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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/media/session/media_session.h" | 5 #include "content/browser/media/session/media_session.h" |
6 | 6 |
7 #include "content/browser/media/session/media_session_delegate.h" | 7 #include "content/browser/media/session/media_session_delegate.h" |
8 #include "content/browser/media/session/media_session_observer.h" | 8 #include "content/browser/media/session/media_session_observer.h" |
9 #include "content/browser/web_contents/web_contents_impl.h" | 9 #include "content/browser/web_contents/web_contents_impl.h" |
10 #include "content/public/browser/web_contents.h" | 10 #include "content/public/browser/web_contents.h" |
11 #include "content/public/browser/web_contents_delegate.h" | 11 #include "content/public/browser/web_contents_delegate.h" |
12 #include "media/base/media_content_type.h" | |
12 | 13 |
13 namespace content { | 14 namespace content { |
14 | 15 |
15 namespace { | 16 namespace { |
16 | 17 |
17 const double kDefaultVolumeMultiplier = 1.0; | 18 const double kDefaultVolumeMultiplier = 1.0; |
18 | 19 |
19 } // anonymous namespace | 20 } // anonymous namespace |
20 | 21 |
21 using MediaSessionSuspendedSource = | 22 using MediaSessionSuspendedSource = |
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61 void MediaSession::SetMetadata(const MediaMetadata& metadata) { | 62 void MediaSession::SetMetadata(const MediaMetadata& metadata) { |
62 metadata_ = metadata; | 63 metadata_ = metadata; |
63 // TODO(zqzhang): On Android, the metadata is sent though JNI everytime the | 64 // TODO(zqzhang): On Android, the metadata is sent though JNI everytime the |
64 // media session play/pause state changes. Need to find a way to seprate the | 65 // media session play/pause state changes. Need to find a way to seprate the |
65 // state change and Metadata update. See https://crbug.com/621855. | 66 // state change and Metadata update. See https://crbug.com/621855. |
66 static_cast<WebContentsImpl*>(web_contents())->OnMediaSessionStateChanged(); | 67 static_cast<WebContentsImpl*>(web_contents())->OnMediaSessionStateChanged(); |
67 } | 68 } |
68 | 69 |
69 bool MediaSession::AddPlayer(MediaSessionObserver* observer, | 70 bool MediaSession::AddPlayer(MediaSessionObserver* observer, |
70 int player_id, | 71 int player_id, |
71 Type type) { | 72 media::MediaContentType type) { |
73 if (type == media::MediaContentType::Uncontrollable) { | |
74 return true; | |
75 } | |
whywhat
2016/08/18 20:33:41
nit: no need for {} here
Zhiqiang Zhang (Slow)
2016/08/19 15:05:55
Done.
| |
72 observer->OnSetVolumeMultiplier(player_id, volume_multiplier_); | 76 observer->OnSetVolumeMultiplier(player_id, volume_multiplier_); |
73 | 77 |
74 // If the audio focus is already granted and is of type Content, there is | 78 // If the audio focus is already granted and is of type Content, there is |
whywhat
2016/08/18 20:33:41
nit: this comment needs to be updated
Zhiqiang Zhang (Slow)
2016/08/19 15:05:55
Moved these to the next block (early return).
| |
75 // nothing to do. If it is granted of type Transient the requested type is | 79 // nothing to do. If it is granted of type Transient the requested type is |
76 // also transient, there is also nothing to do. Otherwise, the session needs | 80 // also transient, there is also nothing to do. Otherwise, the session needs |
77 // to request audio focus again. | 81 // to request audio focus again. |
82 // TODO(zqzhang): handle duckable and uncontrollable. | |
whywhat
2016/08/18 20:33:41
nit: do you need to file a crbug to track the TODO
Zhiqiang Zhang (Slow)
2016/08/19 15:05:55
Done.
| |
83 AudioFocusManager::AudioFocusType required_audio_focus_type = | |
whywhat
2016/08/18 20:33:42
could this be a media::AudioFocutTypeFromMediaCont
Zhiqiang Zhang (Slow)
2016/08/19 15:05:55
Using if for now. After adding Pepper&WebRTC, we'l
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84 (type == media::MediaContentType::Gain) | |
whywhat
2016/08/18 20:33:41
there's no MediaContentType::Gain, right?
