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Side by Side Diff: services/gfx/compositor/renderer_state.h

Issue 1997513002: Mozart: Generalize frame scheduling. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-jank2
Patch Set: add comments Created 4 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ 5 #ifndef SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_
6 #define SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ 6 #define SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <string> 9 #include <string>
10 10
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/memory/weak_ptr.h" 12 #include "base/memory/weak_ptr.h"
13 #include "mojo/services/gfx/composition/cpp/formatting.h" 13 #include "mojo/services/gfx/composition/cpp/formatting.h"
14 #include "mojo/services/gfx/composition/interfaces/compositor.mojom.h" 14 #include "mojo/services/gfx/composition/interfaces/compositor.mojom.h"
15 #include "services/gfx/compositor/backend/output.h" 15 #include "services/gfx/compositor/backend/output.h"
16 #include "services/gfx/compositor/frame_dispatcher.h"
16 #include "services/gfx/compositor/graph/snapshot.h" 17 #include "services/gfx/compositor/graph/snapshot.h"
17 #include "services/gfx/compositor/scene_state.h" 18 #include "services/gfx/compositor/scene_state.h"
18 19
19 namespace compositor { 20 namespace compositor {
20 21
21 // Describes the state of a particular renderer. 22 // Describes the state of a particular renderer.
22 // This object is owned by the CompositorEngine that created it. 23 // This object is owned by the CompositorEngine that created it.
23 class RendererState { 24 class RendererState {
24 public: 25 public:
25 RendererState(uint32_t id, const std::string& label); 26 RendererState(uint32_t id, const std::string& label);
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
64 // null if none. 65 // null if none.
65 scoped_refptr<const Snapshot> current_snapshot() const { 66 scoped_refptr<const Snapshot> current_snapshot() const {
66 return current_snapshot_; 67 return current_snapshot_;
67 } 68 }
68 69
69 // Sets the current snapshot, or null if none. 70 // Sets the current snapshot, or null if none.
70 // Always updates |current_snapshot()|. 71 // Always updates |current_snapshot()|.
71 // If the snapshot is not blocked, also updates |visible_snapshot()|. 72 // If the snapshot is not blocked, also updates |visible_snapshot()|.
72 void SetSnapshot(const scoped_refptr<const Snapshot>& snapshot); 73 void SetSnapshot(const scoped_refptr<const Snapshot>& snapshot);
73 74
75 FrameDispatcher& frame_dispatcher() { return frame_dispatcher_; }
76
74 const std::string& label() { return label_; } 77 const std::string& label() { return label_; }
75 std::string FormattedLabel(); 78 std::string FormattedLabel();
76 79
77 private: 80 private:
78 std::unique_ptr<Output> output_; 81 std::unique_ptr<Output> output_;
79 const uint32_t id_; 82 const uint32_t id_;
80 const std::string label_; 83 const std::string label_;
81 std::string formatted_label_cache_; 84 std::string formatted_label_cache_;
82 85
86 FrameDispatcher frame_dispatcher_; // must be before renderer_impl_
83 std::unique_ptr<mojo::gfx::composition::Renderer> renderer_impl_; 87 std::unique_ptr<mojo::gfx::composition::Renderer> renderer_impl_;
84 88
85 SceneState* root_scene_ = nullptr; 89 SceneState* root_scene_ = nullptr;
86 uint32_t root_scene_version_ = mojo::gfx::composition::kSceneVersionNone; 90 uint32_t root_scene_version_ = mojo::gfx::composition::kSceneVersionNone;
87 mojo::Rect root_scene_viewport_; 91 mojo::Rect root_scene_viewport_;
88 92
89 scoped_refptr<const Snapshot> visible_snapshot_; 93 scoped_refptr<const Snapshot> visible_snapshot_;
90 scoped_refptr<const Snapshot> current_snapshot_; 94 scoped_refptr<const Snapshot> current_snapshot_;
91 95
92 base::WeakPtrFactory<RendererState> weak_factory_; 96 base::WeakPtrFactory<RendererState> weak_factory_;
93 97
94 DISALLOW_COPY_AND_ASSIGN(RendererState); 98 DISALLOW_COPY_AND_ASSIGN(RendererState);
95 }; 99 };
96 100
97 std::ostream& operator<<(std::ostream& os, RendererState* renderer_state); 101 std::ostream& operator<<(std::ostream& os, RendererState* renderer_state);
98 102
99 } // namespace compositor 103 } // namespace compositor
100 104
101 #endif // SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ 105 #endif // SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_
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