuVideoDecodeAcceleratorFactory { 36 class CONTENT_EXPORT GpuVideoDecodeAcceleratorFactory {
40 public: 37 public:
41 virtual ~GpuVideoDecodeAcceleratorFactory(); 38 virtual ~GpuVideoDecodeAcceleratorFactory();
42 39
43 // Return current GLContext. 40 // Return current GLContext.
44 using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>; 41 using GetGLContextCallback = base::Callback<gl::GLContext*(void)>;
45 42
46 // Make the applicable GL context current. To be called by VDAs before 43 // Make the applicable GL context current. To be called by VDAs before
47 // executing any GL calls. Return true on success, false otherwise. 44 // executing any GL calls. Return true on success, false otherwise.
48 using MakeGLContextCurrentCallback = base::Callback<bool(void)>; 45 using MakeGLContextCurrentCallback = base::Callback<bool(void)>;
49 46
50 // Bind |image| to |client_texture_id| given |texture_target|. If 47 // Bind |image| to |client_texture_id| given |texture_target|. If
51 // |can_bind_to_sampler| is true, then the image may be used as a sampler 48 // |can_bind_to_sampler| is true, then the image may be used as a sampler
52 // directly, otherwise a copy to a staging buffer is required. 49 // directly, otherwise a copy to a staging buffer is required.
53 // Return true on success, false otherwise. 50 // Return true on success, false otherwise.
54 using BindGLImageCallback = 51 using BindGLImageCallback =
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 std::unique_ptr<media::GpuVideoDecodeAcceleratorFactoryImpl> 95 std::unique_ptr<media::GpuVideoDecodeAcceleratorFactoryImpl>
99 gvdafactory_impl); 96 gvdafactory_impl);
100 97
101 std::unique_ptr<media::GpuVideoDecodeAcceleratorFactoryImpl> 98 std::unique_ptr<media::GpuVideoDecodeAcceleratorFactoryImpl>
102 gvdafactory_impl_; 99 gvdafactory_impl_;
103 }; 100 };
104 101
105 } // namespace content 102 } // namespace content
106 103
107 #endif // CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_ 104 #endif // CONTENT_PUBLIC_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_H_
OLDNEW
« no previous file with comments | « content/gpu/gpu_main.cc ('k') | content/public/test/browser_test_base.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698