Zhiqiang Zhang (Slow)
2016/08/19 15:05:55
Done.
| |
85 ? AudioFocusManager::AudioFocusType::Gain | |
86 : AudioFocusManager::AudioFocusType::GainTransientMayDuck; | |
87 | |
78 if (audio_focus_state_ == State::ACTIVE && | 88 if (audio_focus_state_ == State::ACTIVE && |
79 (audio_focus_type_ == Type::Content || audio_focus_type_ == type)) { | 89 (audio_focus_type_ == AudioFocusManager::AudioFocusType::Gain || |
90 audio_focus_type_ == required_audio_focus_type)) { | |
80 players_.insert(PlayerIdentifier(observer, player_id)); | 91 players_.insert(PlayerIdentifier(observer, player_id)); |
81 return true; | 92 return true; |
82 } | 93 } |
83 | 94 |
84 State old_audio_focus_state = audio_focus_state_; | 95 State old_audio_focus_state = audio_focus_state_; |
85 State audio_focus_state = RequestSystemAudioFocus(type) ? State::ACTIVE | 96 State audio_focus_state = RequestSystemAudioFocus(required_audio_focus_type) |
86 : State::INACTIVE; | 97 ? State::ACTIVE |
98 : State::INACTIVE; | |
87 SetAudioFocusState(audio_focus_state); | 99 SetAudioFocusState(audio_focus_state); |
88 audio_focus_type_ = type; | 100 audio_focus_type_ = required_audio_focus_type; |
89 | 101 |
90 if (audio_focus_state_ != State::ACTIVE) | 102 if (audio_focus_state_ != State::ACTIVE) |
91 return false; | 103 return false; |
92 | 104 |
93 // The session should be reset if a player is starting while all players are | 105 // The session should be reset if a player is starting while all players are |
94 // suspended. | 106 // suspended. |
95 if (old_audio_focus_state != State::ACTIVE) | 107 if (old_audio_focus_state != State::ACTIVE) |
96 players_.clear(); | 108 players_.clear(); |
97 | 109 |
98 players_.insert(PlayerIdentifier(observer, player_id)); | 110 players_.insert(PlayerIdentifier(observer, player_id)); |
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205 bool MediaSession::IsReallySuspended() const { | 217 bool MediaSession::IsReallySuspended() const { |
206 return audio_focus_state_ == State::SUSPENDED; | 218 return audio_focus_state_ == State::SUSPENDED; |
207 } | 219 } |
208 | 220 |
209 bool MediaSession::IsSuspended() const { | 221 bool MediaSession::IsSuspended() const { |
210 // TODO(mlamouri): should be == State::SUSPENDED. | 222 // TODO(mlamouri): should be == State::SUSPENDED. |
211 return audio_focus_state_ != State::ACTIVE; | 223 return audio_focus_state_ != State::ACTIVE; |
212 } | 224 } |
213 | 225 |
214 bool MediaSession::IsControllable() const { | 226 bool MediaSession::IsControllable() const { |
215 // Only content type media session can be controllable unless it is inactive. | 227 // Only content type media session can be controllable unless it is inactive. |
whywhat
2016/08/18 20:33:42
nit: update comment?
Zhiqiang Zhang (Slow)
2016/08/19 15:05:55
Done.
