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Side by Side Diff: cc/surfaces/surface_id.h

Issue 1996783002: Make cc::SurfaceId unguessable (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed Ben's comment Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_SURFACE_ID_H_ 5 #ifndef CC_SURFACES_SURFACE_ID_H_
6 #define CC_SURFACES_SURFACE_ID_H_ 6 #define CC_SURFACES_SURFACE_ID_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <functional> 11 #include <functional>
12 12
13 #include "base/format_macros.h"
14 #include "base/hash.h"
15 #include "base/strings/stringprintf.h"
16
13 namespace cc { 17 namespace cc {
14 18
15 struct SurfaceId { 19 class SurfaceId {
16 SurfaceId() : id(0) {} 20 public:
17 explicit SurfaceId(uint64_t id) : id(id) {} 21 SurfaceId() : id_namespace_(0), local_id_(0), nonce_(0) {}
18 22
19 bool is_null() const { return id == 0; } 23 SurfaceId(const SurfaceId& other)
24 : id_namespace_(other.id_namespace_),
25 local_id_(other.local_id_),
26 nonce_(other.nonce_) {}
20 27
28 // A SurfaceId consists of three components: namespace, local Id, and nonce.
29 // An |id_namespace| is a display compositor service allocated ID that
30 // uniquely identifies a client.
31 // A |local_id| is a sequentially allocated ID generated by the display
32 // compositor client.
33 // A |nonce| is a cryptographically secure random int that makes a SurfaceId
34 // unguessable by other clients.
35 SurfaceId(uint32_t id_namespace, uint32_t local_id, uint64_t nonce)
36 : id_namespace_(id_namespace), local_id_(local_id), nonce_(nonce) {}
37
38 bool is_null() const {
39 return id_namespace_ == 0 && nonce_ == 0 && local_id_ == 0;
40 }
41
42 size_t hash() const {
43 size_t interim = base::HashInts(id_namespace_, local_id_);
44 return base::HashInts(static_cast<uint64_t>(interim), nonce_);
45 }
46
47 uint32_t id_namespace() const { return id_namespace_; }
48
49 uint32_t local_id() const { return local_id_; }
50
51 uint64_t nonce() const { return nonce_; }
52
53 std::string ToString() const {
54 return base::StringPrintf("%d:%d:%" PRIu64, id_namespace_, local_id_,
55 nonce_);
56 }
57
58 bool operator==(const SurfaceId& other) const {
59 return id_namespace_ == other.id_namespace_ &&
60 local_id_ == other.local_id_ && nonce_ == other.nonce_;
61 }
62
63 bool operator!=(const SurfaceId& other) const { return !(*this == other); }
64
65 bool operator<(const SurfaceId& other) const {
66 return std::tie(id_namespace_, local_id_, nonce_) <
67 std::tie(other.id_namespace_, other.local_id_, other.nonce_);
68 }
69
70 private:
21 // See SurfaceIdAllocator::GenerateId. 71 // See SurfaceIdAllocator::GenerateId.
22 uint32_t id_namespace() const { return id >> 32; } 72 uint32_t id_namespace_;
23 73 uint32_t local_id_;
24 uint64_t id; 74 uint64_t nonce_;
25 }; 75 };
26 76
27 inline bool operator==(const SurfaceId& a, const SurfaceId& b) {
28 return a.id == b.id;
29 }
30
31 inline bool operator!=(const SurfaceId& a, const SurfaceId& b) {
32 return !(a == b);
33 }
34
35 inline bool operator<(const SurfaceId& a, const SurfaceId& b) {
36 return a.id < b.id;
37 }
38
39 struct SurfaceIdHash { 77 struct SurfaceIdHash {
40 size_t operator()(const SurfaceId& key) const { 78 size_t operator()(const SurfaceId& key) const { return key.hash(); }
41 return std::hash<uint64_t>()(key.id);
42 }
43 }; 79 };
44 80
45 } // namespace cc 81 } // namespace cc
46 82
47 #endif // CC_SURFACES_SURFACE_ID_H_ 83 #endif // CC_SURFACES_SURFACE_ID_H_
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