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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef SkTouchGesture_DEFINED | 8 #ifndef SkTouchGesture_DEFINED |
9 #define SkTouchGesture_DEFINED | 9 #define SkTouchGesture_DEFINED |
10 | 10 |
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36 void touchMoved(void* owner, float x, float y); | 36 void touchMoved(void* owner, float x, float y); |
37 void touchEnd(void* owner); | 37 void touchEnd(void* owner); |
38 void reset(); | 38 void reset(); |
39 | 39 |
40 bool isActive() { return fFlinger.isActive(); } | 40 bool isActive() { return fFlinger.isActive(); } |
41 void stop() { fFlinger.stop(); } | 41 void stop() { fFlinger.stop(); } |
42 | 42 |
43 const SkMatrix& localM(); | 43 const SkMatrix& localM(); |
44 const SkMatrix& globalM() const { return fGlobalM; } | 44 const SkMatrix& globalM() const { return fGlobalM; } |
45 | 45 |
| 46 void setTransLimit(const SkRect& contentRect, const SkRect& windowRect); |
| 47 |
46 private: | 48 private: |
47 enum State { | 49 enum State { |
48 kEmpty_State, | 50 kEmpty_State, |
49 kTranslate_State, | 51 kTranslate_State, |
50 kZoom_State, | 52 kZoom_State, |
51 }; | 53 }; |
52 | 54 |
53 struct Rec { | 55 struct Rec { |
54 void* fOwner; | 56 void* fOwner; |
55 float fStartX, fStartY; | 57 float fStartX, fStartY; |
56 float fPrevX, fPrevY; | 58 float fPrevX, fPrevY; |
57 float fLastX, fLastY; | 59 float fLastX, fLastY; |
58 float fPrevT, fLastT; | 60 float fPrevT, fLastT; |
59 }; | 61 }; |
60 SkTDArray<Rec> fTouches; | 62 SkTDArray<Rec> fTouches; |
61 | 63 |
62 State fState; | 64 State fState; |
63 SkMatrix fLocalM, fGlobalM; | 65 SkMatrix fLocalM, fGlobalM; |
64 SkFlingState fFlinger; | 66 SkFlingState fFlinger; |
65 double fLastUpMillis; | 67 double fLastUpMillis; |
66 SkPoint fLastUpP; | 68 SkPoint fLastUpP; |
67 | 69 |
| 70 // The following rects are used to limit the translation so the content neve
r leaves the window |
| 71 SkRect fContentRect, fWindowRect; |
| 72 bool fIsTransLimited = false; |
68 | 73 |
| 74 void limitTrans(); // here we only limit the translation with respect to glo
balM |
69 void flushLocalM(); | 75 void flushLocalM(); |
70 int findRec(void* owner) const; | 76 int findRec(void* owner) const; |
71 void appendNewRec(void* owner, float x, float y); | 77 void appendNewRec(void* owner, float x, float y); |
72 float computePinch(const Rec&, const Rec&); | 78 float computePinch(const Rec&, const Rec&); |
73 float limitTotalZoom(float scale) const; | 79 float limitTotalZoom(float scale) const; |
74 bool handleDblTap(float, float); | 80 bool handleDblTap(float, float); |
75 }; | 81 }; |
76 | 82 |
77 #endif | 83 #endif |
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