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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/memory/ptr_util.h" | 5 #include "base/memory/ptr_util.h" |
6 #include "cc/debug/lap_timer.h" | 6 #include "cc/debug/lap_timer.h" |
7 #include "cc/output/compositor_frame.h" | 7 #include "cc/output/compositor_frame.h" |
8 #include "cc/output/delegated_frame_data.h" | 8 #include "cc/output/delegated_frame_data.h" |
9 #include "cc/quads/surface_draw_quad.h" | 9 #include "cc/quads/surface_draw_quad.h" |
10 #include "cc/quads/texture_draw_quad.h" | 10 #include "cc/quads/texture_draw_quad.h" |
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42 | 42 |
43 void RunTest(int num_surfaces, | 43 void RunTest(int num_surfaces, |
44 int num_textures, | 44 int num_textures, |
45 float opacity, | 45 float opacity, |
46 bool optimize_damage, | 46 bool optimize_damage, |
47 bool full_damage, | 47 bool full_damage, |
48 const std::string& name) { | 48 const std::string& name) { |
49 aggregator_.reset(new SurfaceAggregator(&manager_, resource_provider_.get(), | 49 aggregator_.reset(new SurfaceAggregator(&manager_, resource_provider_.get(), |
50 optimize_damage)); | 50 optimize_damage)); |
51 for (int i = 1; i <= num_surfaces; i++) { | 51 for (int i = 1; i <= num_surfaces; i++) { |
52 factory_.Create(SurfaceId(i)); | 52 factory_.Create(SurfaceId(0, i, 0)); |
53 std::unique_ptr<RenderPass> pass(RenderPass::Create()); | 53 std::unique_ptr<RenderPass> pass(RenderPass::Create()); |
54 std::unique_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); | 54 std::unique_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); |
55 | 55 |
56 SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); | 56 SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); |
57 for (int j = 0; j < num_textures; j++) { | 57 for (int j = 0; j < num_textures; j++) { |
58 TransferableResource resource; | 58 TransferableResource resource; |
59 resource.id = j; | 59 resource.id = j; |
60 resource.is_software = true; | 60 resource.is_software = true; |
61 frame_data->resource_list.push_back(resource); | 61 frame_data->resource_list.push_back(resource); |
62 | 62 |
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79 gfx::Size(), premultiplied_alpha, uv_top_left, | 79 gfx::Size(), premultiplied_alpha, uv_top_left, |
80 uv_bottom_right, background_color, vertex_opacity, flipped, | 80 uv_bottom_right, background_color, vertex_opacity, flipped, |
81 nearest_neighbor, false); | 81 nearest_neighbor, false); |
82 } | 82 } |
83 sqs = pass->CreateAndAppendSharedQuadState(); | 83 sqs = pass->CreateAndAppendSharedQuadState(); |
84 sqs->opacity = opacity; | 84 sqs->opacity = opacity; |
85 if (i > 1) { | 85 if (i > 1) { |
86 SurfaceDrawQuad* surface_quad = | 86 SurfaceDrawQuad* surface_quad = |
87 pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); | 87 pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); |
88 surface_quad->SetNew(sqs, gfx::Rect(0, 0, 1, 1), gfx::Rect(0, 0, 1, 1), | 88 surface_quad->SetNew(sqs, gfx::Rect(0, 0, 1, 1), gfx::Rect(0, 0, 1, 1), |
89 SurfaceId(i - 1)); | 89 SurfaceId(0, i - 1, 0)); |
90 } | 90 } |
91 | 91 |
92 frame_data->render_pass_list.push_back(std::move(pass)); | 92 frame_data->render_pass_list.push_back(std::move(pass)); |
93 std::unique_ptr<CompositorFrame> frame(new CompositorFrame); | 93 std::unique_ptr<CompositorFrame> frame(new CompositorFrame); |
94 frame->delegated_frame_data = std::move(frame_data); | 94 frame->delegated_frame_data = std::move(frame_data); |
95 factory_.SubmitCompositorFrame(SurfaceId(i), std::move(frame), | 95 factory_.SubmitCompositorFrame(SurfaceId(0, i, 0), std::move(frame), |
96 SurfaceFactory::DrawCallback()); | 96 SurfaceFactory::DrawCallback()); |
97 } | 97 } |
98 | 98 |
99 factory_.Create(SurfaceId(num_surfaces + 1)); | 99 factory_.Create(SurfaceId(0, num_surfaces + 1, 0)); |
100 timer_.Reset(); | 100 timer_.Reset(); |
101 do { | 101 do { |
102 std::unique_ptr<RenderPass> pass(RenderPass::Create()); | 102 std::unique_ptr<RenderPass> pass(RenderPass::Create()); |
