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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | 5 #ifndef SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ |
6 #define SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | 6 #define SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
13 #include "mojo/services/gfx/composition/cpp/formatting.h" | 13 #include "mojo/services/gfx/composition/cpp/formatting.h" |
14 #include "mojo/services/gfx/composition/interfaces/compositor.mojom.h" | 14 #include "mojo/services/gfx/composition/interfaces/compositor.mojom.h" |
15 #include "services/gfx/compositor/backend/output.h" | 15 #include "services/gfx/compositor/backend/output.h" |
| 16 #include "services/gfx/compositor/frame_dispatcher.h" |
16 #include "services/gfx/compositor/graph/snapshot.h" | 17 #include "services/gfx/compositor/graph/snapshot.h" |
17 #include "services/gfx/compositor/scene_state.h" | 18 #include "services/gfx/compositor/scene_state.h" |
18 | 19 |
19 namespace compositor { | 20 namespace compositor { |
20 | 21 |
21 // Describes the state of a particular renderer. | 22 // Describes the state of a particular renderer. |
22 // This object is owned by the CompositorEngine that created it. | 23 // This object is owned by the CompositorEngine that created it. |
23 class RendererState { | 24 class RendererState { |
24 public: | 25 public: |
25 RendererState(uint32_t id, const std::string& label); | 26 RendererState(uint32_t id, const std::string& label); |
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64 // null if none. | 65 // null if none. |
65 scoped_refptr<const Snapshot> current_snapshot() const { | 66 scoped_refptr<const Snapshot> current_snapshot() const { |
66 return current_snapshot_; | 67 return current_snapshot_; |
67 } | 68 } |
68 | 69 |
69 // Sets the current snapshot, or null if none. | 70 // Sets the current snapshot, or null if none. |
70 // Always updates |current_snapshot()|. | 71 // Always updates |current_snapshot()|. |
71 // If the snapshot is not blocked, also updates |visible_snapshot()|. | 72 // If the snapshot is not blocked, also updates |visible_snapshot()|. |
72 void SetSnapshot(const scoped_refptr<const Snapshot>& snapshot); | 73 void SetSnapshot(const scoped_refptr<const Snapshot>& snapshot); |
73 | 74 |
| 75 FrameDispatcher& frame_dispatcher() { return frame_dispatcher_; } |
| 76 |
74 const std::string& label() { return label_; } | 77 const std::string& label() { return label_; } |
75 std::string FormattedLabel(); | 78 std::string FormattedLabel(); |
76 | 79 |
77 private: | 80 private: |
78 std::unique_ptr<Output> output_; | 81 std::unique_ptr<Output> output_; |
79 const uint32_t id_; | 82 const uint32_t id_; |
80 const std::string label_; | 83 const std::string label_; |
81 std::string formatted_label_cache_; | 84 std::string formatted_label_cache_; |
82 | 85 |
| 86 FrameDispatcher frame_dispatcher_; // must be before renderer_impl_ |
83 std::unique_ptr<mojo::gfx::composition::Renderer> renderer_impl_; | 87 std::unique_ptr<mojo::gfx::composition::Renderer> renderer_impl_; |
84 | 88 |
85 SceneState* root_scene_ = nullptr; | 89 SceneState* root_scene_ = nullptr; |
86 uint32_t root_scene_version_ = mojo::gfx::composition::kSceneVersionNone; | 90 uint32_t root_scene_version_ = mojo::gfx::composition::kSceneVersionNone; |
87 mojo::Rect root_scene_viewport_; | 91 mojo::Rect root_scene_viewport_; |
88 | 92 |
89 scoped_refptr<const Snapshot> visible_snapshot_; | 93 scoped_refptr<const Snapshot> visible_snapshot_; |
90 scoped_refptr<const Snapshot> current_snapshot_; | 94 scoped_refptr<const Snapshot> current_snapshot_; |
91 | 95 |
92 base::WeakPtrFactory<RendererState> weak_factory_; | 96 base::WeakPtrFactory<RendererState> weak_factory_; |
93 | 97 |
94 DISALLOW_COPY_AND_ASSIGN(RendererState); | 98 DISALLOW_COPY_AND_ASSIGN(RendererState); |
95 }; | 99 }; |
96 | 100 |
97 std::ostream& operator<<(std::ostream& os, RendererState* renderer_state); | 101 std::ostream& operator<<(std::ostream& os, RendererState* renderer_state); |
98 | 102 |
99 } // namespace compositor | 103 } // namespace compositor |
100 | 104 |
101 #endif // SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ | 105 #endif // SERVICES_GFX_COMPOSITOR_RENDERER_STATE_H_ |
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