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Side by Side Diff: media/blink/webmediaplayer_impl.cc

Issue 1996043002: Split MediaContentType and AudioFocusType (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: addressed Mounir's comments Created 4 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/blink/webmediaplayer_impl.h" 5 #include "media/blink/webmediaplayer_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 #include <limits> 9 #include <limits>
10 #include <string> 10 #include <string>
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24 #include "base/task_runner_util.h" 24 #include "base/task_runner_util.h"
25 #include "base/threading/thread_task_runner_handle.h" 25 #include "base/threading/thread_task_runner_handle.h"
26 #include "base/trace_event/trace_event.h" 26 #include "base/trace_event/trace_event.h"
27 #include "build/build_config.h" 27 #include "build/build_config.h"
28 #include "cc/blink/web_layer_impl.h" 28 #include "cc/blink/web_layer_impl.h"
29 #include "cc/layers/video_layer.h" 29 #include "cc/layers/video_layer.h"
30 #include "media/audio/null_audio_sink.h" 30 #include "media/audio/null_audio_sink.h"
31 #include "media/base/bind_to_current_loop.h" 31 #include "media/base/bind_to_current_loop.h"
32 #include "media/base/cdm_context.h" 32 #include "media/base/cdm_context.h"
33 #include "media/base/limits.h" 33 #include "media/base/limits.h"
34 #include "media/base/media_content_type.h"
34 #include "media/base/media_log.h" 35 #include "media/base/media_log.h"
35 #include "media/base/media_switches.h" 36 #include "media/base/media_switches.h"
36 #include "media/base/text_renderer.h" 37 #include "media/base/text_renderer.h"
37 #include "media/base/timestamp_constants.h" 38 #include "media/base/timestamp_constants.h"
38 #include "media/base/video_frame.h" 39 #include "media/base/video_frame.h"
39 #include "media/blink/texttrack_impl.h" 40 #include "media/blink/texttrack_impl.h"
40 #include "media/blink/watch_time_reporter.h" 41 #include "media/blink/watch_time_reporter.h"
41 #include "media/blink/webaudiosourceprovider_impl.h" 42 #include "media/blink/webaudiosourceprovider_impl.h"
42 #include "media/blink/webcontentdecryptionmodule_impl.h" 43 #include "media/blink/webcontentdecryptionmodule_impl.h"
43 #include "media/blink/webinbandtexttrack_impl.h" 44 #include "media/blink/webinbandtexttrack_impl.h"
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1556 if (!delegate_ || delegate_state_ == new_state) 1557 if (!delegate_ || delegate_state_ == new_state)
1557 return; 1558 return;
1558 1559
1559 delegate_state_ = new_state; 1560 delegate_state_ = new_state;
1560 1561
1561 switch (delegate_state_) { 1562 switch (delegate_state_) {
1562 case DelegateState::GONE: 1563 case DelegateState::GONE:
1563 delegate_->PlayerGone(delegate_id_); 1564 delegate_->PlayerGone(delegate_id_);
1564 break; 1565 break;
1565 case DelegateState::PLAYING: 1566 case DelegateState::PLAYING:
1566 delegate_->DidPlay(delegate_id_, hasVideo(), hasAudio(), false, 1567 delegate_->DidPlay(
1567 pipeline_.GetMediaDuration()); 1568 delegate_id_, hasVideo(), hasAudio(), false,
1569 media::DurationToMediaContentType(pipeline_.GetMediaDuration()));
1568 break; 1570 break;
1569 case DelegateState::PAUSED: 1571 case DelegateState::PAUSED:
1570 delegate_->DidPause(delegate_id_, false); 1572 delegate_->DidPause(delegate_id_, false);
1571 break; 1573 break;
1572 case DelegateState::PAUSED_BUT_NOT_IDLE: 1574 case DelegateState::PAUSED_BUT_NOT_IDLE:
1573 // It doesn't really matter what happens when we enter this state, only 1575 // It doesn't really matter what happens when we enter this state, only
1574 // that we reset the idle timer when leaving it. 1576 // that we reset the idle timer when leaving it.
1575 // 1577 //
1576 // TODO(sandersd): Ideally the delegate would consider idleness and play 1578 // TODO(sandersd): Ideally the delegate would consider idleness and play
1577 // state as orthogonal properties so that we could avoid this. 1579 // state as orthogonal properties so that we could avoid this.
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1805 pipeline_metadata_.natural_size, 1807 pipeline_metadata_.natural_size,
1806 base::Bind(&GetCurrentTimeInternal, this))); 1808 base::Bind(&GetCurrentTimeInternal, this)));
1807 watch_time_reporter_->OnVolumeChange(volume_); 1809 watch_time_reporter_->OnVolumeChange(volume_);
1808 if (delegate_ && delegate_->IsHidden()) 1810 if (delegate_ && delegate_->IsHidden())
1809 watch_time_reporter_->OnHidden(); 1811 watch_time_reporter_->OnHidden();
1810 else 1812 else
1811 watch_time_reporter_->OnShown(); 1813 watch_time_reporter_->OnShown();
1812 } 1814 }
1813 1815
1814 } // namespace media 1816 } // namespace media
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