103 std::unique_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); | 103 std::unique_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); |
104 | 104 |
105 SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); | 105 SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); |
106 SurfaceDrawQuad* surface_quad = | 106 SurfaceDrawQuad* surface_quad = |
107 pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); | 107 pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); |
108 surface_quad->SetNew(sqs, gfx::Rect(0, 0, 100, 100), | 108 surface_quad->SetNew(sqs, gfx::Rect(0, 0, 100, 100), |
109 gfx::Rect(0, 0, 100, 100), SurfaceId(num_surfaces)); | 109 gfx::Rect(0, 0, 100, 100), |
| 110 SurfaceId(0, num_surfaces, 0)); |
110 | 111 |
111 if (full_damage) | 112 if (full_damage) |
112 pass->damage_rect = gfx::Rect(0, 0, 100, 100); | 113 pass->damage_rect = gfx::Rect(0, 0, 100, 100); |
113 else | 114 else |
114 pass->damage_rect = gfx::Rect(0, 0, 1, 1); | 115 pass->damage_rect = gfx::Rect(0, 0, 1, 1); |
115 | 116 |
116 frame_data->render_pass_list.push_back(std::move(pass)); | 117 frame_data->render_pass_list.push_back(std::move(pass)); |
117 std::unique_ptr<CompositorFrame> frame(new CompositorFrame); | 118 std::unique_ptr<CompositorFrame> frame(new CompositorFrame); |
118 frame->delegated_frame_data = std::move(frame_data); | 119 frame->delegated_frame_data = std::move(frame_data); |
119 factory_.SubmitCompositorFrame(SurfaceId(num_surfaces + 1), | 120 factory_.SubmitCompositorFrame(SurfaceId(0, num_surfaces + 1, 0), |
120 std::move(frame), | 121 std::move(frame), |
121 SurfaceFactory::DrawCallback()); | 122 SurfaceFactory::DrawCallback()); |
122 | 123 |
123 std::unique_ptr<CompositorFrame> aggregated = | 124 std::unique_ptr<CompositorFrame> aggregated = |
124 aggregator_->Aggregate(SurfaceId(num_surfaces + 1)); | 125 aggregator_->Aggregate(SurfaceId(0, num_surfaces + 1, 0)); |
125 timer_.NextLap(); | 126 timer_.NextLap(); |
126 } while (!timer_.HasTimeLimitExpired()); | 127 } while (!timer_.HasTimeLimitExpired()); |
127 | 128 |
128 perf_test::PrintResult("aggregator_speed", "", name, timer_.LapsPerSecond(), | 129 perf_test::PrintResult("aggregator_speed", "", name, timer_.LapsPerSecond(), |
129 "runs/s", true); | 130 "runs/s", true); |
130 | 131 |
131 factory_.Destroy(SurfaceId(num_surfaces + 1)); | 132 factory_.Destroy(SurfaceId(0, num_surfaces + 1, 0)); |
132 for (int i = 1; i <= num_surfaces; i++) | 133 for (int i = 1; i <= num_surfaces; i++) |
133 factory_.Destroy(SurfaceId(i)); | 134 factory_.Destroy(SurfaceId(0, i, 0)); |
134 } | 135 } |
135 | 136 |
136 protected: | 137 protected: |
137 SurfaceManager manager_; | 138 SurfaceManager manager_; |
138 EmptySurfaceFactoryClient empty_client_; | 139 EmptySurfaceFactoryClient empty_client_; |
139 SurfaceFactory factory_; | 140 SurfaceFactory factory_; |
140 FakeOutputSurfaceClient output_surface_client_; | 141 FakeOutputSurfaceClient output_surface_client_; |
141 std::unique_ptr<OutputSurface> output_surface_; | 142 std::unique_ptr<OutputSurface> output_surface_; |
142 std::unique_ptr<SharedBitmapManager> shared_bitmap_manager_; | 143 std::unique_ptr<SharedBitmapManager> shared_bitmap_manager_; |
143 std::unique_ptr<ResourceProvider> resource_provider_; | 144 std::unique_ptr<ResourceProvider> resource_provider_; |
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168 TEST_F(SurfaceAggregatorPerfTest, FewSurfacesDamageCalc) { | 169 TEST_F(SurfaceAggregatorPerfTest, FewSurfacesDamageCalc) { |
169 RunTest(3, 1000, 1.f, true, true, "few_surfaces_damage_calc"); | 170 RunTest(3, 1000, 1.f, true, true, "few_surfaces_damage_calc"); |
170 } | 171 } |
171 | 172 |
172 TEST_F(SurfaceAggregatorPerfTest, FewSurfacesAggregateDamaged) { | 173 TEST_F(SurfaceAggregatorPerfTest, FewSurfacesAggregateDamaged) { |
173 RunTest(3, 1000, 1.f, true, false, "few_surfaces_aggregate_damaged"); | 174 RunTest(3, 1000, 1.f, true, false, "few_surfaces_aggregate_damaged"); |
174 } | 175 } |
175 | 176 |
176 } // namespace | 177 } // namespace |
177 } // namespace cc | 178 } // namespace cc |
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