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Side by Side Diff: media/blink/webmediaplayer_impl.cc

Issue 1996043002: Split MediaContentType and AudioFocusType (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fixed desktop build & tests Created 4 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/blink/webmediaplayer_impl.h" 5 #include "media/blink/webmediaplayer_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 #include <limits> 9 #include <limits>
10 #include <string> 10 #include <string>
(...skipping 13 matching lines...) Expand all
24 #include "base/task_runner_util.h" 24 #include "base/task_runner_util.h"
25 #include "base/threading/thread_task_runner_handle.h" 25 #include "base/threading/thread_task_runner_handle.h"
26 #include "base/trace_event/trace_event.h" 26 #include "base/trace_event/trace_event.h"
27 #include "build/build_config.h" 27 #include "build/build_config.h"
28 #include "cc/blink/web_layer_impl.h" 28 #include "cc/blink/web_layer_impl.h"
29 #include "cc/layers/video_layer.h" 29 #include "cc/layers/video_layer.h"
30 #include "media/audio/null_audio_sink.h" 30 #include "media/audio/null_audio_sink.h"
31 #include "media/base/bind_to_current_loop.h" 31 #include "media/base/bind_to_current_loop.h"
32 #include "media/base/cdm_context.h" 32 #include "media/base/cdm_context.h"
33 #include "media/base/limits.h" 33 #include "media/base/limits.h"
34 #include "media/base/media_content_type.h"
34 #include "media/base/media_log.h" 35 #include "media/base/media_log.h"
35 #include "media/base/media_switches.h" 36 #include "media/base/media_switches.h"
36 #include "media/base/text_renderer.h" 37 #include "media/base/text_renderer.h"
37 #include "media/base/timestamp_constants.h" 38 #include "media/base/timestamp_constants.h"
38 #include "media/base/video_frame.h" 39 #include "media/base/video_frame.h"
39 #include "media/blink/texttrack_impl.h" 40 #include "media/blink/texttrack_impl.h"
40 #include "media/blink/webaudiosourceprovider_impl.h" 41 #include "media/blink/webaudiosourceprovider_impl.h"
41 #include "media/blink/webcontentdecryptionmodule_impl.h" 42 #include "media/blink/webcontentdecryptionmodule_impl.h"
42 #include "media/blink/webinbandtexttrack_impl.h" 43 #include "media/blink/webinbandtexttrack_impl.h"
43 #include "media/blink/webmediaplayer_delegate.h" 44 #include "media/blink/webmediaplayer_delegate.h"
(...skipping 1427 matching lines...) Expand 10 before | Expand all | Expand 10 after
1471 if (!delegate_ || delegate_state_ == new_state) 1472 if (!delegate_ || delegate_state_ == new_state)
1472 return; 1473 return;
1473 1474
1474 delegate_state_ = new_state; 1475 delegate_state_ = new_state;
1475 1476
1476 switch (delegate_state_) { 1477 switch (delegate_state_) {
1477 case DelegateState::GONE: 1478 case DelegateState::GONE:
1478 delegate_->PlayerGone(delegate_id_); 1479 delegate_->PlayerGone(delegate_id_);
1479 break; 1480 break;
1480 case DelegateState::PLAYING: 1481 case DelegateState::PLAYING:
1481 delegate_->DidPlay(delegate_id_, hasVideo(), hasAudio(), false, 1482 delegate_->DidPlay(
1482 pipeline_.GetMediaDuration()); 1483 delegate_id_, hasVideo(), hasAudio(), false,
1484 media::DurationToMediaContentType(pipeline_.GetMediaDuration()));
1483 break; 1485 break;
1484 case DelegateState::PAUSED: 1486 case DelegateState::PAUSED:
1485 delegate_->DidPause(delegate_id_, false); 1487 delegate_->DidPause(delegate_id_, false);
1486 break; 1488 break;
1487 case DelegateState::PAUSED_BUT_NOT_IDLE: 1489 case DelegateState::PAUSED_BUT_NOT_IDLE:
1488 // It doesn't really matter what happens when we enter this state, only 1490 // It doesn't really matter what happens when we enter this state, only
1489 // that we reset the idle timer when leaving it. 1491 // that we reset the idle timer when leaving it.
1490 // 1492 //
1491 // TODO(sandersd): Ideally the delegate would consider idleness and play 1493 // TODO(sandersd): Ideally the delegate would consider idleness and play
1492 // state as orthogonal properties so that we could avoid this. 1494 // state as orthogonal properties so that we could avoid this.
(...skipping 197 matching lines...) Expand 10 before | Expand all | Expand 10 after
1690 if (isRemote()) 1692 if (isRemote())
1691 return; 1693 return;
1692 #endif 1694 #endif
1693 1695
1694 // Idle timeout chosen arbitrarily. 1696 // Idle timeout chosen arbitrarily.
1695 background_pause_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(5), 1697 background_pause_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(5),
1696 this, &WebMediaPlayerImpl::OnPause); 1698 this, &WebMediaPlayerImpl::OnPause);
1697 } 1699 }
1698 1700
1699 } // namespace media 1701 } // namespace media
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