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Unified Diff: cc/output/filter_operation.cc

Issue 1998233002: cc: Implement and use FilterOperations::MapRectReverse for mapping backdrop bounding box. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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Index: cc/output/filter_operation.cc
diff --git a/cc/output/filter_operation.cc b/cc/output/filter_operation.cc
index 78588748ba59d63c5d68bd35e1df56cba76f0d22..3660f05e623af2b4f69c301ca58998a1dca60f52 100644
--- a/cc/output/filter_operation.cc
+++ b/cc/output/filter_operation.cc
@@ -315,36 +315,55 @@ void FilterOperation::AsValueInto(base::trace_event::TracedValue* value) const {
}
}
-static SkVector MapStdDeviation(float std_deviation, const SkMatrix& matrix) {
+namespace {
+
+enum class MapDirection { FORWARD, REVERSE };
Stephen White 2016/06/08 22:05:23 Why not just use SkImageFilter::MapDirection?
jbroman 2016/06/13 14:57:33 Sure, done. (No real reason, other than "it doesn'
+
+SkVector MapStdDeviation(float std_deviation, const SkMatrix& matrix) {
// Corresponds to SpreadForStdDeviation in filter_operations.cc.
SkVector sigma = SkVector::Make(std_deviation, std_deviation);
matrix.mapVectors(&sigma, 1);
return sigma * SkIntToScalar(3);
}
-gfx::Rect FilterOperation::MapRect(const gfx::Rect& rect,
- const SkMatrix& matrix) const {
- switch (type_) {
+gfx::Rect MapRectInternal(const FilterOperation& op,
+ const gfx::Rect& rect,
+ const SkMatrix& matrix,
+ MapDirection direction) {
+ switch (op.type()) {
case FilterOperation::BLUR: {
- SkVector spread = MapStdDeviation(amount(), matrix);
+ SkVector spread = MapStdDeviation(op.amount(), matrix);
+ float spreadX = std::abs(spread.x());
+ float spreadY = std::abs(spread.y());
gfx::Rect result = rect;
- result.Inset(-spread.x(), -spread.y(), -spread.x(), -spread.y());
+ result.Inset(-spreadX, -spreadY, -spreadX, -spreadY);
return result;
}
case FilterOperation::DROP_SHADOW: {
- SkVector spread = MapStdDeviation(amount(), matrix);
+ SkVector spread = MapStdDeviation(op.amount(), matrix);
+ float spreadX = std::abs(spread.x());
+ float spreadY = std::abs(spread.y());
gfx::Rect result = rect;
- result.Inset(-spread.x(), -spread.y(), -spread.x(), -spread.y());
- result += drop_shadow_offset().OffsetFromOrigin();
+ result.Inset(-spreadX, -spreadY, -spreadX, -spreadY);
+
+ gfx::Vector2d drop_shadow_offset =
+ op.drop_shadow_offset().OffsetFromOrigin();
+ if (direction == MapDirection::FORWARD)
+ result += drop_shadow_offset;
+ else
+ result -= drop_shadow_offset;
+
result.Union(rect);
return result;
}
case FilterOperation::REFERENCE: {
- if (!image_filter())
+ if (!op.image_filter())
return rect;
SkIRect in_rect = gfx::RectToSkIRect(rect);
- SkIRect out_rect = image_filter()->filterBounds(
- in_rect, matrix, SkImageFilter::kForward_MapDirection);
+ SkIRect out_rect = op.image_filter()->filterBounds(
+ in_rect, matrix, direction == MapDirection::FORWARD
+ ? SkImageFilter::kForward_MapDirection
+ : SkImageFilter::kReverse_MapDirection);
return gfx::SkIRectToRect(out_rect);
}
default:
@@ -352,4 +371,16 @@ gfx::Rect FilterOperation::MapRect(const gfx::Rect& rect,
}
}
+} // namespace
+
+gfx::Rect FilterOperation::MapRect(const gfx::Rect& rect,
+ const SkMatrix& matrix) const {
+ return MapRectInternal(*this, rect, matrix, MapDirection::FORWARD);
+}
+
+gfx::Rect FilterOperation::MapRectReverse(const gfx::Rect& rect,
+ const SkMatrix& matrix) const {
+ return MapRectInternal(*this, rect, matrix, MapDirection::REVERSE);
+}
+
} // namespace cc
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