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Side by Side Diff: media/audio/pulse/pulse_output.h

Issue 1998173002: Use "application default" audio device as default PulseAudio device. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@2704
Patch Set: Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Creates an audio output stream based on the PulseAudio asynchronous API; 5 // Creates an audio output stream based on the PulseAudio asynchronous API;
6 // specifically using the pa_threaded_mainloop model. 6 // specifically using the pa_threaded_mainloop model.
7 // 7 //
8 // If the stream is successfully opened, Close() must be called before the 8 // If the stream is successfully opened, Close() must be called before the
9 // stream is deleted as Close() is responsible for ensuring resource cleanup 9 // stream is deleted as Close() is responsible for ensuring resource cleanup
10 // occurs. 10 // occurs.
11 // 11 //
12 // This object is designed so that all AudioOutputStream methods will be called 12 // This object is designed so that all AudioOutputStream methods will be called
13 // on the same thread that created the object. 13 // on the same thread that created the object.
14 // 14 //
15 // WARNING: This object blocks on internal PulseAudio calls in Open() while 15 // WARNING: This object blocks on internal PulseAudio calls in Open() while
16 // waiting for PulseAudio's context structure to be ready. It also blocks in 16 // waiting for PulseAudio's context structure to be ready. It also blocks in
17 // inside PulseAudio in Start() and repeated during playback, waiting for 17 // inside PulseAudio in Start() and repeated during playback, waiting for
18 // PulseAudio write callbacks to occur. 18 // PulseAudio write callbacks to occur.
19 19
20 #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 20 #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
21 #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 21 #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
22 22
23 #include <pulse/pulseaudio.h>
24 #include <stddef.h> 23 #include <stddef.h>
25 24
26 #include <string> 25 #include <string>
27 26
28 #include "base/macros.h" 27 #include "base/macros.h"
29 #include "base/memory/scoped_ptr.h" 28 #include "base/memory/scoped_ptr.h"
30 #include "base/threading/thread_checker.h" 29 #include "base/threading/thread_checker.h"
31 #include "media/audio/audio_io.h" 30 #include "media/audio/audio_io.h"
32 #include "media/audio/audio_parameters.h" 31 #include "media/audio/audio_parameters.h"
33 32
(...skipping 23 matching lines...) Expand all
57 56
58 private: 57 private:
59 // Called by PulseAudio when |pa_stream_| change state. If an unexpected 58 // Called by PulseAudio when |pa_stream_| change state. If an unexpected
60 // failure state change happens and |source_callback_| is set 59 // failure state change happens and |source_callback_| is set
61 // this method will forward the error via OnError(). 60 // this method will forward the error via OnError().
62 static void StreamNotifyCallback(pa_stream* s, void* p_this); 61 static void StreamNotifyCallback(pa_stream* s, void* p_this);
63 62
64 // Called by PulseAudio when it needs more audio data. 63 // Called by PulseAudio when it needs more audio data.
65 static void StreamRequestCallback(pa_stream* s, size_t len, void* p_this); 64 static void StreamRequestCallback(pa_stream* s, size_t len, void* p_this);
66 65
67 // pa_context_get_server_info callback. It's used by
68 // GetSystemDefaultOutputDevice to set |default_system_device_name_| to the
69 // default system output device.
70 static void GetSystemDefaultOutputDeviceCallback(pa_context* context,
71 const pa_server_info* info,
72 void* user_data);
73
74 // Initialize |pa_mainloop_| and |pa_context_| and prepare them for creating
75 // an output stream.
76 bool InitializeMainloopAndContext();
77
78 // Get default system output device for the output stream.
79 void GetSystemDefaultOutputDevice();
80
81 // Fulfill a write request from the write request callback. Outputs silence 66 // Fulfill a write request from the write request callback. Outputs silence
82 // if the request could not be fulfilled. 67 // if the request could not be fulfilled.
83 void FulfillWriteRequest(size_t requested_bytes); 68 void FulfillWriteRequest(size_t requested_bytes);
84 69
85 // Close() helper function to free internal structs. 70 // Close() helper function to free internal structs.
86 void Reset(); 71 void Reset();
87 72
88 // AudioParameters from the constructor. 73 // AudioParameters from the constructor.
89 const AudioParameters params_; 74 const AudioParameters params_;
90 75
91 // The device ID for the device to open. 76 // The device ID for the device to open.
92 const std::string device_id_; 77 const std::string device_id_;
93 // The name of the system default device. Set by
94 // GetSystemDefaultOutputDeviceCallback if |device_id_| is set to be the
95 // default device.
96 std::string default_system_device_name_;
97 78
98 // Audio manager that created us. Used to report that we've closed. 79 // Audio manager that created us. Used to report that we've closed.
99 AudioManagerBase* manager_; 80 AudioManagerBase* manager_;
100 81
101 // PulseAudio API structs. 82 // PulseAudio API structs.
102 pa_context* pa_context_; 83 pa_context* pa_context_;
103 pa_threaded_mainloop* pa_mainloop_; 84 pa_threaded_mainloop* pa_mainloop_;
104 pa_stream* pa_stream_; 85 pa_stream* pa_stream_;
105 86
106 // Float representation of volume from 0.0 to 1.0. 87 // Float representation of volume from 0.0 to 1.0.
107 float volume_; 88 float volume_;
108 89
109 // Callback to audio data source. Must only be modified while holding a lock 90 // Callback to audio data source. Must only be modified while holding a lock
110 // on |pa_mainloop_| via pa_threaded_mainloop_lock(). 91 // on |pa_mainloop_| via pa_threaded_mainloop_lock().
111 AudioSourceCallback* source_callback_; 92 AudioSourceCallback* source_callback_;
112 93
113 // Container for retrieving data from AudioSourceCallback::OnMoreData(). 94 // Container for retrieving data from AudioSourceCallback::OnMoreData().
114 scoped_ptr<AudioBus> audio_bus_; 95 scoped_ptr<AudioBus> audio_bus_;
115 96
116 base::ThreadChecker thread_checker_; 97 base::ThreadChecker thread_checker_;
117 98
118 DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream); 99 DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream);
119 }; 100 };
120 101
121 } // namespace media 102 } // namespace media
122 103
123 #endif // MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_ 104 #endif // MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
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