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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "android_webview/browser/scoped_app_gl_state_restore.h" | 5 #include "android_webview/browser/scoped_app_gl_state_restore.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 | 8 |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/trace_event/trace_event.h" | 10 #include "base/trace_event/trace_event.h" |
| 11 #include "ui/gl/gl_bindings.h" | 11 #include "ui/gl/gl_bindings.h" |
| 12 #include "ui/gl/gl_context.h" | 12 #include "ui/gl/gl_context.h" |
| 13 #include "ui/gl/gl_surface_stub.h" | 13 #include "ui/gl/gl_surface_stub.h" |
| 14 #include "ui/gl/init/gl_factory.h" | 14 #include "ui/gl/init/gl_factory.h" |
| 15 | 15 |
| 16 namespace android_webview { | 16 namespace android_webview { |
| 17 | 17 |
| 18 namespace { | 18 namespace { |
| 19 | 19 |
| 20 // "App" context is a bit of a stretch. Basically we use this context while | 20 // "App" context is a bit of a stretch. Basically we use this context while |
| 21 // saving and restoring the App GL state. | 21 // saving and restoring the App GL state. |
| 22 class AppContextSurface { | 22 class AppContextSurface { |
| 23 public: | 23 public: |
| 24 AppContextSurface() | 24 AppContextSurface() |
| 25 : surface(new gfx::GLSurfaceStub), | 25 : surface(new gl::GLSurfaceStub), |
| 26 context(gl::init::CreateGLContext(nullptr, | 26 context(gl::init::CreateGLContext(nullptr, |
| 27 surface.get(), | 27 surface.get(), |
| 28 gfx::PreferDiscreteGpu)) {} | 28 gl::PreferDiscreteGpu)) {} |
| 29 void MakeCurrent() { context->MakeCurrent(surface.get()); } | 29 void MakeCurrent() { context->MakeCurrent(surface.get()); } |
| 30 | 30 |
| 31 private: | 31 private: |
| 32 scoped_refptr<gfx::GLSurfaceStub> surface; | 32 scoped_refptr<gl::GLSurfaceStub> surface; |
| 33 scoped_refptr<gfx::GLContext> context; | 33 scoped_refptr<gl::GLContext> context; |
| 34 | 34 |
| 35 DISALLOW_COPY_AND_ASSIGN(AppContextSurface); | 35 DISALLOW_COPY_AND_ASSIGN(AppContextSurface); |
| 36 }; | 36 }; |
| 37 | 37 |
| 38 base::LazyInstance<AppContextSurface> g_app_context_surface = | 38 base::LazyInstance<AppContextSurface> g_app_context_surface = |
| 39 LAZY_INSTANCE_INITIALIZER; | 39 LAZY_INSTANCE_INITIALIZER; |
| 40 | 40 |
| 41 // Make the global g_app_context_surface current so that the gl_binding is not | 41 // Make the global g_app_context_surface current so that the gl_binding is not |
| 42 // NULL for making gl* calls. The binding can be null if another GlContext was | 42 // NULL for making gl* calls. The binding can be null if another GlContext was |
| 43 // destroyed immediately before gl* calls here. | 43 // destroyed immediately before gl* calls here. |
| (...skipping 379 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 423 ScopedAppGLStateRestore::~ScopedAppGLStateRestore() {} | 423 ScopedAppGLStateRestore::~ScopedAppGLStateRestore() {} |
| 424 | 424 |
| 425 StencilState ScopedAppGLStateRestore::stencil_state() const { | 425 StencilState ScopedAppGLStateRestore::stencil_state() const { |
| 426 return impl_->stencil_state(); | 426 return impl_->stencil_state(); |
| 427 } | 427 } |
| 428 int ScopedAppGLStateRestore::framebuffer_binding_ext() const { | 428 int ScopedAppGLStateRestore::framebuffer_binding_ext() const { |
| 429 return impl_->framebuffer_binding_ext(); | 429 return impl_->framebuffer_binding_ext(); |
| 430 } | 430 } |
| 431 | 431 |
| 432 } // namespace android_webview | 432 } // namespace android_webview |
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