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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/interpreter/bytecode-pipeline.h" | 5 #include "src/interpreter/bytecode-pipeline.h" |
| 6 | 6 |
| 7 #include <iomanip> | 7 #include <iomanip> |
| 8 #include "src/interpreter/source-position-table.h" | 8 #include "src/interpreter/source-position-table.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| 11 namespace internal { | 11 namespace internal { |
| 12 namespace interpreter { | 12 namespace interpreter { |
| 13 | 13 |
| 14 void BytecodeSourceInfo::Update(const BytecodeSourceInfo& entry) { | 14 void BytecodeSourceInfo::Update(const BytecodeSourceInfo& entry) { |
| 15 DCHECK(entry.is_valid()); | |
| 16 if (!is_valid() || (entry.is_statement() && !is_statement()) || | 15 if (!is_valid() || (entry.is_statement() && !is_statement()) || |
| 17 (entry.is_statement() && is_statement() && | 16 (entry.is_statement() && is_statement() && |
| 18 entry.source_position() > source_position())) { | 17 entry.source_position() > source_position())) { |
| 19 // Position is updated if any of the following conditions are met: | 18 // Position is updated if any of the following conditions are met: |
| 20 // (1) there is no existing position. | 19 // (1) there is no existing position. |
| 21 // (2) the incoming position is a statement and the current position | 20 // (2) the incoming position is a statement and the current position |
| 22 // is an expression. | 21 // is an expression. |
| 23 // (3) the existing position is a statement and the incoming | 22 // (3) the existing position is a statement and the incoming |
| 24 // statement has a later source position. | 23 // statement has a later source position. |
| 25 // Condition 3 is needed for the first statement in a function which | 24 // Condition 3 is needed for the first statement in a function which |
| (...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 109 Bytecodes::OperandScaleToPrefixBytecode(operand_scale_); | 108 Bytecodes::OperandScaleToPrefixBytecode(operand_scale_); |
| 110 os << '.' << Bytecodes::ToString(scale_prefix); | 109 os << '.' << Bytecodes::ToString(scale_prefix); |
| 111 } | 110 } |
| 112 | 111 |
| 113 for (int i = 0; i < operand_count(); ++i) { | 112 for (int i = 0; i < operand_count(); ++i) { |
| 114 os << ' ' << std::setw(8) << std::setfill('0') << std::hex << operands_[i]; | 113 os << ' ' << std::setw(8) << std::setfill('0') << std::hex << operands_[i]; |
| 115 } | 114 } |
| 116 os.copyfmt(saved_state); | 115 os.copyfmt(saved_state); |
| 117 | 116 |
| 118 if (source_info_.is_valid()) { | 117 if (source_info_.is_valid()) { |
| 119 os << source_info_; | 118 os << ' ' << source_info_; |
| 120 } | 119 } |
| 121 os << '\n'; | 120 os << '\n'; |
| 122 #else | 121 #else |
| 123 os << static_cast<const void*>(this); | 122 os << static_cast<const void*>(this); |
| 124 #endif // DEBUG | 123 #endif // DEBUG |
| 125 } | 124 } |
| 126 | 125 |
| 127 void BytecodeNode::Clone(const BytecodeNode* const other) { | 126 void BytecodeNode::Clone(const BytecodeNode* const other) { |
| 128 memcpy(this, other, sizeof(*other)); | 127 memcpy(this, other, sizeof(*other)); |
| 129 } | 128 } |
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| 153 if (info.is_valid()) { | 152 if (info.is_valid()) { |
| 154 char description = info.is_statement() ? 'S' : 'E'; | 153 char description = info.is_statement() ? 'S' : 'E'; |
| 155 os << info.source_position() << ' ' << description << '>'; | 154 os << info.source_position() << ' ' << description << '>'; |
| 156 } | 155 } |
| 157 return os; | 156 return os; |
| 158 } | 157 } |
| 159 | 158 |
| 160 } // namespace interpreter | 159 } // namespace interpreter |
| 161 } // namespace internal | 160 } // namespace internal |
| 162 } // namespace v8 | 161 } // namespace v8 |
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