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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/gfx/compositor/renderer_impl.h" | 5 #include "services/gfx/compositor/renderer_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 | 9 |
10 namespace compositor { | 10 namespace compositor { |
| 11 namespace { |
| 12 void RunScheduleFrameCallback( |
| 13 const RendererImpl::ScheduleFrameCallback& callback, |
| 14 mojo::gfx::composition::FrameInfoPtr info) { |
| 15 callback.Run(info.Pass()); |
| 16 } |
| 17 } // namespace |
11 | 18 |
12 RendererImpl::RendererImpl( | 19 RendererImpl::RendererImpl( |
13 CompositorEngine* engine, | 20 CompositorEngine* engine, |
14 RendererState* state, | 21 RendererState* state, |
15 mojo::InterfaceRequest<mojo::gfx::composition::Renderer> renderer_request) | 22 mojo::InterfaceRequest<mojo::gfx::composition::Renderer> renderer_request) |
16 : engine_(engine), | 23 : engine_(engine), |
17 state_(state), | 24 state_(state), |
18 renderer_binding_(this, renderer_request.Pass()) {} | 25 renderer_binding_(this, renderer_request.Pass()) {} |
19 | 26 |
20 RendererImpl::~RendererImpl() {} | 27 RendererImpl::~RendererImpl() {} |
21 | 28 |
22 void RendererImpl::GetHitTester( | 29 void RendererImpl::GetHitTester( |
23 mojo::InterfaceRequest<mojo::gfx::composition::HitTester> | 30 mojo::InterfaceRequest<mojo::gfx::composition::HitTester> |
24 hit_tester_request) { | 31 hit_tester_request) { |
25 hit_tester_bindings.AddBinding(this, hit_tester_request.Pass()); | 32 hit_tester_bindings.AddBinding(this, hit_tester_request.Pass()); |
26 } | 33 } |
27 | 34 |
28 void RendererImpl::SetRootScene( | 35 void RendererImpl::SetRootScene( |
29 mojo::gfx::composition::SceneTokenPtr scene_token, | 36 mojo::gfx::composition::SceneTokenPtr scene_token, |
30 uint32 scene_version, | 37 uint32 scene_version, |
31 mojo::RectPtr viewport) { | 38 mojo::RectPtr viewport) { |
32 engine_->SetRootScene(state_, scene_token.Pass(), scene_version, | 39 engine_->SetRootScene(state_, scene_token.Pass(), scene_version, |
33 viewport.Pass()); | 40 viewport.Pass()); |
34 } | 41 } |
35 | 42 |
36 void RendererImpl::ClearRootScene() { | 43 void RendererImpl::ClearRootScene() { |
37 engine_->ClearRootScene(state_); | 44 engine_->ClearRootScene(state_); |
38 } | 45 } |
39 | 46 |
| 47 void RendererImpl::GetScheduler( |
| 48 mojo::InterfaceRequest<mojo::gfx::composition::FrameScheduler> |
| 49 scheduler_request) { |
| 50 scheduler_bindings_.AddBinding(this, scheduler_request.Pass()); |
| 51 } |
| 52 |
| 53 void RendererImpl::ScheduleFrame(const ScheduleFrameCallback& callback) { |
| 54 engine_->ScheduleFrame(state_, |
| 55 base::Bind(&RunScheduleFrameCallback, callback)); |
| 56 } |
| 57 |
40 void RendererImpl::HitTest(mojo::PointFPtr point, | 58 void RendererImpl::HitTest(mojo::PointFPtr point, |
41 const HitTestCallback& callback) { | 59 const HitTestCallback& callback) { |
42 engine_->HitTest(state_, point.Pass(), callback); | 60 engine_->HitTest(state_, point.Pass(), callback); |
43 } | 61 } |
44 | 62 |
45 } // namespace compositor | 63 } // namespace compositor |
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