| |
216 return audio_focus_state_ != State::INACTIVE && | 228 return audio_focus_state_ != State::INACTIVE && |
217 audio_focus_type_ == Type::Content; | 229 audio_focus_type_ == AudioFocusManager::AudioFocusType::Gain; |
218 } | 230 } |
219 | 231 |
220 std::unique_ptr<base::CallbackList<void(MediaSession::State)>::Subscription> | 232 std::unique_ptr<base::CallbackList<void(MediaSession::State)>::Subscription> |
221 MediaSession::RegisterMediaSessionStateChangedCallbackForTest( | 233 MediaSession::RegisterMediaSessionStateChangedCallbackForTest( |
222 const StateChangedCallback& cb) { | 234 const StateChangedCallback& cb) { |
223 return media_session_state_listeners_.Add(cb); | 235 return media_session_state_listeners_.Add(cb); |
224 } | 236 } |
225 | 237 |
226 void MediaSession::SetDelegateForTests( | 238 void MediaSession::SetDelegateForTests( |
227 std::unique_ptr<MediaSessionDelegate> delegate) { | 239 std::unique_ptr<MediaSessionDelegate> delegate) { |
228 delegate_ = std::move(delegate); | 240 delegate_ = std::move(delegate); |
229 } | 241 } |
230 | 242 |
231 bool MediaSession::IsActiveForTest() const { | 243 bool MediaSession::IsActiveForTest() const { |
232 return audio_focus_state_ == State::ACTIVE; | 244 return audio_focus_state_ == State::ACTIVE; |
233 } | 245 } |
234 | 246 |
235 MediaSession::Type MediaSession::audio_focus_type_for_test() const { | 247 AudioFocusManager::AudioFocusType MediaSession::audio_focus_type_for_test() |
248 const { | |
236 return audio_focus_type_; | 249 return audio_focus_type_; |
237 } | 250 } |
238 | 251 |
239 MediaSessionUmaHelper* MediaSession::uma_helper_for_test() { | 252 MediaSessionUmaHelper* MediaSession::uma_helper_for_test() { |
240 return &uma_helper_; | 253 return &uma_helper_; |
241 } | 254 } |
242 | 255 |
243 void MediaSession::RemoveAllPlayersForTest() { | 256 void MediaSession::RemoveAllPlayersForTest() { |
244 players_.clear(); | 257 players_.clear(); |
245 AbandonSystemAudioFocusIfNeeded(); | 258 AbandonSystemAudioFocusIfNeeded(); |
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299 | 312 |
300 for (const auto& it : players_) | 313 for (const auto& it : players_) |
301 it.observer->OnResume(it.player_id); | 314 it.observer->OnResume(it.player_id); |
302 | 315 |
303 UpdateWebContents(); | 316 UpdateWebContents(); |
304 } | 317 } |
305 | 318 |
306 MediaSession::MediaSession(WebContents* web_contents) | 319 MediaSession::MediaSession(WebContents* web_contents) |
307 : WebContentsObserver(web_contents), | 320 : WebContentsObserver(web_contents), |
308 audio_focus_state_(State::INACTIVE), | 321 audio_focus_state_(State::INACTIVE), |
309 audio_focus_type_(Type::Transient), | 322 audio_focus_type_( |
310 volume_multiplier_(kDefaultVolumeMultiplier) { | 323 AudioFocusManager::AudioFocusType::GainTransientMayDuck), |
311 } | 324 volume_multiplier_(kDefaultVolumeMultiplier) {} |
312 | 325 |
313 void MediaSession::Initialize() { | 326 void MediaSession::Initialize() { |
314 delegate_ = MediaSessionDelegate::Create(this); | 327 delegate_ = MediaSessionDelegate::Create(this); |
315 } | 328 } |
316 | 329 |
317 bool MediaSession::RequestSystemAudioFocus(Type type) { | 330 bool MediaSession::RequestSystemAudioFocus( |
331 AudioFocusManager::AudioFocusType type) { | |
318 bool result = delegate_->RequestAudioFocus(type); | 332 bool result = delegate_->RequestAudioFocus(type); |
319 uma_helper_.RecordRequestAudioFocusResult(result); | 333 uma_helper_.RecordRequestAudioFocusResult(result); |
320 return result; | 334 return result; |
321 } | 335 } |
322 | 336 |
323 void MediaSession::AbandonSystemAudioFocusIfNeeded() { | 337 void MediaSession::AbandonSystemAudioFocusIfNeeded() { |
324 if (audio_focus_state_ == State::INACTIVE || !players_.empty()) | 338 if (audio_focus_state_ == State::INACTIVE || !players_.empty()) |
325 return; | 339 return; |
326 | 340 |
327 delegate_->AbandonAudioFocus(); | 341 delegate_->AbandonAudioFocus(); |
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347 case State::SUSPENDED: | 361 case State::SUSPENDED: |
348 uma_helper_.OnSessionSuspended(); | 362 uma_helper_.OnSessionSuspended(); |
349 break; | 363 break; |
350 case State::INACTIVE: | 364 case State::INACTIVE: |
351 uma_helper_.OnSessionInactive(); | 365 uma_helper_.OnSessionInactive(); |
352 break; | 366 break; |
353 } | 367 } |
354 } | 368 } |
355 | 369 |
356 } // namespace content | 370 } // namespace content |
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