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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_ID_H_ | 5 #ifndef CC_SURFACES_SURFACE_ID_H_ |
6 #define CC_SURFACES_SURFACE_ID_H_ | 6 #define CC_SURFACES_SURFACE_ID_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <functional> | 11 #include <functional> |
12 | 12 |
13 #include "base/format_macros.h" | |
14 #include "base/hash.h" | |
15 #include "base/strings/stringprintf.h" | |
16 | |
13 namespace cc { | 17 namespace cc { |
14 | 18 |
15 struct SurfaceId { | 19 class SurfaceId { |
16 SurfaceId() : id(0) {} | 20 public: |
17 explicit SurfaceId(uint64_t id) : id(id) {} | 21 SurfaceId() : id_namespace_(0), local_id_(0), nonce_(0) {} |
18 | 22 |
19 bool is_null() const { return id == 0; } | 23 SurfaceId(const SurfaceId& other) |
24 : id_namespace_(other.id_namespace_), | |
25 local_id_(other.local_id_), | |
26 nonce_(other.nonce_) {} | |
20 | 27 |
28 SurfaceId(uint32_t id_namespace, uint32_t local_id, uint64_t nonce) | |
29 : id_namespace_(id_namespace), | |
30 local_id_(local_id), | |
31 nonce_(nonce) | |
32 | |
33 {} | |
34 | |
35 bool is_null() const { | |
36 return id_namespace_ == 0 && nonce_ == 0 && local_id_ == 0; | |
37 } | |
38 | |
39 size_t hash() const { | |
40 size_t interim = base::HashInts(id_namespace_, local_id_); | |
41 return base::HashInts(interim, nonce_); | |
42 } | |
43 | |
44 uint32_t id_namespace() const { return id_namespace_; } | |
45 | |
46 uint32_t local_id() const { return local_id_; } | |
47 | |
48 uint64_t nonce() const { return nonce_; } | |
49 | |
50 std::string ToString() const { | |
51 return base::StringPrintf("%d:%" PRIuS ":%d", id_namespace_, nonce_, | |
52 local_id_); | |
53 } | |
54 | |
55 bool operator==(const SurfaceId& other) const { | |
56 return (id_namespace_ == other.id_namespace_) && | |
Tom Sepez
2016/05/25 00:09:53
nit: overparenthesized.
Fady Samuel
2016/05/25 00:57:45
Done.
| |
57 (local_id_ == other.local_id_) && (nonce_ == other.nonce_); | |
58 } | |
59 | |
60 bool operator!=(const SurfaceId& other) const { return !(*this == other); } | |
61 | |
62 bool operator<(const SurfaceId& other) const { | |
63 if (id_namespace_ < other.id_namespace_) | |
Tom Sepez
2016/05/25 00:09:53
nit: this is fine, but still reads a little weird.
Fady Samuel
2016/05/25 00:57:45
Nice! Much nicer! Done.
danakj
2016/05/25 00:58:55
The "modern" way to do that is with std::tie(), an
Fady Samuel
2016/05/25 01:07:41
I totally forgot about std::tie. Thanks! Let's go
| |
64 return true; | |
65 | |
66 if (local_id_ < other.local_id_) | |
67 return id_namespace_ == other.id_namespace_; | |
68 | |
69 if (nonce_ < other.nonce_) { | |
70 return id_namespace_ == other.id_namespace_ && | |
71 local_id_ == other.local_id_; | |
72 } | |
73 | |
74 return false; | |
75 } | |
76 | |
77 private: | |
21 // See SurfaceIdAllocator::GenerateId. | 78 // See SurfaceIdAllocator::GenerateId. |
22 uint32_t id_namespace() const { return id >> 32; } | 79 uint32_t id_namespace_; |
23 | 80 uint32_t local_id_; |
24 uint64_t id; | 81 uint64_t nonce_; |
25 }; | 82 }; |
26 | 83 |
27 inline bool operator==(const SurfaceId& a, const SurfaceId& b) { | |
28 return a.id == b.id; | |
29 } | |
30 | |
31 inline bool operator!=(const SurfaceId& a, const SurfaceId& b) { | |
32 return !(a == b); | |
33 } | |
34 | |
35 inline bool operator<(const SurfaceId& a, const SurfaceId& b) { | |
36 return a.id < b.id; | |
37 } | |
38 | |
39 struct SurfaceIdHash { | 84 struct SurfaceIdHash { |
40 size_t operator()(const SurfaceId& key) const { | 85 size_t operator()(const SurfaceId& key) const { return key.hash(); } |
41 return std::hash<uint64_t>()(key.id); | |
42 } | |
43 }; | 86 }; |
44 | 87 |
45 } // namespace cc | 88 } // namespace cc |
46 | 89 |
47 #endif // CC_SURFACES_SURFACE_ID_H_ | 90 #endif // CC_SURFACES_SURFACE_ID_H_ |
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